dynmap {
description="
\n%name%
\n%description%
\nLeader: %players.leader%
\nAdmins: %players.admins.count%
\nModerators: %players.moderators.count%
\nMembers: %players.normals.count%
\nTOTAL: %players.count%
\n\nBank: %money%
\n
\n
"
# Enable the %money% macro. Only do this if you know your economy manager is thread-safe.
descriptionMoney=false
enabled=true
# Per-faction overrides
factionStyles {
"-1" {
fillColor="#FF00FF"
fillOpacity=0.35
homeMarker=greenflag
lineColor="#FF00FF"
lineOpacity=0.8
lineWeight=3
styleBoost=false
}
"-2" {
fillColor="#FF0000"
fillOpacity=0.35
homeMarker=greenflag
lineColor="#FF0000"
lineOpacity=0.8
lineWeight=3
styleBoost=false
}
}
# To hide all factions in a world, use 'world:worldnamehere'
hiddenFactions=[]
layerMinimumZoom=0
layerName=Factions
layerPriority=2
layerVisible=true
# Allow players in faction to see one another on Dynmap (only relevant if Dynmap has 'player-info-protected' enabled)
visibilityByFaction=true
# If not empty, *only* listed factions (by name or ID) will be shown.
# To show all factions in a world, use 'world:worldnamehere'
visibleFactions=[]
}
style {
fillColor="#00FF00"
fillOpacity=0.35
homeMarker=greenflag
lineColor="#00FF00"
lineOpacity=0.8
lineWeight=3
styleBoost=false
}