#CoreProtect Config # If enabled, extra data is displayed when doing rollbacks and restores. # If disabled, you can manually trigger it in-game by adding "#verbose" # to the end of your rollback statement. verbose: true # MySQL is optional and not required. # If you prefer to use MySQL, enable the following and fill out the fields. use-mysql: false table-prefix: co_ mysql-host: 127.0.0.1 mysql-port: 3306 mysql-database: database mysql-username: root mysql-password: 'NOPE' # If enabled, CoreProtect will check for updates when your server starts up. # If an update is available, you'll be notified via your server console. check-updates: true # If enabled, other plugins will be able to utilize the CoreProtect API. api-enabled: true # If no radius is specified in a rollback or restore, this value will be # used as the radius. Set to "0" to disable automatically adding a radius. default-radius: 10 # The maximum radius that can be used in a command. Set to "0" to disable. # To run a rollback or restore without a radius, you can use "r:#global". max-radius: 100 # If enabled, items taken from containers (etc) will be included in rollbacks. rollback-items: true # If enabled, entities, such as killed animals, will be included in rollbacks. rollback-entities: true # If enabled, generic data, like zombies burning in daylight, won't be logged. skip-generic-data: true # Logs blocks placed by players. block-place: true # Logs blocks broken by players. block-break: true # Logs blocks that break off of other blocks; for example, a sign or torch # falling off of a dirt block that a player breaks. This is required for # beds/doors to properly rollback. natural-break: true # Properly track block movement, such as sand or gravel falling. block-movement: true # Properly track blocks moved by pistons. pistons: true # Logs blocks that burn up in a fire. block-burn: true # Logs when a block naturally ignites, such as from fire spreading. block-ignite: true # Logs explosions, such as TNT and Creepers. explosions: true # Track when an entity changes a block, such as an Enderman destroying blocks. entity-change: true # Logs killed entities, such as killed cows and enderman. entity-kills: true # Logs text on signs. If disabled, signs will be blank when rolled back. sign-text: true # Logs lava and water sources placed/removed by players who are using buckets. buckets: true # Logs natural tree leaf decay. leaf-decay: true # Logs tree growth. Trees are linked to the player who planted the sappling. tree-growth: true # Logs mushroom growth. mushroom-growth: true # Logs natural vine growth. vine-growth: true # Logs when portals such as Nether portals generate naturally. portals: true # Logs water flow. If water destroys other blocks, such as torches, # this allows it to be properly rolled back. water-flow: true # Logs lava flow. If lava destroys other blocks, such as torches, # this allows it to be properly rolled back. lava-flow: true # Allows liquid to be properly tracked and linked to players. # For example, if a player places water which flows and destroys torches, # it can all be properly restored by rolling back that single player. liquid-tracking: true # Track item transactions, such as when a player takes items from a # chest, furnace, or dispenser. Necessary for any item based rollbacks. item-transactions: true # Track player interactions, such as when a player opens a door, presses # a button, or opens a chest. Player interactions can't be rolled back. player-interactions: true # Logs messages that players send in the chat. player-messages: true # Logs all commands used by players. player-commands: true # Logs the logins and logouts of players. player-sessions: true # Logs when a player changes their Minecraft username. username-changes: true # Logs changes made via the plugin "WorldEdit" if it's in use on your server. worldedit: true