dynmap { description="
\n%name%
\n%description%

\nLeader: %players.leader%
\nAdmins: %players.admins.count%
\nModerators: %players.moderators.count%
\nMembers: %players.normals.count%
\nTOTAL: %players.count%
\n
\nBank: %money%
\n
\n
" # Enable the %money% macro. Only do this if you know your economy manager is thread-safe. descriptionMoney=false enabled=true # Per-faction overrides factionStyles { "-1" { fillColor="#FF00FF" fillOpacity=0.35 homeMarker=greenflag lineColor="#FF00FF" lineOpacity=0.8 lineWeight=3 styleBoost=false } "-2" { fillColor="#FF0000" fillOpacity=0.35 homeMarker=greenflag lineColor="#FF0000" lineOpacity=0.8 lineWeight=3 styleBoost=false } } # To hide all factions in a world, use 'world:worldnamehere' hiddenFactions=[] layerMinimumZoom=0 layerName=Factions layerPriority=2 layerVisible=true # Allow players in faction to see one another on Dynmap (only relevant if Dynmap has 'player-info-protected' enabled) visibilityByFaction=true # If not empty, *only* listed factions (by name or ID) will be shown. # To show all factions in a world, use 'world:worldnamehere' visibleFactions=[] } style { fillColor="#00FF00" fillOpacity=0.35 homeMarker=greenflag lineColor="#00FF00" lineOpacity=0.8 lineWeight=3 styleBoost=false }