53 lines
1.1 KiB
YAML
Executable file
53 lines
1.1 KiB
YAML
Executable file
# Title configuration
|
|
#
|
|
# Stores the titles people gain at certain levels.
|
|
# Each title requres to have a name, short name (used when the player has more than
|
|
# 1 job) the colour of the title and the level requrirement to attain the title.
|
|
#
|
|
# It is recommended but not required to have a title at level 0.
|
|
#
|
|
# Titles are completely optional.
|
|
# Posible variable are {level} to add current jobs level.
|
|
# Optionaly you can set different titles based by job.
|
|
# JobName: Miner
|
|
Titles:
|
|
Novice:
|
|
Name: N
|
|
ShortName: N
|
|
ChatColour: YELLOW
|
|
levelReq: 0
|
|
Apprentice:
|
|
Name: A
|
|
ShortName: A
|
|
ChatColour: WHITE
|
|
levelReq: 25
|
|
Initiate:
|
|
Name: I
|
|
ShortName: I
|
|
ChatColour: GOLD
|
|
levelReq: 50
|
|
Journeyman:
|
|
Name: J
|
|
ShortName: J
|
|
ChatColour: DARK_GREEN
|
|
levelReq: 75
|
|
Adept:
|
|
Name: Ad
|
|
ShortName: Ad
|
|
ChatColour: DARK_PURPLE
|
|
levelReq: 100
|
|
Master:
|
|
Name: M
|
|
ShortName: M
|
|
ChatColour: GRAY
|
|
levelReq: 125
|
|
Grandmaster:
|
|
Name: GM
|
|
ShortName: GM
|
|
ChatColour: DARK_GRAY
|
|
levelReq: 150
|
|
Legendary:
|
|
Name: L
|
|
ShortName: L
|
|
ChatColour: BLACK
|
|
levelReq: 200
|