Update Block Logic blueprints

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iiegit 2016-09-07 19:47:48 -04:00 committed by GitHub
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@ -9,7 +9,7 @@ The first one, I'm gonna call BLOCK LOGIC
- a plugin granting in-game users the ability to specify arguments in a block's data.
These are, in a sense, stored "block commands" with a syntax similar to player commands.
- each block class has an array or "tree" of one or more event listener tags, with subsequent
- each class has an array or "tree" of one or more event listener tags, with subsequent
arguments specifying what to do on-event.
- next, an ordered list of conditions to check for on-event. Are there such-and-such blocks adjacent