Improve /servers and add /server_info

It looks much nicer now
This commit is contained in:
Norbi Peti 2025-02-17 03:49:16 +01:00
parent 877251e9cf
commit 5ec3eefb99
5 changed files with 78 additions and 7 deletions

7
bot.py
View file

@ -1,7 +1,8 @@
import logging
import discord
from discord.ext import commands
from datetime import datetime
import logging
from discord.utils import utcnow
logger = logging.getLogger(__name__)
@ -22,7 +23,7 @@ intents = discord.Intents(
class RoboBot(commands.Bot):
def __init__(self, command_prefix, config, **options):
self.config = config
self.uptime = datetime.utcnow() # used for info :)
self.uptime = utcnow() # used for info :)
self.src = config.get("github_url")
# Set up the command prefix and intents from commands.Bot
super().__init__(command_prefix=command_prefix, intents=intents, **options)

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@ -1,10 +1,13 @@
import logging
import discord
from discord.ext import commands
from utils import about_me_embed
from utils import handle_api_request
from table2ascii import table2ascii as t2a, PresetStyle
logger = logging.getLogger(__name__)
@ -27,14 +30,71 @@ class Info(commands.Cog):
embed = about_me_embed(self.bot)
await ctx.send(embed=embed, ephemeral=True)
@commands.hybrid_command(
name="server_info",
description="Displays information about a server.",
aliases=["server"],
)
async def server_info(self, ctx, *, server_name: str):
result, message = handle_api_request("servers")
if not result:
await ctx.send(f"Failed to retrieve server status: {message}", ephemeral=True)
return
for server in result:
if server_name.lower() in server["name"].lower():
found_server = server
break
else:
await ctx.send(f"Couldn't find server with name {server_name}", ephemeral=True)
return
game_map = server.get("mapAliasAndVersion", "Unknown")
map_alias, map_version = game_map.split('/')
result, message = handle_api_request("maps")
if not result:
await ctx.send(f"Failed to retrieve maps: {message}", ephemeral=True)
return
for game_map in result:
if map_alias == game_map["alias"]:
found_map = game_map
break
else:
await ctx.send(f"Couldn't find map with alias {map_alias}", ephemeral=True)
return
# make the embed
embed = discord.Embed(
title=f"{found_server['name']}",
description="",
color=discord.Color.dark_orange(),
)
# add fields
game_state = found_server["gameState"]
match game_state:
case "waiting":
game_state = "waiting for players"
case "running":
game_state = "game in progress"
case "ending":
game_state = "game over"
embed.add_field(name="Map", value=f"{found_map['name']}")
embed.add_field(name="Map version",value=f"{map_version}")
embed.add_field(name="Players", value=f"{found_server['onlinePlayers']}/{found_server['gameSettings']['maxPlayers']}")
embed.add_field(name="Status", value=f"{game_state}")
await ctx.send(embed=embed, ephemeral=True)
@commands.hybrid_command(
name="servers", description="Fetches info about the game servers",
aliases=["server_list"]
)
async def servers(self, ctx):
result, message = handle_api_request("servers")
table_body = []
if result:
response = "Servers:"
for server in result:
name = server.get("name", "Unknown")
online_players = server.get("onlinePlayers", -1)
@ -42,8 +102,16 @@ class Info(commands.Cog):
map = server.get("mapAliasAndVersion", "Unknown")
game_settings = server.get("gameSettings", {})
max_players = game_settings.get("maxPlayers", -1)
response += f"\n* {name} - {game_state} - {map} - {online_players}/{max_players}"
await ctx.send(response, ephemeral=True)
table_body.append([name, map, game_state, f"{online_players}/{max_players}"])
output = t2a(
header=["Name", "Map", "State", "Players"],
body=table_body,
style=PresetStyle.thin_compact
)
await ctx.send(f"```\nServers:\n{output}\n```", ephemeral=True)
elif len(result) == 0:
await ctx.send("There are no servers online at the moment", ephemeral=True)
else:
await ctx.send(f"Failed to retrieve server status: {message}", ephemeral=True)

View file

@ -18,6 +18,7 @@ routes:
stop_server: "/server/stop"
change_map: "/server/change_map"
servers: "/servers"
maps: "/maps"
# Mod IDs (for permissions)
# Replicate if you want admins, gamemasters, etc.

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@ -3,3 +3,4 @@ humanfriendly==10.0
psutil==6.0.0
PyYAML==6.0.2
Requests==2.32.3
table2ascii~=1.1.3

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@ -76,7 +76,7 @@ def mod_only():
# Gross function, but it works.
def handle_api_request(route_key, data=None) -> tuple[Union[dict, list, None]]:
def handle_api_request(route_key, data=None) -> tuple[Union[dict, list, None], str]:
# route_key is your YAML key
# Data defaults to None so we don't have to set it