42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
using System;
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using System.Windows.Forms;
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namespace GCMM
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{
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public partial class SettingsForm : Form
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{
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private MainForm mainForm;
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private bool autopatchingEnabled;
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public SettingsForm()
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{
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InitializeComponent();
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}
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private void Form1_Load(object sender, EventArgs e)
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{
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mainForm = (MainForm) Owner;
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gamelocation.Text = mainForm.Configuration.GamePath;
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autopatchingEnabled = mainForm.Configuration.AutoPatch == AutoPatchingState.Enabled;
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autopatching.Checked = autopatchingEnabled;
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}
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private void browsebtn_Click(object sender, EventArgs e)
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{
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gamelocation.Text = mainForm.SelectGameFolder() ?? gamelocation.Text;
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}
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private void savebtn_Click(object sender, EventArgs e)
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{
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mainForm.Configuration.GamePath = gamelocation.Text;
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if (autopatching.Checked != autopatchingEnabled)
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mainForm.EnableDisableAutoPatchingWithDialog(autopatching.Checked);
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mainForm.Configuration.Save();
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Close();
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}
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private void cancelbtn_Click(object sender, EventArgs e)
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{
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Close();
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}
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}
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}
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