From e0aa052305d750d147872e2348baf33e3b3eacba Mon Sep 17 00:00:00 2001
From: "NGnius (Graham)" <ngniusness@gmail.com>
Date: Thu, 16 Jul 2020 20:38:51 -0400
Subject: [PATCH] Fix dev tools for preview changes

---
 Automation/gen_csproj.py                      |    2 +-
 .../GamecraftModdingAPI.csproj                | 1133 +++++++++--------
 GamecraftModdingAPI/Tests/TestRoot.cs         |   11 +-
 3 files changed, 592 insertions(+), 554 deletions(-)

diff --git a/Automation/gen_csproj.py b/Automation/gen_csproj.py
index d0f18c4..1180d71 100644
--- a/Automation/gen_csproj.py
+++ b/Automation/gen_csproj.py
@@ -32,7 +32,7 @@ if __name__ == "__main__":
     args = parser.parse_args()
     
     print("Building Assembly references")
-    asmXml = buildReferencesXml("../ref/Gamecraft_Data/Managed")
+    asmXml = buildReferencesXml("../ref/GamecraftPreview_Data/Managed")
     # print(asmXml)
     
     with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "r") as xmlFile:
diff --git a/GamecraftModdingAPI/GamecraftModdingAPI.csproj b/GamecraftModdingAPI/GamecraftModdingAPI.csproj
index 29cc08f..46dffee 100644
--- a/GamecraftModdingAPI/GamecraftModdingAPI.csproj
+++ b/GamecraftModdingAPI/GamecraftModdingAPI.csproj
@@ -2,7 +2,7 @@
   <PropertyGroup>
     <TargetFramework>net472</TargetFramework>
     <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
-    <Version>1.3.0</Version>
+    <Version>1.4.0-preview</Version>
     <Authors>Exmods</Authors>
     <PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression>
     <PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl>
@@ -22,808 +22,847 @@
   <ItemGroup>
     <Reference Include="Microsoft.CSharp" />
   </ItemGroup>
-  <!--Start Dependencies-->
+  
+
+
+<!--Start Dependencies-->
   <ItemGroup>
-    <Reference Include="IllusionInjector">
-      <HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
-    </Reference>
-    <Reference Include="IllusionPlugin">
-      <HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
-    </Reference>
-    <Reference Include="JWT">
-      <HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
-    </Reference>
-    <Reference Include="Unity.Burst.Unsafe">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
-    </Reference>
-    <Reference Include="Rewired_Core">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
-    </Reference>
-    <Reference Include="Rewired_Windows">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
-    </Reference>
-    <Reference Include="mscorlib">
-      <HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
-    </Reference>
-    <Reference Include="Accessibility">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
-    </Reference>
     <Reference Include="Analytics">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Analytics.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Analytics.dll</HintPath>
     </Reference>
     <Reference Include="Assembly-CSharp-firstpass">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
     </Reference>
     <Reference Include="Assembly-CSharp">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Assembly-CSharp.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Assembly-CSharp.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Assembly-CSharp.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Assembly-CSharp.dll</HintPath>
     </Reference>
     <Reference Include="Authentication">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Authentication.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Authentication.dll</HintPath>
     </Reference>
     <Reference Include="BlockEntityFactory">
-      <HintPath>..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\BlockEntityFactory.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\BlockEntityFactory.dll</HintPath>
     </Reference>
     <Reference Include="Blocks.HUDFeedbackBlocks">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
     </Reference>
     <Reference Include="CommandLine">
-      <HintPath>..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\CommandLine.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\CommandLine.dll</HintPath>
     </Reference>
     <Reference Include="DataLoader">
-      <HintPath>..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\DataLoader.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\DataLoader.dll</HintPath>
     </Reference>
     <Reference Include="DDNA">
-      <HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
-    </Reference>
-    <Reference Include="Facepunch.Steamworks.Win64">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\DDNA.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\DDNA.dll</HintPath>
     </Reference>
     <Reference Include="FMOD">
-      <HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\FMOD.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\FMOD.dll</HintPath>
     </Reference>
     <Reference Include="FullGame">
-      <HintPath>..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\FullGame.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\FullGame.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.AudioBlocks">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Blocks.ConsoleBlock">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Blocks.DamagingSurfaceBlock">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Blocks.GenericPhysicsBlocks">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Blocks.LogicBlock">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath>
     </Reference>
     <Reference Include="GameCraft.Blocks.ProjectileBlock">
-      <HintPath>..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Blocks.TimerBlock">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.CharacterVulnerability">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.CharacterVulnerabilityGui">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Effects">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Effects.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Effects.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.GUI.ConsoleBlock">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.GUI.GraphicsScreen">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.GUI.HUDFeedbackBlocks">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.GUI.Tweaks">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.GUI.Wires">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.GUI.Wires.Mockup">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.GUI.WorldSpaceGuis">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Music">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Music.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Music.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.PerformanceWarnings">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Tweaks">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Tweaks.Mockup">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.VisualEffects">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.VisualEffects.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.VisualEffects.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Wires">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Wires.Input">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
     </Reference>
     <Reference Include="Gamecraft.Wires.Mockup">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
     </Reference>
     <Reference Include="GameState">
-      <HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\GameState.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\GameState.dll</HintPath>
     </Reference>
     <Reference Include="GPUInstancer">
-      <HintPath>..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\GPUInstancer.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\GPUInstancer.dll</HintPath>
     </Reference>
     <Reference Include="Havok.Physics">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Havok.Physics.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Havok.Physics.dll</HintPath>
     </Reference>
     <Reference Include="Havok.Physics.Hybrid">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
     </Reference>
     <Reference Include="LZ4">
-      <HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\LZ4.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\LZ4.dll</HintPath>
     </Reference>
     <Reference Include="MultiplayerNetworking">
-      <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\MultiplayerNetworking.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\MultiplayerNetworking.dll</HintPath>
     </Reference>
     <Reference Include="MultiplayerTest">
-      <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
-    </Reference>
-    <Reference Include="netstandard">
-      <HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
-    </Reference>
-    <Reference Include="Newtonsoft.Json">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
-    </Reference>
-    <Reference Include="Novell.Directory.Ldap">
-      <HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\MultiplayerTest.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\MultiplayerTest.dll</HintPath>
     </Reference>
     <Reference Include="RCX.ScreenshotTaker">
-      <HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
     </Reference>
     <Reference Include="RobocraftECS">
-      <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftECS.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RobocraftECS.dll</HintPath>
     </Reference>
     <Reference Include="RobocraftX.AccountPreferences">
-      <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath>
     </Reference>
     <Reference Include="RobocraftX.Blocks">
-      <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.dll</HintPath>
-      <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.dll</HintPath>
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftX.Blocks.dll</HintPath>
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+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UI.dll</HintPath>
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-      <HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
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+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
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+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath>
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+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
+    </Reference>
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+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath>
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+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.DirectorModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine">
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+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.DSPGraphModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.DSPGraphModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.GameCenterModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.GridModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.GridModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.GridModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.HotReloadModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.HotReloadModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.ImageConversionModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.IMGUIModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.InputLegacyModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.InputModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.InputModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.InputModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.JSONSerializeModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.LocalizationModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.LocalizationModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.ParticleSystemModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
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+    <Reference Include="UnityEngine.PerformanceReportingModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.Physics2DModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath>
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+    <Reference Include="UnityEngine.PhysicsModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.ProfilerModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.ProfilerModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.ScreenCaptureModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.SharedInternalsModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath>
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+    <Reference Include="UnityEngine.SpriteMaskModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.SpriteMaskModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.SpriteShapeModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.SpriteShapeModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.StreamingModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.StreamingModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.SubstanceModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.SubstanceModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.SubsystemsModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.SubsystemsModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.SubsystemsModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.TerrainModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.TerrainModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.TerrainPhysicsModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.TerrainPhysicsModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.TextCoreModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.TextRenderingModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.TilemapModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.TilemapModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.TLSModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UIElementsModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UIModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UIModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UIModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UmbraModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UmbraModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UNETModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UNETModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UnityAnalyticsModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityAnalyticsModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UnityConnectModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityConnectModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UnityTestProtocolModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityTestProtocolModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UnityWebRequestAudioModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UnityWebRequestModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UnityWebRequestTextureModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.UnityWebRequestWWWModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.VehiclesModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.VFXModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.VideoModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.VRModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.VRModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.VRModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.WindModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.WindModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.WindModule.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine.XRModule">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.XRModule.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.XRModule.dll</HintPath>
+    </Reference>
+    <Reference Include="IllusionInjector">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\IllusionInjector.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\IllusionInjector.dll</HintPath>
+    </Reference>
+    <Reference Include="IllusionPlugin">
+      <HintPath>..\ref\GamecraftPreview_Data\Managed\IllusionPlugin.dll</HintPath>
+      <HintPath>..\..\ref\GamecraftPreview_Data\Managed\IllusionPlugin.dll</HintPath>
     </Reference>
   </ItemGroup>
-  <!--End Dependencies-->
+<!--End Dependencies-->
 </Project>
\ No newline at end of file
diff --git a/GamecraftModdingAPI/Tests/TestRoot.cs b/GamecraftModdingAPI/Tests/TestRoot.cs
index 4e9da73..3cb32f5 100644
--- a/GamecraftModdingAPI/Tests/TestRoot.cs
+++ b/GamecraftModdingAPI/Tests/TestRoot.cs
@@ -130,7 +130,7 @@ namespace GamecraftModdingAPI.Tests
 
 		private static IEnumerator<TaskContract> GoToGameTests()
 		{
-			Client app = new Client();
+			/*Client app = new Client();
 			int oldLength = 0;
 			while (app.MyGames.Length == 0 || oldLength != app.MyGames.Length)
 			{
@@ -138,11 +138,10 @@ namespace GamecraftModdingAPI.Tests
 				yield return new WaitForSecondsEnumerator(1).Continue();
 			}
 			yield return Yield.It;
-			app.MyGames[0].EnterGame();
-            // returning from a new game without saving will hard lock GC (it's an invalid state)
-			//Game newGame = Game.NewGame();
-			//yield return new WaitForSecondsEnumerator(5).Continue(); // wait for sync
-			//newGame.EnterGame();
+			app.MyGames[0].EnterGame();*/
+			Game newGame = Game.NewGame();
+			yield return new WaitForSecondsEnumerator(5).Continue(); // wait for sync
+			newGame.EnterGame();
 		}
 
 		private static IEnumerator<TaskContract> GameTests()