From e0aa052305d750d147872e2348baf33e3b3eacba Mon Sep 17 00:00:00 2001 From: "NGnius (Graham)" <ngniusness@gmail.com> Date: Thu, 16 Jul 2020 20:38:51 -0400 Subject: [PATCH] Fix dev tools for preview changes --- Automation/gen_csproj.py | 2 +- .../GamecraftModdingAPI.csproj | 1133 +++++++++-------- GamecraftModdingAPI/Tests/TestRoot.cs | 11 +- 3 files changed, 592 insertions(+), 554 deletions(-) diff --git a/Automation/gen_csproj.py b/Automation/gen_csproj.py index d0f18c4..1180d71 100644 --- a/Automation/gen_csproj.py +++ b/Automation/gen_csproj.py @@ -32,7 +32,7 @@ if __name__ == "__main__": args = parser.parse_args() print("Building Assembly references") - asmXml = buildReferencesXml("../ref/Gamecraft_Data/Managed") + asmXml = buildReferencesXml("../ref/GamecraftPreview_Data/Managed") # print(asmXml) with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "r") as xmlFile: diff --git a/GamecraftModdingAPI/GamecraftModdingAPI.csproj b/GamecraftModdingAPI/GamecraftModdingAPI.csproj index 29cc08f..46dffee 100644 --- a/GamecraftModdingAPI/GamecraftModdingAPI.csproj +++ b/GamecraftModdingAPI/GamecraftModdingAPI.csproj @@ -2,7 +2,7 @@ <PropertyGroup> <TargetFramework>net472</TargetFramework> <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> - <Version>1.3.0</Version> + <Version>1.4.0-preview</Version> <Authors>Exmods</Authors> <PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression> <PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl> @@ -22,808 +22,847 @@ <ItemGroup> <Reference Include="Microsoft.CSharp" /> </ItemGroup> - <!--Start Dependencies--> + + + +<!--Start Dependencies--> <ItemGroup> - <Reference Include="IllusionInjector"> - <HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath> - </Reference> - <Reference Include="IllusionPlugin"> - <HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath> - </Reference> - <Reference Include="JWT"> - <HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath> - </Reference> - <Reference Include="Unity.Burst.Unsafe"> - <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath> - </Reference> - <Reference Include="Rewired_Core"> - <HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath> - </Reference> - <Reference Include="Rewired_Windows"> - <HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath> - </Reference> - <Reference Include="mscorlib"> - <HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath> - </Reference> - <Reference Include="Accessibility"> - <HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath> - </Reference> <Reference Include="Analytics"> - <HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Analytics.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Analytics.dll</HintPath> </Reference> <Reference Include="Assembly-CSharp-firstpass"> - <HintPath>..\ref\Gamecraft_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> </Reference> <Reference Include="Assembly-CSharp"> - <HintPath>..\ref\Gamecraft_Data\Managed\Assembly-CSharp.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Assembly-CSharp.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Assembly-CSharp.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Assembly-CSharp.dll</HintPath> </Reference> <Reference Include="Authentication"> - <HintPath>..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Authentication.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Authentication.dll</HintPath> </Reference> <Reference Include="BlockEntityFactory"> - <HintPath>..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\BlockEntityFactory.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\BlockEntityFactory.dll</HintPath> </Reference> <Reference Include="Blocks.HUDFeedbackBlocks"> - <HintPath>..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath> </Reference> <Reference Include="CommandLine"> - <HintPath>..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\CommandLine.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\CommandLine.dll</HintPath> </Reference> <Reference Include="DataLoader"> - <HintPath>..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\DataLoader.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\DataLoader.dll</HintPath> </Reference> <Reference Include="DDNA"> - <HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath> - </Reference> - <Reference Include="Facepunch.Steamworks.Win64"> - <HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\DDNA.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\DDNA.dll</HintPath> </Reference> <Reference Include="FMOD"> - <HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\FMOD.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\FMOD.dll</HintPath> </Reference> <Reference Include="FullGame"> - <HintPath>..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\FullGame.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\FullGame.dll</HintPath> </Reference> <Reference Include="Gamecraft.AudioBlocks"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath> </Reference> <Reference Include="Gamecraft.Blocks.ConsoleBlock"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath> </Reference> <Reference Include="Gamecraft.Blocks.DamagingSurfaceBlock"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath> </Reference> <Reference Include="Gamecraft.Blocks.GenericPhysicsBlocks"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath> </Reference> <Reference Include="Gamecraft.Blocks.LogicBlock"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath> </Reference> <Reference Include="GameCraft.Blocks.ProjectileBlock"> - <HintPath>..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath> </Reference> <Reference Include="Gamecraft.Blocks.TimerBlock"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath> </Reference> <Reference Include="Gamecraft.CharacterVulnerability"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath> </Reference> <Reference Include="Gamecraft.CharacterVulnerabilityGui"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath> </Reference> <Reference Include="Gamecraft.Effects"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Effects.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Effects.dll</HintPath> </Reference> <Reference Include="Gamecraft.GUI.ConsoleBlock"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath> </Reference> <Reference Include="Gamecraft.GUI.GraphicsScreen"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath> </Reference> <Reference Include="Gamecraft.GUI.HUDFeedbackBlocks"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath> </Reference> <Reference Include="Gamecraft.GUI.Tweaks"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath> </Reference> <Reference Include="Gamecraft.GUI.Wires"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath> </Reference> <Reference Include="Gamecraft.GUI.Wires.Mockup"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath> </Reference> <Reference Include="Gamecraft.GUI.WorldSpaceGuis"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath> </Reference> <Reference Include="Gamecraft.Music"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Music.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Music.dll</HintPath> </Reference> <Reference Include="Gamecraft.PerformanceWarnings"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath> </Reference> <Reference Include="Gamecraft.Tweaks"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Tweaks.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Tweaks.dll</HintPath> </Reference> <Reference Include="Gamecraft.Tweaks.Mockup"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath> </Reference> <Reference Include="Gamecraft.VisualEffects"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.VisualEffects.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.VisualEffects.dll</HintPath> </Reference> <Reference Include="Gamecraft.Wires"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.dll</HintPath> </Reference> <Reference Include="Gamecraft.Wires.Input"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.Input.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.Input.dll</HintPath> </Reference> <Reference Include="Gamecraft.Wires.Mockup"> - <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath> </Reference> <Reference Include="GameState"> - <HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\GameState.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\GameState.dll</HintPath> </Reference> <Reference Include="GPUInstancer"> - <HintPath>..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\GPUInstancer.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\GPUInstancer.dll</HintPath> </Reference> <Reference Include="Havok.Physics"> - <HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Havok.Physics.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Havok.Physics.dll</HintPath> </Reference> <Reference Include="Havok.Physics.Hybrid"> - <HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> </Reference> <Reference Include="LZ4"> - <HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\LZ4.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\LZ4.dll</HintPath> </Reference> <Reference Include="MultiplayerNetworking"> - <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\MultiplayerNetworking.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\MultiplayerNetworking.dll</HintPath> </Reference> <Reference Include="MultiplayerTest"> - <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath> - </Reference> - <Reference Include="netstandard"> - <HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath> - </Reference> - <Reference Include="Newtonsoft.Json"> - <HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath> - </Reference> - <Reference Include="Novell.Directory.Ldap"> - <HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\MultiplayerTest.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\MultiplayerTest.dll</HintPath> </Reference> <Reference Include="RCX.ScreenshotTaker"> - <HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> </Reference> <Reference Include="RobocraftECS"> - <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftECS.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RobocraftECS.dll</HintPath> </Reference> <Reference Include="RobocraftX.AccountPreferences"> - <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath> </Reference> <Reference Include="RobocraftX.Blocks"> - <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftX.Blocks.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RobocraftX.Blocks.dll</HintPath> </Reference> <Reference Include="RobocraftX.Blocks.Ghost"> - <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Ghost.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Ghost.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftX.Blocks.Ghost.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RobocraftX.Blocks.Ghost.dll</HintPath> </Reference> <Reference Include="RobocraftX.Blocks.Triggers"> - <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Triggers.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Blocks.Triggers.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftX.Blocks.Triggers.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RobocraftX.Blocks.Triggers.dll</HintPath> </Reference> 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<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Character.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftX.Character.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RobocraftX.Character.dll</HintPath> </Reference> <Reference Include="RobocraftX.ClusterToWireConversion"> - <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.ClusterToWireConversion.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.ClusterToWireConversion.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftX.ClusterToWireConversion.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\RobocraftX.ClusterToWireConversion.dll</HintPath> </Reference> <Reference Include="RobocraftX.Common"> - <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Common.dll</HintPath> - <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Common.dll</HintPath> + <HintPath>..\ref\GamecraftPreview_Data\Managed\RobocraftX.Common.dll</HintPath> + 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<HintPath>..\ref\GamecraftPreview_Data\Managed\UnityEngine.XRModule.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\UnityEngine.XRModule.dll</HintPath> + </Reference> + <Reference Include="IllusionInjector"> + <HintPath>..\ref\GamecraftPreview_Data\Managed\IllusionInjector.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\IllusionInjector.dll</HintPath> + </Reference> + <Reference Include="IllusionPlugin"> + <HintPath>..\ref\GamecraftPreview_Data\Managed\IllusionPlugin.dll</HintPath> + <HintPath>..\..\ref\GamecraftPreview_Data\Managed\IllusionPlugin.dll</HintPath> </Reference> </ItemGroup> - <!--End Dependencies--> +<!--End Dependencies--> </Project> \ No newline at end of file diff --git a/GamecraftModdingAPI/Tests/TestRoot.cs b/GamecraftModdingAPI/Tests/TestRoot.cs index 4e9da73..3cb32f5 100644 --- a/GamecraftModdingAPI/Tests/TestRoot.cs +++ b/GamecraftModdingAPI/Tests/TestRoot.cs @@ -130,7 +130,7 @@ namespace GamecraftModdingAPI.Tests private static IEnumerator<TaskContract> GoToGameTests() { - Client app = new Client(); + /*Client app = new Client(); int oldLength = 0; while (app.MyGames.Length == 0 || oldLength != app.MyGames.Length) { @@ -138,11 +138,10 @@ namespace GamecraftModdingAPI.Tests yield return new WaitForSecondsEnumerator(1).Continue(); } yield return Yield.It; - app.MyGames[0].EnterGame(); - // returning from a new game without saving will hard lock GC (it's an invalid state) - //Game newGame = Game.NewGame(); - //yield return new WaitForSecondsEnumerator(5).Continue(); // wait for sync - //newGame.EnterGame(); + app.MyGames[0].EnterGame();*/ + Game newGame = Game.NewGame(); + yield return new WaitForSecondsEnumerator(5).Continue(); // wait for sync + newGame.EnterGame(); } private static IEnumerator<TaskContract> GameTests()