using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using Svelto.ECS;
using Svelto.ECS.Internal;

using GamecraftModdingAPI.Events;

namespace GamecraftModdingAPI.Engines
{
    /// <summary>
    /// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
    /// </summary>
	public interface IReactionaryEngine<T> : IApiEngine, IReactOnAddAndRemove<T>, IReactOnAddAndRemove where T : unmanaged, IEntityComponent
    {
    }
}