using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using Svelto.ECS;
using Svelto.ECS.Internal;

using GamecraftModdingAPI.Utility;

namespace GamecraftModdingAPI.Events
{
    /// <summary>
    /// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
    /// </summary>
    public interface IEventHandlerEngine : IApiEngine, IReactOnAddAndRemove<ModEventEntityStruct>, IReactOnAddAndRemove
    {
    }
}