using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Svelto.ECS; using Svelto.ECS.Internal; using GamecraftModdingAPI.Utility; namespace GamecraftModdingAPI.Events { /// <summary> /// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines. /// </summary> public interface IEventHandlerEngine : IApiEngine, IReactOnAddAndRemove<ModEventEntityStruct>, IReactOnAddAndRemove { } }