using System;

using GamecraftModdingAPI;

namespace GamecraftModdingAPI.Blocks
{
	public class BlockException : GamecraftModdingAPIException
	{
		public BlockException()
		{
		}

		public BlockException(System.String message) : base(message)
		{
		}

		public BlockException(System.String message, Exception innerException) : base(message, innerException)
		{
		}
	}

	public class BlockTypeException : BlockException
	{
		public BlockTypeException()
		{
		}

		public BlockTypeException(string message) : base(message)
		{
		}
	}

	public class BlockSpecializationException : BlockException
	{
		public BlockSpecializationException()
		{
		}

		public BlockSpecializationException(string message) : base(message)
		{
		}
	}
}