using System;

using RobocraftX.Blocks;
using RobocraftX.Common;
using Gamecraft.Blocks.TimerBlock;
using Svelto.ECS;
using Unity.Mathematics;

using GamecraftModdingAPI;
using GamecraftModdingAPI.Utility;

namespace GamecraftModdingAPI.Blocks
{
    public class Timer : SignalingBlock
    {
        public Timer(EGID id) : base(id)
        {
        }

        public Timer(uint id) : base(new EGID(id, CommonExclusiveGroups.TIMER_BLOCK_GROUP))
        {
        }

        // custom timer properties

        /// <summary>
        /// The player-specified start time.
        /// </summary>
        public float Start
        {
	        get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.startTime);

	        set
	        {
		        BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.startTime = val,
			        value);
	        }
        }

        /// <summary>
        /// The player-specified end time.
        /// </summary>
        public float End
        {
	        get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.endTime);

	        set
	        {
		        BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.endTime = val,
			        value);
	        }
        }

		/// <summary>
        /// Whether to display time with millisecond precision.
        /// </summary>
        public bool DisplayMilliseconds
        {
			get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.outputFormatHasMS);

			set
			{
				BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, bool val) => tbds.outputFormatHasMS = val,
					value);
			}
        }

		/// <summary>
        /// Current time (as of the last video frame), in milliseconds.
        /// </summary>
        public int CurrentTime
        {
			get => BlockEngine.GetBlockInfo(this, (TimerBlockLabelCacheEntityStruct st) => st.timeLastRenderFrameMS);

			set
			{
				BlockEngine.SetBlockInfo(this, (ref TimerBlockLabelCacheEntityStruct tbds, int val) => tbds.timeLastRenderFrameMS = val,
					value);
			}
        }
    }
}