using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using Svelto.ECS;

namespace GamecraftModdingAPI.Events
{
    /// <summary>
    /// EntityDescriptor for creating ModEventEntityStructs
    /// </summary>
    public class ModEventEntityDescriptor : GenericEntityDescriptor<ModEventEntityStruct>
    {
    }
}