using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GamecraftModdingAPI.Events { /// <summary> /// Built-in event types. /// These are configured to fire when the API is initialized. /// </summary> public enum EventType { ApplicationInitialized, Menu, MenuSwitchedTo, Game, GameReloaded, GameSwitchedTo } }