using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GamecraftModdingAPI.Events
{
    /// <summary>
    /// Built-in event types.
    /// These are configured to fire when the API is initialized.
    /// </summary>
    public enum EventType
    {
        ApplicationInitialized,
        Menu,
        MenuSwitchedTo,
        Game,
        GameReloaded,
        GameSwitchedTo
    }
}