using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Svelto.ECS;

namespace GamecraftModdingAPI.Commands
{
    public interface ICustomCommandEngine : IEngine, IQueryingEntitiesEngine
    {
        string Name { get; }

        string Description { get; }

        void ExecuteCommand();
    }
}