using RobocraftX.Common;
using Svelto.ECS;

namespace GamecraftModdingAPI.Blocks
{
    public class LogicGate : SignalingBlock
    {
        public LogicGate(EGID id) : base(id)
        {
        }

        public LogicGate(uint id) : base(new EGID(id, CommonExclusiveGroups.LOGIC_BLOCK_GROUP))
        {
        }
    }
}