TechbloxModdingAPI/TechbloxModdingAPI/Engines/IReactionaryEngine.cs
NorbiPeti d27bcee8d5 Update to Techblox 2022.01.25.15.52
- Fixed compilation errors
- Fixed patching errors and added missing anti-cheat patch
- Added check to verify that the init data has been removed from blocks once they are placed in game
- Removed block place event deduplication as it seems to be not needed anymore
- Fixed async tests not properly running
- Added Player.State
- Attempted to fix seat entering/leaving (we can only send inputs in client code)
- Fixed the weak dictionary ContainsKey returning true even if the item is no longer there
2022-01-30 04:32:10 +01:00

20 lines
502 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Svelto.ECS;
using Svelto.ECS.Internal;
using TechbloxModdingAPI.Events;
namespace TechbloxModdingAPI.Engines
{
/// <summary>
/// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
/// </summary>
public interface IReactionaryEngine<T> : IApiEngine, IReactOnAddAndRemove<T> where T : unmanaged, IEntityComponent
{
}
}