NorbiPeti
6204b226d1
- Added support for seat enter and exit events and a test for them - Added support for entering and exiting seat from code - Changed the Id property of ECS objects to non-abstract, requiring it in the constructor, so that the Player class can inherit EcsObjectBase - Added a weird constructor to EcsObjectBase that allows running code to determine the object Id - Added interface for engines that receive entity functions - Exposed the entity submission scheduler and removed it from FullGameFields because it moved from there - Made the Game.Enter event only fire after the first entity submission so the game is fully initialized and the local player exists - Added all seat groups to the dictionary
9 lines
No EOL
167 B
C#
9 lines
No EOL
167 B
C#
using Svelto.ECS;
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namespace TechbloxModdingAPI.Engines
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{
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public interface IFunEngine : IApiEngine
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{
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public IEntityFunctions Functions { set; }
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}
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} |