Rename project
This commit is contained in:
parent
2e722ecb1a
commit
02676235fe
6 changed files with 11 additions and 15 deletions
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@ -1,6 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BlockMod", "BlockMod\BlockMod.csproj", "{BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BuildingTools", "BuildingTools\BuildingTools.csproj", "{BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}"
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EndProject
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -3,7 +3,7 @@ using GamecraftModdingAPI;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Utility;
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using GamecraftModdingAPI.Utility;
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namespace BlockMod
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namespace BuildingTools
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{
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{
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public class BlockSelections
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public class BlockSelections
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{
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{
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@ -10,17 +10,16 @@ using GamecraftModdingAPI.Utility;
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using IllusionPlugin;
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using IllusionPlugin;
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using RobocraftX.CommandLine.Custom;
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using RobocraftX.CommandLine.Custom;
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using Unity.Mathematics;
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using Unity.Mathematics;
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using uREPL;
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using Main = GamecraftModdingAPI.Main;
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using Main = GamecraftModdingAPI.Main;
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namespace BlockMod
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namespace BuildingTools
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{
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{
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public class BlockMod : IEnhancedPlugin
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public class BuildingTools : IEnhancedPlugin
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{
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{
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private readonly CommandUtils _commandUtils;
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private readonly CommandUtils _commandUtils;
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private readonly BlockSelections _blockSelections;
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private readonly BlockSelections _blockSelections;
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public BlockMod()
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public BuildingTools()
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{
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{
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_blockSelections = new BlockSelections();
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_blockSelections = new BlockSelections();
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_commandUtils = new CommandUtils(_blockSelections);
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_commandUtils = new CommandUtils(_blockSelections);
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@ -196,7 +195,7 @@ namespace BlockMod
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public override void OnApplicationQuit() => Main.Shutdown();
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public override void OnApplicationQuit() => Main.Shutdown();
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public override string Name { get; } = "BlockMod";
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public override string Name { get; } = "BuildingTools";
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public override string Version { get; } = "v1.0.0";
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public override string Version { get; } = "v1.0.0";
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}
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}
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}
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}
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@ -7,8 +7,8 @@
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<ProjectGuid>{BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}</ProjectGuid>
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<ProjectGuid>{BA6E46AE-F05A-49C3-BF0C-4A5427F003BB}</ProjectGuid>
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<OutputType>Library</OutputType>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>BlockMod</RootNamespace>
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<RootNamespace>BuildingTools</RootNamespace>
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<AssemblyName>BlockMod</AssemblyName>
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<AssemblyName>BuildingTools</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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</PropertyGroup>
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@ -32,7 +32,7 @@
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<WarningLevel>4</WarningLevel>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="BlockMod.cs" />
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<Compile Include="BuildingTools.cs" />
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<Compile Include="BlockSelections.cs" />
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<Compile Include="BlockSelections.cs" />
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<Compile Include="CommandUtils.cs" />
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<Compile Include="CommandUtils.cs" />
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</ItemGroup>
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</ItemGroup>
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@ -1,17 +1,14 @@
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using System;
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using System;
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using System.Linq;
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using Gamecraft.Wires;
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using Gamecraft.Wires;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Utility;
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using RobocraftX.CommandLine.Custom;
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using RobocraftX.CommandLine.Custom;
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using uREPL;
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using uREPL;
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namespace BlockMod
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namespace BuildingTools
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{
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{
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public class CommandUtils
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public class CommandUtils
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{
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{
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private BlockSelections _blockSelections;
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private readonly BlockSelections _blockSelections;
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public CommandUtils(BlockSelections blockSelections)
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public CommandUtils(BlockSelections blockSelections)
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{
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{
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