Update to new GCIPA

This commit is contained in:
Norbi Peti 2020-09-19 00:26:38 +02:00
parent 62a0c2d242
commit 4b83042192
2 changed files with 204 additions and 218 deletions

View file

@ -2,7 +2,6 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Gamecraft.Wires; using Gamecraft.Wires;
using Gamecraft.Wires.ChannelsCommon;
using GamecraftModdingAPI; using GamecraftModdingAPI;
using GamecraftModdingAPI.Blocks; using GamecraftModdingAPI.Blocks;
using GamecraftModdingAPI.Commands; using GamecraftModdingAPI.Commands;
@ -16,12 +15,12 @@ using Main = GamecraftModdingAPI.Main;
namespace BlockMod namespace BlockMod
{ {
public class BlockMod : IPlugin public class BlockMod : IEnhancedPlugin
{ {
private Block[] blocks = new Block[0]; private Block[] blocks = new Block[0];
private Block refBlock; private Block refBlock;
public void OnApplicationStart() public override void OnApplicationStart()
{ {
Main.Init(); Main.Init();
GameClient.SetDebugInfo("BlockModInfo", GetBlockInfo); GameClient.SetDebugInfo("BlockModInfo", GetBlockInfo);
@ -156,11 +155,15 @@ namespace BlockMod
float3 vel = body.Velocity; float3 vel = body.Velocity;
float3 ave = body.AngularVelocity; float3 ave = body.AngularVelocity;
float3 com = body.CenterOfMass; float3 com = body.CenterOfMass;
Cluster cluster = body.Cluster;
return $"Body at {pos.x:F} {pos.y:F} {pos.z:F}\n" + return $"Body at {pos.x:F} {pos.y:F} {pos.z:F}\n" +
$"- Rotation: {rot.x:F}° {rot.y:F}° {rot.z:F}°\n" + $"- Rotation: {rot.x:F}° {rot.y:F}° {rot.z:F}°\n" +
$"- Velocity: {vel.x:F} {vel.y:F} {vel.z:F}\n" + $"- Velocity: {vel.x:F} {vel.y:F} {vel.z:F}\n" +
$"- Angular velocity: {ave.x:F} {ave.y:F} {ave.z:F}\n" + $"- Angular velocity: {ave.x:F} {ave.y:F} {ave.z:F}\n" +
$"- {(body.Static ? "Static body" : $"Mass: {body.Mass:F} center: {com.x:F} {com.y:F} {com.z:F}")}"; $"- {(body.Static ? "Static body" : $"Mass: {body.Mass:F} center: {com.x:F} {com.y:F} {com.z:F}")}\n" +
$"- Volume: {body.Volume:F}\n" +
$"- Chunk health: {body.CurrentHealth:F} / {body.InitialHealth:F} - Multiplier: {body.HealthMultiplier:F}\n" +
$"- Cluster health: {cluster?.CurrentHealth:F} / {cluster?.InitialHealth:F} - Multiplier: {cluster?.HealthMultiplier:F}";
} }
private bool CheckNoBlocks(Block[] blocks) private bool CheckNoBlocks(Block[] blocks)
@ -273,27 +276,7 @@ namespace BlockMod
}); });
} }
public void OnApplicationQuit() public override string Name { get; } = "BlockMod";
{ public override string Version { get; } = "v1.0.0";
}
public void OnLevelWasLoaded(int level)
{
}
public void OnLevelWasInitialized(int level)
{
}
public void OnUpdate()
{
}
public void OnFixedUpdate()
{
}
public string Name { get; } = "BlockMod";
public string Version { get; } = "v1.0.0";
} }
} }

View file

@ -40,583 +40,586 @@
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