It works! It places a pink axle
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3 changed files with 49 additions and 6 deletions
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@ -26,7 +26,7 @@ namespace GCMC
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}
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public IEntitiesDB entitiesDB { get; set; }
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private readonly BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine - TODO
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internal static BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine
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private void ImportWorld(string name)
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{
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@ -34,6 +34,8 @@ namespace GCMC
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}
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private void PlaceBlock(ushort block, byte color, uint playerId)
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{
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try
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{
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BuildBlock(block, color).Init(new BlockPlacementInfoStruct()
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{
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@ -41,9 +43,17 @@ namespace GCMC
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placedBy = playerId
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});
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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Log.Error(e.Message);
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}
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}
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private EntityStructInitializer BuildBlock(ushort block, byte color)
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{
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if (_blockEntityFactory == null)
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throw new Exception("The factory is null.");
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//RobocraftX.CR.MachineEditing.PlaceBlockEngine
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ScalingEntityStruct scaling = new ScalingEntityStruct {scale = new float3(1, 1, 1)};
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RotationEntityStruct rotation = new RotationEntityStruct {rotation = quaternion.identity};
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@ -99,6 +109,6 @@ namespace GCMC
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return new JobHandle();
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}
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public string name { get; }
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public string name { get; } = "Cube placer engine";
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}
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}
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31
GCMC/FactoryObtainerPatch.cs
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31
GCMC/FactoryObtainerPatch.cs
Normal file
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@ -0,0 +1,31 @@
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using System.Reflection;
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using DataLoader;
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using Harmony;
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using JetBrains.Annotations;
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using RobocraftX.Blocks;
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using RobocraftX.Blocks.GUI;
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using RobocraftX.Common;
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using RobocraftX.CR.MachineEditing;
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using RobocraftX.StateSync;
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using Svelto.ECS;
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using Unity.Entities;
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using UnityEngine;
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namespace GCMC
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{
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[HarmonyPatch]
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[UsedImplicitly]
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public class FactoryObtainerPatch
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{
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static void Postfix(BlockEntityFactory blockEntityFactory)
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{
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CubePlacerEngine._blockEntityFactory = blockEntityFactory;
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Debug.Log("Block entity factory injected.");
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}
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static MethodBase TargetMethod(HarmonyInstance instance)
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{
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return typeof(PlaceBlockEngine).GetConstructors()[0];
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}
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}
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}
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@ -1,6 +1,7 @@
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using System.Reflection;
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using DataLoader;
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using Harmony;
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using JetBrains.Annotations;
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using RobocraftX.Blocks.GUI;
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using RobocraftX.Common;
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using RobocraftX.CR.MachineEditing;
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@ -12,6 +13,7 @@ using UnityEngine;
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namespace GCMC
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{
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[HarmonyPatch]
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[UsedImplicitly]
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public class PlaceBlockPatch
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{
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static void Postfix(EnginesRoot enginesRoot, ref StateSyncRegistrationHelper stateSyncReg, bool isAuthoritative)
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