Using async instead of extra vars
But they don't connect...
This commit is contained in:
parent
ec07a429c3
commit
b27858607c
4 changed files with 98 additions and 51 deletions
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@ -4,45 +4,38 @@ using System.IO;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Blocks;
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using HarmonyLib;
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using GamecraftModdingAPI.Engines;
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using GamecraftModdingAPI.Utility;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using RobocraftX.Common.Input;
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using RobocraftX.Common;
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using RobocraftX.Common.Utilities;
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using RobocraftX.StateSync;
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using Svelto.ECS;
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using Svelto.ECS;
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using Unity.Jobs;
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using Unity.Mathematics;
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using Unity.Mathematics;
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using uREPL;
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using uREPL;
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namespace GCMC
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namespace GCMC
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{
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{
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public class CubePlacerEngine : IQueryingEntitiesEngine, IDeterministicTimeStopped
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public class CubePlacerEngine : IApiEngine
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{
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{
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public void Ready()
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public void Ready()
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{
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{
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RuntimeCommands.Register<string>("importWorld", ImportWorld, "Imports a Minecraft world.");
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RuntimeCommands.Register<string>("importWorld", ImportWorld, "Imports a Minecraft world.");
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_serializer.TraceWriter = _traceWriter;
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}
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}
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public EntitiesDB entitiesDB { get; set; }
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public EntitiesDB entitiesDB { get; set; }
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private Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10);
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private readonly Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10);
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private Blocks[] blocksArray;
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private JsonSerializer _serializer = JsonSerializer.Create();
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private int C;
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private JsonTraceWriter _traceWriter = new JsonTraceWriter();
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private bool state;
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private string filename;
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private void ImportWorld(string name)
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private async void ImportWorld(string name)
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{
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{
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try
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try
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{
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{
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filename = name;
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Log.Output("Reading block mappings...");
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Log.Output("Reading block mappings...");
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var parser = new IniParser.FileIniDataParser();
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var parser = new IniParser.FileIniDataParser();
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var ini = parser.ReadFile("BlockTypes.ini");
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var ini = parser.ReadFile("BlockTypes.ini");
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mapping.Clear();
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mapping.Clear();
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C = 0;
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blocksArray = null;
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state = false;
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foreach (var section in ini.Sections)
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foreach (var section in ini.Sections)
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{
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{
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var mcblocks = section.SectionName.Split(',');
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var mcblocks = section.SectionName.Split(',');
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@ -93,29 +86,25 @@ namespace GCMC
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}
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}
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}
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}
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Log.Output("Starting...");
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Log.Output("Reading file...");
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Task.Run(() =>
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Blocks[] blocksArray = null;
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//Console.WriteLine("Outside thread: " + Thread.CurrentThread.ManagedThreadId);
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//Console.WriteLine("Outside context: " + SynchronizationContext.Current);
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await Task.Run(() =>
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{
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{
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blocksArray = JsonSerializer.Create()
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//Console.WriteLine("Inside thread: " + Thread.CurrentThread.Name);
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.Deserialize<Blocks[]>(new JsonTextReader(File.OpenText(filename)));
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var fs = File.OpenText(name);
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_traceWriter.FileLength = ((FileStream) fs.BaseStream).Length;
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blocksArray = _serializer.Deserialize<Blocks[]>(new JsonTextReader(fs));
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});
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});
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}
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//Console.WriteLine("After thread: " + Thread.CurrentThread.ManagedThreadId);
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catch (Exception e)
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Log.Output("Placing blocks...");
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{
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Console.WriteLine(e);
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Log.Error(e.Message);
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}
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}
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public JobHandle SimulatePhysicsStep(in float deltaTime, in PhysicsUtility utility,
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in PlayerInput[] playerInputs)
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{
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state = !state;
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if (blocksArray == null || C >= blocksArray.Length
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|| state) return default;
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int i;
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int i;
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for (i = C; i < C + 10000 && i < blocksArray.Length; i++)
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uint start = BlockIdentifiers.LatestBlockID + 1;
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uint end = start;
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for (i = 0; i < blocksArray.Length; i++)
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{
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{
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//if (i % 5000 == 0) await AsyncUtils.WaitForSubmission();
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var blocks = blocksArray[i];
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var blocks = blocksArray[i];
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if (!mapping.TryGetValue(blocks.Material, out var type))
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if (!mapping.TryGetValue(blocks.Material, out var type))
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{
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{
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@ -125,17 +114,39 @@ namespace GCMC
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if (type.Type == BlockIDs.Invalid) continue;
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if (type.Type == BlockIDs.Invalid) continue;
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Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
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end = Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
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darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3,
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darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3,
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rotation: float3.zero);
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rotation: float3.zero).Id.entityID;
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}
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}
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AccessTools.Method(typeof(Block), "Sync").Invoke(null, new object[0]);
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await AsyncUtils.WaitForSubmission();
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C = i;
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var conns = entitiesDB.QueryEntities<GridConnectionsEntityStruct>(CommonExclusiveGroups
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Log.Output(C + " blocks placed.");
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.OWNED_BLOCKS_GROUP);
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return new JobHandle();
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Log.Output("Start: " + start + " - End: " + end);
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Log.Output("conn: " + conns[start].isIsolator + " " + conns[start].isProcessed + " " +
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conns[start].areConnectionsAssigned + " " + conns[start].ID + " " +
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conns[start].machineRigidBodyId);
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for (uint j = start; j <= end; j++)
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{
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conns[j].isProcessed = false;
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conns[j].areConnectionsAssigned = false;
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conns[j].isIsolator = false;
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}
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}
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public string name { get; } = "Cube placer engine";
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Log.Output(i + " blocks placed.");
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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Log.Error(e.Message);
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}
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}
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public void Dispose()
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{
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}
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public string Name { get; } = "GCMCCubePlacerEngine";
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public bool isRemovable { get; } = false;
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}
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}
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}
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}
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@ -1,4 +1,5 @@
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using System.Reflection;
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using System.Reflection;
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using GamecraftModdingAPI.Utility;
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using HarmonyLib;
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using HarmonyLib;
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using IllusionPlugin;
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using IllusionPlugin;
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using UnityEngine;
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using UnityEngine;
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@ -14,11 +15,12 @@ namespace GCMC
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public void OnApplicationStart()
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public void OnApplicationStart()
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{
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{
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if (harmony == null)
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/*if (harmony == null)
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{
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{
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harmony = new Harmony(HarmonyID);
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harmony = new Harmony(HarmonyID);
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harmony.PatchAll(Assembly.GetExecutingAssembly());
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harmony.PatchAll(Assembly.GetExecutingAssembly());
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}
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}*/
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GameEngineManager.AddGameEngine(new CubePlacerEngine());
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Debug.Log("GCMC loaded");
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Debug.Log("GCMC loaded");
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}
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}
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34
GCMC/JsonTraceWriter.cs
Normal file
34
GCMC/JsonTraceWriter.cs
Normal file
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@ -0,0 +1,34 @@
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using System;
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using System.Diagnostics;
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using Newtonsoft.Json.Serialization;
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using uREPL;
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namespace GCMC
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{
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public class JsonTraceWriter : ITraceWriter
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{
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private long lastpercent;
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public void Trace(TraceLevel level, string message, Exception ex)
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{
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//Log.Output(message + "\n" + ex, lvl, new StackFrame(1, true));
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int i = message.IndexOf("position ", StringComparison.Ordinal);
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int j = message.IndexOf(".", i + 1, StringComparison.Ordinal);
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if (i > -1 && j > -1)
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{
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i += "position ".Length;
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string str = message.Substring(i, j - i);
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long pos = long.Parse(str);
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byte percent = (byte) (pos / (double) FileLength * 100);
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if (lastpercent / 10 == percent / 10) return;
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Log.Output("Deserialization " + percent + "% complete");
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lastpercent = percent;
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}
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//Console.WriteLine(message + "\n" + ex);
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}
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public TraceLevel LevelFilter { get; } = TraceLevel.Info;
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public long FileLength { get; set; }
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}
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}
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@ -11,7 +11,7 @@ using UnityEngine;
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namespace GCMC
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namespace GCMC
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{
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{
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[HarmonyPatch]
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/*[HarmonyPatch]
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[UsedImplicitly]
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[UsedImplicitly]
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public class PlaceBlockPatch
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public class PlaceBlockPatch
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{
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{
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@ -31,5 +31,5 @@ namespace GCMC
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return typeof(MainEditingCompositionRoot).GetMethod("Compose",
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return typeof(MainEditingCompositionRoot).GetMethod("Compose",
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BindingFlags.Public | BindingFlags.Static);
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BindingFlags.Public | BindingFlags.Static);
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}
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}
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}
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}*/
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}
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}
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