Using async instead of extra vars

But they don't connect...
This commit is contained in:
Norbi Peti 2020-05-27 01:06:44 +02:00
parent ec07a429c3
commit b27858607c
4 changed files with 98 additions and 51 deletions

View file

@ -4,45 +4,38 @@ using System.IO;
using System.Threading.Tasks; using System.Threading.Tasks;
using GamecraftModdingAPI; using GamecraftModdingAPI;
using GamecraftModdingAPI.Blocks; using GamecraftModdingAPI.Blocks;
using HarmonyLib; using GamecraftModdingAPI.Engines;
using GamecraftModdingAPI.Utility;
using Newtonsoft.Json; using Newtonsoft.Json;
using RobocraftX.Common.Input; using RobocraftX.Common;
using RobocraftX.Common.Utilities;
using RobocraftX.StateSync;
using Svelto.ECS; using Svelto.ECS;
using Unity.Jobs;
using Unity.Mathematics; using Unity.Mathematics;
using uREPL; using uREPL;
namespace GCMC namespace GCMC
{ {
public class CubePlacerEngine : IQueryingEntitiesEngine, IDeterministicTimeStopped public class CubePlacerEngine : IApiEngine
{ {
public void Ready() public void Ready()
{ {
RuntimeCommands.Register<string>("importWorld", ImportWorld, "Imports a Minecraft world."); RuntimeCommands.Register<string>("importWorld", ImportWorld, "Imports a Minecraft world.");
_serializer.TraceWriter = _traceWriter;
} }
public EntitiesDB entitiesDB { get; set; } public EntitiesDB entitiesDB { get; set; }
private Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10); private readonly Dictionary<string, BlockType> mapping = new Dictionary<string, BlockType>(10);
private Blocks[] blocksArray; private JsonSerializer _serializer = JsonSerializer.Create();
private int C; private JsonTraceWriter _traceWriter = new JsonTraceWriter();
private bool state;
private string filename;
private void ImportWorld(string name) private async void ImportWorld(string name)
{ {
try try
{ {
filename = name;
Log.Output("Reading block mappings..."); Log.Output("Reading block mappings...");
var parser = new IniParser.FileIniDataParser(); var parser = new IniParser.FileIniDataParser();
var ini = parser.ReadFile("BlockTypes.ini"); var ini = parser.ReadFile("BlockTypes.ini");
mapping.Clear(); mapping.Clear();
C = 0;
blocksArray = null;
state = false;
foreach (var section in ini.Sections) foreach (var section in ini.Sections)
{ {
var mcblocks = section.SectionName.Split(','); var mcblocks = section.SectionName.Split(',');
@ -93,29 +86,25 @@ namespace GCMC
} }
} }
Log.Output("Starting..."); Log.Output("Reading file...");
Task.Run(() => Blocks[] blocksArray = null;
//Console.WriteLine("Outside thread: " + Thread.CurrentThread.ManagedThreadId);
//Console.WriteLine("Outside context: " + SynchronizationContext.Current);
await Task.Run(() =>
{ {
blocksArray = JsonSerializer.Create() //Console.WriteLine("Inside thread: " + Thread.CurrentThread.Name);
.Deserialize<Blocks[]>(new JsonTextReader(File.OpenText(filename))); var fs = File.OpenText(name);
_traceWriter.FileLength = ((FileStream) fs.BaseStream).Length;
blocksArray = _serializer.Deserialize<Blocks[]>(new JsonTextReader(fs));
}); });
} //Console.WriteLine("After thread: " + Thread.CurrentThread.ManagedThreadId);
catch (Exception e) Log.Output("Placing blocks...");
{
Console.WriteLine(e);
Log.Error(e.Message);
}
}
public JobHandle SimulatePhysicsStep(in float deltaTime, in PhysicsUtility utility,
in PlayerInput[] playerInputs)
{
state = !state;
if (blocksArray == null || C >= blocksArray.Length
|| state) return default;
int i; int i;
for (i = C; i < C + 10000 && i < blocksArray.Length; i++) uint start = BlockIdentifiers.LatestBlockID + 1;
uint end = start;
for (i = 0; i < blocksArray.Length; i++)
{ {
//if (i % 5000 == 0) await AsyncUtils.WaitForSubmission();
var blocks = blocksArray[i]; var blocks = blocksArray[i];
if (!mapping.TryGetValue(blocks.Material, out var type)) if (!mapping.TryGetValue(blocks.Material, out var type))
{ {
@ -125,17 +114,39 @@ namespace GCMC
if (type.Type == BlockIDs.Invalid) continue; if (type.Type == BlockIDs.Invalid) continue;
Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color, end = Block.PlaceNew(type.Type, (blocks.Start + blocks.End) / 10 * 3, color: type.Color.Color,
darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3, darkness: type.Color.Darkness, scale: (blocks.End - blocks.Start + 1) * 3,
rotation: float3.zero); rotation: float3.zero).Id.entityID;
} }
AccessTools.Method(typeof(Block), "Sync").Invoke(null, new object[0]); await AsyncUtils.WaitForSubmission();
C = i; var conns = entitiesDB.QueryEntities<GridConnectionsEntityStruct>(CommonExclusiveGroups
Log.Output(C + " blocks placed."); .OWNED_BLOCKS_GROUP);
return new JobHandle(); Log.Output("Start: " + start + " - End: " + end);
Log.Output("conn: " + conns[start].isIsolator + " " + conns[start].isProcessed + " " +
conns[start].areConnectionsAssigned + " " + conns[start].ID + " " +
conns[start].machineRigidBodyId);
for (uint j = start; j <= end; j++)
{
conns[j].isProcessed = false;
conns[j].areConnectionsAssigned = false;
conns[j].isIsolator = false;
} }
public string name { get; } = "Cube placer engine"; Log.Output(i + " blocks placed.");
}
catch (Exception e)
{
Console.WriteLine(e);
Log.Error(e.Message);
}
}
public void Dispose()
{
}
public string Name { get; } = "GCMCCubePlacerEngine";
public bool isRemovable { get; } = false;
} }
} }

View file

@ -1,4 +1,5 @@
using System.Reflection; using System.Reflection;
using GamecraftModdingAPI.Utility;
using HarmonyLib; using HarmonyLib;
using IllusionPlugin; using IllusionPlugin;
using UnityEngine; using UnityEngine;
@ -14,11 +15,12 @@ namespace GCMC
public void OnApplicationStart() public void OnApplicationStart()
{ {
if (harmony == null) /*if (harmony == null)
{ {
harmony = new Harmony(HarmonyID); harmony = new Harmony(HarmonyID);
harmony.PatchAll(Assembly.GetExecutingAssembly()); harmony.PatchAll(Assembly.GetExecutingAssembly());
} }*/
GameEngineManager.AddGameEngine(new CubePlacerEngine());
Debug.Log("GCMC loaded"); Debug.Log("GCMC loaded");
} }

34
GCMC/JsonTraceWriter.cs Normal file
View file

@ -0,0 +1,34 @@
using System;
using System.Diagnostics;
using Newtonsoft.Json.Serialization;
using uREPL;
namespace GCMC
{
public class JsonTraceWriter : ITraceWriter
{
private long lastpercent;
public void Trace(TraceLevel level, string message, Exception ex)
{
//Log.Output(message + "\n" + ex, lvl, new StackFrame(1, true));
int i = message.IndexOf("position ", StringComparison.Ordinal);
int j = message.IndexOf(".", i + 1, StringComparison.Ordinal);
if (i > -1 && j > -1)
{
i += "position ".Length;
string str = message.Substring(i, j - i);
long pos = long.Parse(str);
byte percent = (byte) (pos / (double) FileLength * 100);
if (lastpercent / 10 == percent / 10) return;
Log.Output("Deserialization " + percent + "% complete");
lastpercent = percent;
}
//Console.WriteLine(message + "\n" + ex);
}
public TraceLevel LevelFilter { get; } = TraceLevel.Info;
public long FileLength { get; set; }
}
}

View file

@ -11,7 +11,7 @@ using UnityEngine;
namespace GCMC namespace GCMC
{ {
[HarmonyPatch] /*[HarmonyPatch]
[UsedImplicitly] [UsedImplicitly]
public class PlaceBlockPatch public class PlaceBlockPatch
{ {
@ -31,5 +31,5 @@ namespace GCMC
return typeof(MainEditingCompositionRoot).GetMethod("Compose", return typeof(MainEditingCompositionRoot).GetMethod("Compose",
BindingFlags.Public | BindingFlags.Static); BindingFlags.Public | BindingFlags.Static);
} }
} }*/
} }