Merge https://git.exmods.org/NorbiPeti/Pixi into master
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commit
0e65267e88
8 changed files with 241 additions and 81 deletions
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@ -14,11 +14,18 @@ namespace Pixi.Common
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StreamReader bluemap = new StreamReader(File.OpenRead(name));
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return JsonConvert.DeserializeObject<Dictionary<string, BlockJsonInfo[]>>(bluemap.ReadToEnd());
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}
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public static Dictionary<string, BlockJsonInfo[]> ParseBlueprintResource(string name)
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{
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StreamReader bluemap = new StreamReader(Assembly.GetExecutingAssembly().GetManifestResourceStream(name));
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return JsonConvert.DeserializeObject<Dictionary<string, BlockJsonInfo[]>>(bluemap.ReadToEnd());
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StreamReader bluemap;
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#if DEBUG
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if (File.Exists(name))
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bluemap = File.OpenText(name);
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else
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#endif
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bluemap = new StreamReader(Assembly.GetExecutingAssembly().GetManifestResourceStream(name));
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using (bluemap)
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return JsonConvert.DeserializeObject<Dictionary<string, BlockJsonInfo[]>>(bluemap.ReadToEnd());
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}
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public static ProcessedVoxelObjectNotation[][] ProcessAndExpandBlocks(string name, BlockJsonInfo[] blocks, BlueprintProvider blueprints)
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@ -47,12 +47,14 @@ namespace Pixi
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root.Inject(new ImageTextBlockImporter());
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root.Inject(new ImageCommandImporter());
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// Robot functionality
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root.Inject(new RobotInternetImporter());
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var robot = new RobotInternetImporter();
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root.Inject(robot);
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//RobotCommands.CreateRobotCRFCommand();
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//RobotCommands.CreateRobotFileCommand();
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#if DEBUG
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// Development functionality
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RobotCommands.CreatePartDumpCommand();
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((RobotBlueprintProvider) robot.BlueprintProvider).AddDebugCommands();
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root.Inject(new TestImporter());
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#endif
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// Audio functionality
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@ -215,10 +215,10 @@ namespace Pixi.Robots
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static void TranslateBlockId(uint cubeId, ref CubeInfo result)
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{
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if (map == null)
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if (map == null)
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{
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StreamReader cubemap = new StreamReader(Assembly.GetExecutingAssembly().GetManifestResourceStream("Pixi.cubes-id.json"));
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map = JsonConvert.DeserializeObject<Dictionary<uint, string>>(cubemap.ReadToEnd());
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map = JsonConvert.DeserializeObject<Dictionary<uint, string>>(cubemap.ReadToEnd());
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}
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if (!map.ContainsKey(cubeId))
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@ -231,81 +231,34 @@ namespace Pixi.Robots
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#endif
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}
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string cubeName = map[cubeId];
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string gcName = cubeName.Contains("glass") || cubeName.Contains("windshield")
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? "Glass"
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: "Aluminium";
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if (cubeName.Contains("round"))
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gcName += "Rounded";
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if (cubeName.Contains("cube"))
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{
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result.block = BlockIDs.AluminiumCube;
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result.rotation = float3.zero;
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}
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gcName += "Cube";
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else if (cubeName.Contains("prism") || cubeName.Contains("edge"))
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{
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if (cubeName.Contains("round"))
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{
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if (cubeName.Contains("glass") || cubeName.Contains("windshield"))
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{
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result.block = BlockIDs.GlassRoundedSlope;
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} else
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result.block = BlockIDs.AluminiumRoundedSlope;
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}
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else
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{
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if (cubeName.Contains("glass") || cubeName.Contains("windshield"))
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{
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result.block = BlockIDs.GlassSlope;
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} else
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result.block = BlockIDs.AluminiumSlope;
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}
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}
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gcName += "Slope";
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else if (cubeName.Contains("inner"))
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{
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if (cubeName.Contains("round"))
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{
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if (cubeName.Contains("glass") || cubeName.Contains("windshield"))
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{
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result.block = BlockIDs.GlassRoundedSlicedCube;
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} else
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result.block = BlockIDs.AluminiumRoundedSlicedCube;
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}
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else
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{
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if (cubeName.Contains("glass") || cubeName.Contains("windshield"))
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{
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result.block = BlockIDs.GlassSlicedCube;
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} else
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result.block = BlockIDs.AluminiumSlicedCube;
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}
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}
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gcName += "SlicedCube";
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else if (cubeName.Contains("tetra") || cubeName.Contains("corner"))
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{
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if (cubeName.Contains("round"))
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{
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if (cubeName.Contains("glass") || cubeName.Contains("windshield"))
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{
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result.block = BlockIDs.GlassRoundedCorner;
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} else
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result.block = BlockIDs.AluminiumRoundedCorner;
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}
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else
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{
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if (cubeName.Contains("glass") || cubeName.Contains("windshield"))
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{
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result.block = BlockIDs.GlassCorner;
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} else
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result.block = BlockIDs.AluminiumCorner;
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}
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}
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gcName += "Corner";
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else if (cubeName.Contains("pyramid"))
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{
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result.block = BlockIDs.AluminiumPyramidSegment;
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}
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gcName += "PyramidSegment";
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else if (cubeName.Contains("cone"))
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{
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result.block = BlockIDs.AluminiumConeSegment;
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}
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gcName += "ConeSegment";
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else
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{
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result.block = BlockIDs.TextBlock;
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result.name = cubeName;
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return;
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}
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BlockIDs id = VoxelObjectNotationUtility.NameToEnum(gcName);
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result.block = id;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@ -1,12 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Svelto.DataStructures;
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using Unity.Mathematics;
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using UnityEngine;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Commands;
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using GamecraftModdingAPI.Utility;
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using Newtonsoft.Json;
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using Pixi.Common;
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namespace Pixi.Robots
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@ -96,5 +98,49 @@ namespace Pixi.Robots
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}
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return adjustedBlueprint;
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}
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#if DEBUG
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public void AddDebugCommands()
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{
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CommandBuilder.Builder("PixiReload", "Reloads the robot blueprints")
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.Action(() => botprints = null).Build();
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CommandBuilder.Builder("RotateBlueprint",
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"Rotates a blueprint with a given ID and dumps the result to a file. 1 means 90 degrees.")
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.Action<string>(RotateBlueprint).Build();
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}
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private void RotateBlueprint(string parameters)
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{
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var p = parameters.Split(' ');
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string id = p[0];
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var xyz = new int[3];
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for (int i = 0; i < xyz.Length; i++)
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xyz[i] = int.Parse(p[i + 1]) * 90;
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if (botprints == null)
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{
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botprints = BlueprintUtility.ParseBlueprintResource("Pixi.blueprints.json");
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}
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if (!botprints.ContainsKey(id))
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{
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Logging.CommandLogWarning("Blueprint with that ID not found.");
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return;
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}
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var bp = botprints[id];
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var rotChange = Quaternion.Euler(xyz[0], xyz[1], xyz[2]);
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for (var i = 0; i < bp.Length; i++)
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{
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ref var info = ref bp[i];
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var pos = ConversionUtility.FloatArrayToFloat3(info.position);
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info.position = ConversionUtility.Float3ToFloatArray(rotChange * pos);
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var rot = Quaternion.Euler(ConversionUtility.FloatArrayToFloat3(info.rotation));
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info.rotation = ConversionUtility.Float3ToFloatArray((rotChange * rot).eulerAngles);
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}
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File.WriteAllText(id, JsonConvert.SerializeObject(bp));
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Logging.CommandLog("Blueprint rotated " + rotChange.eulerAngles + " and dumped");
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}
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#endif
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}
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}
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@ -31,7 +31,9 @@ namespace Pixi.Robots
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{
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Player local = new Player(PlayerType.Local);
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Block baseBlock = local.GetBlockLookedAt();
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Block[] blocks = baseBlock.GetConnectedCubes();
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Block[] blocks = local.GetSelectedBlocks();
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if (blocks.Length == 0)
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blocks = baseBlock.GetConnectedCubes();
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bool isBaseScaled = !(baseBlock.Scale.x > 0 && baseBlock.Scale.x < 2 && baseBlock.Scale.y > 0 && baseBlock.Scale.y < 2 && baseBlock.Scale.z > 0 && baseBlock.Scale.z < 2);
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if (isBaseScaled)
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{
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@ -148,8 +148,8 @@ namespace Pixi.Robots
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// the goal is for this to never evaluate to true (ie all cubes are translated correctly)
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if (block.Type == BlockIDs.TextBlock)
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{
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textBlockInfoIndex++;
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block.Specialise<TextBlock>().Text = textBlockInfo[name][textBlockInfoIndex];
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block.Specialise<TextBlock>().Text = textBlockInfo[name][textBlockInfoIndex];
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textBlockInfoIndex++;
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}
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}
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