Convert to new GCIPA

This commit is contained in:
NGnius (Graham) 2020-08-23 10:31:04 -04:00
parent bb19c084d1
commit 1b126b69c0

View file

@ -15,16 +15,16 @@ using Pixi.Robots;
namespace Pixi
{
public class PixiPlugin : IPlugin // the Illusion Plugin Architecture (IPA) will ignore classes that don't implement IPlugin'
public class PixiPlugin : IEnhancedPlugin // the Illusion Plugin Architecture (IPA) will ignore classes that don't implement IPlugin'
{
public string Name { get; } = Assembly.GetExecutingAssembly().GetName().Name; // Pixi
public override string Name { get; } = Assembly.GetExecutingAssembly().GetName().Name; // Pixi
// To change the name, change the project's name
public string Version { get; } = Assembly.GetExecutingAssembly().GetName().Version.ToString();
public override string Version { get; } = Assembly.GetExecutingAssembly().GetName().Version.ToString();
// To change the version, change <Version>#.#.#</Version> in Pixi.csproj
// called when Gamecraft shuts down
public void OnApplicationQuit()
public override void OnApplicationQuit()
{
// Shutdown this mod
Logging.LogDebug($"{Name} has shutdown");
@ -34,7 +34,7 @@ namespace Pixi
}
// called when Gamecraft starts up
public void OnApplicationStart()
public override void OnApplicationStart()
{
// Initialize the Gamecraft modding API first
GamecraftModdingAPI.Main.Init();
@ -55,15 +55,5 @@ namespace Pixi
RobotCommands.CreatePartDumpCommand();
#endif
}
// unused methods
public void OnFixedUpdate() { } // called once per physics update
public void OnLevelWasInitialized(int level) { } // called after a level is initialized
public void OnLevelWasLoaded(int level) { } // called after a level is loaded
public void OnUpdate() { } // called once per rendered frame (frame update)
}
}