Add wheels and some minor tweaks

This commit is contained in:
NGnius (Graham) 2020-06-14 12:11:33 -04:00
parent fe8ee1c262
commit 5acd445361
3 changed files with 338 additions and 295 deletions

View file

@ -32,10 +32,6 @@
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
</Reference> </Reference>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.AccountPreferences.dll</HintPath>
@ -620,14 +428,6 @@
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Common_3.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Common_3.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.ECS.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.ECS.dll</HintPath>
@ -644,6 +444,10 @@
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath>
@ -764,10 +568,250 @@
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.ARModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VehiclesModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VFXModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath>
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<Reference Include="UnityEngine.WindModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.WindModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.WindModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
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<Reference Include="uREPL"> <Reference Include="uREPL">
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<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
@ -777,39 +821,6 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
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<Reference Include="Microsoft.CSharp" /> <Reference Include="Microsoft.CSharp" />
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</ItemGroup> </ItemGroup>
<!--End Dependencies--> <!--End Dependencies-->
<ItemGroup> <ItemGroup>

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@ -108,7 +108,7 @@ Robot parsing uses information from [RobocraftAssembler](https://github.com/dddo
Gamecraft interactions use the [GamecraftModdingAPI](https://git.exmods.org/modtainers/GamecraftModdingAPI). Gamecraft interactions use the [GamecraftModdingAPI](https://git.exmods.org/modtainers/GamecraftModdingAPI).
Thanks to **TheGreenGoblin** and his Python app for converting images to coloured square characters, which inspired the PixiConsole and PixiText commands. Thanks to **TheGreenGoblin** and their Python app for converting images to coloured square characters, which inspired the PixiConsole and PixiText commands.
Thanks to **Mr. Rotor** for all of the Robocraft blocks used in the PixiBot and PixiBotFile commands. Thanks to **Mr. Rotor** for all of the Robocraft blocks used in the PixiBot and PixiBotFile commands.