diff --git a/Pixi/PixiPlugin.cs b/Pixi/PixiPlugin.cs index 899a95f..82660fb 100644 --- a/Pixi/PixiPlugin.cs +++ b/Pixi/PixiPlugin.cs @@ -171,8 +171,8 @@ namespace Pixi { BlockColors color = BlockColors.Default; int darkness = 0; - Logging.MetaDebugLog($"Color (r:{pixel.r}, g:{pixel.g}, b:{pixel.b})"); - if (Mathf.Abs(pixel.r - pixel.g) < pixel.r * 0.1f && Mathf.Abs(pixel.r - pixel.b) < pixel.r * 0.1f) + //Logging.MetaDebugLog($"Color (r:{pixel.r}, g:{pixel.g}, b:{pixel.b})"); + if (Mathf.Abs(pixel.r - pixel.g) <= pixel.r * 0.1f && Mathf.Abs(pixel.r - pixel.b) <= pixel.r * 0.1f) { color = BlockColors.White; darkness = (int)(10 - ((pixel.r + pixel.g + pixel.b) * 3.5)); @@ -270,10 +270,10 @@ namespace Pixi color = BlockColors.Aqua; } } - if (darkness > 9) darkness = 9; + if (darkness > 8) darkness = 8; // level 9 is not darker than lvl 8 if (darkness < 0) darkness = 0; // darkness 0 is the most saturated (it's not just the lightest) - Logging.MetaDebugLog($"Quantized Color {color} d:{darkness}"); + //Logging.MetaDebugLog($"Quantized Color {color} d:{darkness}"); return new QuantizedPixel { color = color, darkness = (byte)darkness, visible = pixel.a > 0.5f}; } }