Fix references
This commit is contained in:
parent
53564b9c56
commit
ae069f6d93
1 changed files with 286 additions and 67 deletions
353
Pixi/Pixi.csproj
353
Pixi/Pixi.csproj
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@ -24,30 +24,6 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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</Reference>
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<Reference Include="JWT">
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<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Burst.Unsafe">
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="Rewired_Core">
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
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</Reference>
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<Reference Include="Rewired_Windows">
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
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</Reference>
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<Reference Include="mscorlib">
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<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
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</Reference>
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<Reference Include="Accessibility">
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<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
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</Reference>
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<Reference Include="Analytics">
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<HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
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@ -72,6 +48,18 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
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</Reference>
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<Reference Include="CommandLineCompositionRoot">
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<HintPath>..\ref\Gamecraft_Data\Managed\CommandLineCompositionRoot.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLineCompositionRoot.dll</HintPath>
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</Reference>
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<Reference Include="ConsoleBlockComposotionRoot">
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<HintPath>..\ref\Gamecraft_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath>
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</Reference>
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<Reference Include="ConsoleCommand">
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<HintPath>..\ref\Gamecraft_Data\Managed\ConsoleCommand.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\ConsoleCommand.dll</HintPath>
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</Reference>
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<Reference Include="DataLoader">
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<HintPath>..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
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@ -80,14 +68,14 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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</Reference>
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<Reference Include="FMODUnity">
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<HintPath>..\ref\Gamecraft_Data\Managed\FMODUnity.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\FMODUnity.dll</HintPath>
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</Reference>
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<Reference Include="Facepunch.Steamworks.Win64">
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<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
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</Reference>
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<Reference Include="FMOD">
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<HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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</Reference>
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<Reference Include="FullGame">
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<HintPath>..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\FullGame.dll</HintPath>
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@ -96,6 +84,14 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.BlockEntityFactory">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.BlockGroups">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockGroups.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockGroups.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Blocks.ConsoleBlock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
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@ -104,10 +100,18 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Blocks.DestructionBlocks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Blocks.GenericPhysicsBlocks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Blocks.LightBlock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LightBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LightBlock.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Blocks.LogicBlock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath>
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@ -116,10 +120,18 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Blocks.TextBlock.CompositionRoot">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Blocks.TimerBlock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.BlocksEntityDescriptors">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.CharacterVulnerability">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
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@ -128,22 +140,94 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.ColourPalette">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.ColourPalette.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.ColourPalette.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Damage">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Effects">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.ExplosionFragments">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GraphicsSettings">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.BlueprintInventory">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventory.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventory.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.BlueprintInventoryMock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventoryMock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintInventoryMock.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.Blueprints">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Blueprints.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Blueprints.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.BlueprintSets">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintSets.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.BlueprintSets.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.ConsoleBlock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.GameOptionsScreen">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GameOptionsScreen.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GameOptionsScreen.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.GraphicsScreen">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.Hotbar.Blocks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Blocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Blocks.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.Hotbar.Colours">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Colours.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Hotbar.Colours.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.HUDFeedbackBlocks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.HUDFeedbackBlocks.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.ModeBar">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ModeBar.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ModeBar.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.OptionsScreen">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.OptionsScreen.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.OptionsScreen.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.TabsBar.Blocks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blocks.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.TabsBar.Blueprints">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blueprints.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Blueprints.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.TabsBar.Colours">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Colours.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Colours.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.TabsBar.Common">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Common.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TabsBar.Common.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.TimeModeClock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TimeModeClock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.TimeModeClock.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.Tweaks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
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@ -160,14 +244,50 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUIs.Hotbar.BlueprintsHotbar">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUIs.Hotbar.BlueprintsHotbar.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUIs.Hotbar.BlueprintsHotbar.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.InventoryTimeRunning">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.JointBlocks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Music">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.NetStrings">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.NetStrings.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.NetStrings.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.PerformanceWarnings">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.PickupBlck">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PickupBlck.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PickupBlck.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.PickupsCommon">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.PopupMessage">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Projectiles">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Serialization">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Serialization.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Serialization.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Tweaks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
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@ -176,6 +296,10 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.VisualEffects.Decals">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.VisualEffects">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath>
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@ -192,6 +316,10 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\GameState.dll</HintPath>
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</Reference>
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<Reference Include="GhostShark.Outline">
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<HintPath>..\ref\Gamecraft_Data\Managed\GhostShark.Outline.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\GhostShark.Outline.dll</HintPath>
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</Reference>
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<Reference Include="GPUInstancer">
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<HintPath>..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\GPUInstancer.dll</HintPath>
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@ -216,18 +344,6 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
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</Reference>
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<Reference Include="netstandard">
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<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="Novell.Directory.Ldap">
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<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
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</Reference>
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<Reference Include="RCX.ScreenshotTaker">
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<HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
|
||||
|
@ -296,6 +412,22 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.GUI.Hotbar">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Hotbar.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Hotbar.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.GUI.Inventory.BlocksInventory">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.BlocksInventory.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.BlocksInventory.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.GUI.Inventory.ColourInventory">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.ColourInventory.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.ColourInventory.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.GUI.Inventory">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.Inventory.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.GUI.RemoveBlock">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.RemoveBlock.dll</HintPath>
|
||||
|
@ -304,6 +436,10 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.ScaleGhost.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.GUI.TabsBar">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.TabsBar.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUI.TabsBar.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.GUIs.WorkshopPrefabs">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.GUIs.WorkshopPrefabs.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.GUIs.WorkshopPrefabs.dll</HintPath>
|
||||
|
@ -332,10 +468,18 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.Multiplayer.GUI">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.GUI.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.GUI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.Multiplayer.NetworkEntityStream">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.NetworkEntityStream.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.NetworkEntityStream.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.Multiplayer.Serializers">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.Serializers.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Multiplayer.Serializers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.MultiplayerInput">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.MultiplayerInput.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.MultiplayerInput.dll</HintPath>
|
||||
|
@ -380,10 +524,6 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.SaveGameDialog.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.SaveGameDialog.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.Serializers">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Serializers.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Serializers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocraftX.Services">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX.Services.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX.Services.dll</HintPath>
|
||||
|
@ -404,13 +544,25 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftX_TextBlock.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftX_TextBlock.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="RobocratX.SimulationMockCompositionRoot">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\RobocratX.SimulationMockCompositionRoot.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocratX.SimulationMockCompositionRoot.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SpawningPointCompositionRoot">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\SpawningPointCompositionRoot.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\SpawningPointCompositionRoot.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SpecializedDescriptors">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\SpecializedDescriptors.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\SpecializedDescriptors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="StringFormatter">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Svelto.Common_3">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Common_3.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Common_3.dll</HintPath>
|
||||
<Reference Include="Svelto.Common">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Common.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Svelto.ECS">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.ECS.dll</HintPath>
|
||||
|
@ -424,6 +576,10 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\Svelto.Tasks.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UltimateDecals">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\UltimateDecals.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UltimateDecals.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Addressables">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
|
||||
|
@ -440,6 +596,10 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Collections.LowLevel.ILSupport">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Deformations">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
|
||||
|
@ -452,6 +612,10 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Entities.Hybrid.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.InternalAPIEngineBridge.012">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.012.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.InternalAPIEngineBridge.012.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Jobs">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Jobs.dll</HintPath>
|
||||
|
@ -468,6 +632,10 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.MemoryProfiler">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.MemoryProfiler.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.MemoryProfiler.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Physics">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath>
|
||||
|
@ -480,10 +648,6 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Platforms.Common.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Platforms.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Postprocessing.Runtime">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Postprocessing.Runtime.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Postprocessing.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Properties">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Properties.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Properties.dll</HintPath>
|
||||
|
@ -524,9 +688,9 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.ResourceManager.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.ResourceManager.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Scenes.Hybrid">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Scenes.Hybrid.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Scenes.Hybrid.dll</HintPath>
|
||||
<Reference Include="Unity.Scenes">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Scenes.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Scenes.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.ScriptableBuildPipeline">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.ScriptableBuildPipeline.dll</HintPath>
|
||||
|
@ -552,6 +716,66 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualEffectGraph.Runtime">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="uREPL">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="VisualProfiler">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Accessibility">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Facepunch.Steamworks.Win64">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="JWT">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="netstandard">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Novell.Directory.Ldap">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Rewired_Core">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Rewired_Windows">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Burst.Unsafe">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Collections.LowLevel.ILSupport">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
|
@ -720,14 +944,14 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsModule">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsNativeModule">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsNativeModule.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsNativeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIModule.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIModule.dll</HintPath>
|
||||
|
@ -784,6 +1008,10 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VideoModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VirtualTexturingModule">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VirtualTexturingModule.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VirtualTexturingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VRModule">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.VRModule.dll</HintPath>
|
||||
|
@ -796,15 +1024,6 @@
|
|||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="uREPL">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="VisualProfiler">
|
||||
<HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
|
||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
</ItemGroup>
|
||||
<!--End Dependencies-->
|
||||
<ItemGroup>
|
||||
|
|
Loading…
Reference in a new issue