diff --git a/GCMM.sln b/GCMM.sln
new file mode 100644
index 0000000..912b7ce
--- /dev/null
+++ b/GCMM.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 16
+VisualStudioVersion = 16.0.30011.22
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GCMM", "GCMM\GCMM.csproj", "{4022166A-FEA4-4B26-B83F-58B4D2004976}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {4022166A-FEA4-4B26-B83F-58B4D2004976}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {4022166A-FEA4-4B26-B83F-58B4D2004976}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {4022166A-FEA4-4B26-B83F-58B4D2004976}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {4022166A-FEA4-4B26-B83F-58B4D2004976}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {20687CF2-5A53-4980-BA62-904669F05422}
+ EndGlobalSection
+EndGlobal
diff --git a/GCMM/Form1.Designer.cs b/GCMM/Form1.Designer.cs
new file mode 100644
index 0000000..bc0ca0b
--- /dev/null
+++ b/GCMM/Form1.Designer.cs
@@ -0,0 +1,211 @@
+namespace GCMM
+{
+ partial class Form1
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ System.Windows.Forms.ListViewGroup listViewGroup1 = new System.Windows.Forms.ListViewGroup("Installed", System.Windows.Forms.HorizontalAlignment.Center);
+ System.Windows.Forms.ListViewGroup listViewGroup2 = new System.Windows.Forms.ListViewGroup("Available", System.Windows.Forms.HorizontalAlignment.Left);
+ System.Windows.Forms.ListViewItem listViewItem1 = new System.Windows.Forms.ListViewItem(new string[] {
+ "Mod",
+ "1.0",
+ "2020.06.15. 2:01:43",
+ "1.0"}, -1);
+ System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
+ this.listView1 = new System.Windows.Forms.ListView();
+ this.modName = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
+ this.modVersion = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
+ this.modTimestamp = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
+ this.latestVersion = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
+ this.gamestatus = new System.Windows.Forms.Label();
+ this.installbtn = new System.Windows.Forms.Button();
+ this.uninstallbtn = new System.Windows.Forms.Button();
+ this.modinfobox = new System.Windows.Forms.TextBox();
+ this.playbtn = new System.Windows.Forms.Button();
+ this.SuspendLayout();
+ //
+ // listView1
+ //
+ this.listView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
+ | System.Windows.Forms.AnchorStyles.Left)
+ | System.Windows.Forms.AnchorStyles.Right)));
+ this.listView1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(216)))), ((int)(((byte)(240)))), ((int)(((byte)(216)))));
+ this.listView1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.listView1.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
+ this.modName,
+ this.modVersion,
+ this.modTimestamp,
+ this.latestVersion});
+ this.listView1.ForeColor = System.Drawing.Color.Green;
+ this.listView1.FullRowSelect = true;
+ listViewGroup1.Header = "Installed";
+ listViewGroup1.HeaderAlignment = System.Windows.Forms.HorizontalAlignment.Center;
+ listViewGroup1.Name = "installed";
+ listViewGroup2.Header = "Available";
+ listViewGroup2.Name = "available";
+ this.listView1.Groups.AddRange(new System.Windows.Forms.ListViewGroup[] {
+ listViewGroup1,
+ listViewGroup2});
+ this.listView1.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.Nonclickable;
+ this.listView1.HideSelection = false;
+ listViewItem1.Group = listViewGroup1;
+ this.listView1.Items.AddRange(new System.Windows.Forms.ListViewItem[] {
+ listViewItem1});
+ this.listView1.Location = new System.Drawing.Point(12, 12);
+ this.listView1.Name = "listView1";
+ this.listView1.Size = new System.Drawing.Size(491, 468);
+ this.listView1.TabIndex = 0;
+ this.listView1.UseCompatibleStateImageBehavior = false;
+ this.listView1.View = System.Windows.Forms.View.Details;
+ //
+ // modName
+ //
+ this.modName.Text = "Name";
+ this.modName.Width = 203;
+ //
+ // modVersion
+ //
+ this.modVersion.Text = "Version";
+ this.modVersion.Width = 65;
+ //
+ // modTimestamp
+ //
+ this.modTimestamp.Text = "Last updated";
+ this.modTimestamp.Width = 129;
+ //
+ // latestVersion
+ //
+ this.latestVersion.Text = "Latest";
+ this.latestVersion.Width = 86;
+ //
+ // gamestatus
+ //
+ this.gamestatus.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
+ this.gamestatus.AutoSize = true;
+ this.gamestatus.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
+ this.gamestatus.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
+ this.gamestatus.ForeColor = System.Drawing.Color.Lime;
+ this.gamestatus.Location = new System.Drawing.Point(8, 487);
+ this.gamestatus.Name = "gamestatus";
+ this.gamestatus.Size = new System.Drawing.Size(105, 20);
+ this.gamestatus.TabIndex = 1;
+ this.gamestatus.Text = "Game status:";
+ //
+ // installbtn
+ //
+ this.installbtn.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+ this.installbtn.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Green;
+ this.installbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(40)))), ((int)(((byte)(0)))));
+ this.installbtn.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
+ this.installbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
+ this.installbtn.Location = new System.Drawing.Point(509, 12);
+ this.installbtn.Name = "installbtn";
+ this.installbtn.Size = new System.Drawing.Size(263, 49);
+ this.installbtn.TabIndex = 2;
+ this.installbtn.Text = "Install mod";
+ this.installbtn.UseVisualStyleBackColor = true;
+ //
+ // uninstallbtn
+ //
+ this.uninstallbtn.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
+ this.uninstallbtn.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Black;
+ this.uninstallbtn.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
+ this.uninstallbtn.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
+ this.uninstallbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
+ this.uninstallbtn.ForeColor = System.Drawing.Color.Green;
+ this.uninstallbtn.Location = new System.Drawing.Point(509, 67);
+ this.uninstallbtn.Name = "uninstallbtn";
+ this.uninstallbtn.Size = new System.Drawing.Size(263, 49);
+ this.uninstallbtn.TabIndex = 3;
+ this.uninstallbtn.Text = "Uninstall mod";
+ this.uninstallbtn.UseVisualStyleBackColor = true;
+ //
+ // modinfobox
+ //
+ this.modinfobox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
+ | System.Windows.Forms.AnchorStyles.Right)));
+ this.modinfobox.BackColor = System.Drawing.Color.Black;
+ this.modinfobox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
+ this.modinfobox.ForeColor = System.Drawing.Color.Lime;
+ this.modinfobox.Location = new System.Drawing.Point(509, 122);
+ this.modinfobox.Multiline = true;
+ this.modinfobox.Name = "modinfobox";
+ this.modinfobox.ReadOnly = true;
+ this.modinfobox.Size = new System.Drawing.Size(262, 358);
+ this.modinfobox.TabIndex = 4;
+ this.modinfobox.Text = resources.GetString("modinfobox.Text");
+ //
+ // playbtn
+ //
+ this.playbtn.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
+ | System.Windows.Forms.AnchorStyles.Right)));
+ this.playbtn.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
+ this.playbtn.Font = new System.Drawing.Font("Microsoft Sans Serif", 20.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
+ this.playbtn.Location = new System.Drawing.Point(250, 487);
+ this.playbtn.Name = "playbtn";
+ this.playbtn.Size = new System.Drawing.Size(300, 62);
+ this.playbtn.TabIndex = 5;
+ this.playbtn.Text = "Play";
+ this.playbtn.UseVisualStyleBackColor = true;
+ this.playbtn.Click += new System.EventHandler(this.playbtn_Click);
+ //
+ // Form1
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.BackColor = System.Drawing.Color.Black;
+ this.ClientSize = new System.Drawing.Size(784, 561);
+ this.Controls.Add(this.playbtn);
+ this.Controls.Add(this.modinfobox);
+ this.Controls.Add(this.uninstallbtn);
+ this.Controls.Add(this.installbtn);
+ this.Controls.Add(this.gamestatus);
+ this.Controls.Add(this.listView1);
+ this.ForeColor = System.Drawing.Color.Lime;
+ this.Name = "Form1";
+ this.Text = "Form1";
+ this.Load += new System.EventHandler(this.Form1_Load);
+ this.ResumeLayout(false);
+ this.PerformLayout();
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.ListView listView1;
+ private System.Windows.Forms.ColumnHeader modName;
+ private System.Windows.Forms.ColumnHeader modVersion;
+ private System.Windows.Forms.ColumnHeader modTimestamp;
+ private System.Windows.Forms.ColumnHeader latestVersion;
+ private System.Windows.Forms.Label gamestatus;
+ private System.Windows.Forms.Button installbtn;
+ private System.Windows.Forms.Button uninstallbtn;
+ private System.Windows.Forms.TextBox modinfobox;
+ private System.Windows.Forms.Button playbtn;
+ }
+}
+
diff --git a/GCMM/Form1.cs b/GCMM/Form1.cs
new file mode 100644
index 0000000..739bc5d
--- /dev/null
+++ b/GCMM/Form1.cs
@@ -0,0 +1,30 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace GCMM
+{
+ public partial class Form1 : Form
+ {
+ public Form1()
+ {
+ InitializeComponent();
+ }
+
+ private void Form1_Load(object sender, EventArgs e)
+ {
+
+ }
+
+ private void playbtn_Click(object sender, EventArgs e)
+ {
+
+ }
+ }
+}
diff --git a/GCMM/Form1.resx b/GCMM/Form1.resx
new file mode 100644
index 0000000..17481f4
--- /dev/null
+++ b/GCMM/Form1.resx
@@ -0,0 +1,132 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ This update is backwards compatible with mods that work with GamecraftModdingAPI v1.0 and later but adds support for Gamecraft's 2020.06.11.18.50 update.
+
+To get started, follow the install guide: https://www.exmods.org/guides/install.html
+
+Changelog
+- Added some simulation (time running) functionality
+- Added some player hand information
+- Improved API to play in-game audio
+
+In other news, we broke the 100 commit mark! The project is 7 months old, so that works out to just under 1 commit every 2 days, which adds about 5KB of code.
+
+
\ No newline at end of file
diff --git a/GCMM/GCMM.csproj b/GCMM/GCMM.csproj
new file mode 100644
index 0000000..fef01d5
--- /dev/null
+++ b/GCMM/GCMM.csproj
@@ -0,0 +1,9 @@
+
+
+
+ WinExe
+ net461
+ true
+
+
+
\ No newline at end of file
diff --git a/GCMM/Program.cs b/GCMM/Program.cs
new file mode 100644
index 0000000..1f0bbce
--- /dev/null
+++ b/GCMM/Program.cs
@@ -0,0 +1,23 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace GCMM
+{
+ static class Program
+ {
+ ///
+ /// The main entry point for the application.
+ ///
+ [STAThread]
+ static void Main()
+ {
+ //Application.SetHighDpiMode(HighDpiMode.SystemAware);
+ Application.EnableVisualStyles();
+ Application.SetCompatibleTextRenderingDefault(false);
+ Application.Run(new Form1());
+ }
+ }
+}