# Gamecraft Mod Manager A manager that handles everything needed to use mods for Gamecraft. ## Features * Download and run GCIPA if needed * List, install and uninstall mods * Keep track of files added by mods and remove them when the mod is uninstalled ## Mod requirements * For a mod to be listed, it needs to have a regular release (so not a prerelease) with exactly 1 attached asset. * That asset can be either a dll if the mod doesn't have any other files, or a zip archive. * If the zip contains a folder named Plugins, the manager will unzip it to Gamecraft's directory instead of the Plugins directory. * The mod dll must use the same name as the repository, including casing. The manager will rename single dlls automatically but can't handle zipped mods with different names. * The release tag must be the same as the assembly version of the mod with an optional `v` prefix. * Add the mod to the list at https://git.exmods.org/ExMods/html-site/src/branch/master/site/mods/modlist.tsv