2019-12-14 18:52:24 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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2019-12-16 00:35:59 +00:00
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2019-12-14 18:52:24 +00:00
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using Harmony;
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using RobocraftX.Common;
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namespace GamecraftModdingAPI.Utility
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{
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/// <summary>
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/// Patch of bool RobocraftX.Common.SteamManager.VerifyOrInit()
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/// This does not let you run Gamecraft without Steam.
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/// DO NOT USE!
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/// </summary>
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[HarmonyPatch(typeof(SteamManager), "VerifyOrInit")]
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class SteamInitPatch
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{
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/// <summary>
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/// Ignore the result of steam initialization?
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/// </summary>
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public static bool ForcePassSteamCheck = false;
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public static void Postfix(ref bool __result)
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{
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__result = __result || ForcePassSteamCheck;
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}
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}
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}
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