2020-04-04 18:48:12 +00:00
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using System;
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2021-04-19 23:23:39 +00:00
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using RobocraftX.Common;
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2020-04-04 18:48:12 +00:00
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using RobocraftX.Common.Input;
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using RobocraftX.Players;
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using Svelto.ECS;
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using GamecraftModdingAPI.Utility;
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2020-05-12 00:28:26 +00:00
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using GamecraftModdingAPI.Engines;
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2020-04-04 18:48:12 +00:00
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namespace GamecraftModdingAPI.Input
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{
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public class FakeInputEngine : IApiEngine
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{
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public string Name { get; } = "GamecraftModdingAPIFakeInputEngine";
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public EntitiesDB entitiesDB { set; private get; }
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2020-05-12 00:28:26 +00:00
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public bool isRemovable => false;
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2020-04-04 18:48:12 +00:00
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public bool IsReady = false;
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public void Dispose()
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{
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IsReady = false;
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}
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public void Ready()
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{
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IsReady = true;
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}
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2021-04-19 23:23:39 +00:00
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public bool SendCustomInput(LocalInputEntityStruct input)
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2020-04-04 18:48:12 +00:00
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{
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EGID egid = CommonExclusiveGroups.GameStateEGID;
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2020-06-12 15:27:36 +00:00
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if (entitiesDB.Exists<LocalInputEntityStruct>(egid))
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2020-04-04 18:48:12 +00:00
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{
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ref LocalInputEntityStruct ies = ref entitiesDB.QueryEntity<LocalInputEntityStruct>(egid);
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2020-04-04 18:48:12 +00:00
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ies = input;
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return true;
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}
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else return false;
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}
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2021-04-19 23:23:39 +00:00
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public bool SendCustomPlayerInput(LocalPlayerInputEntityStruct input, uint playerID, bool remote = false)
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2020-04-04 18:48:12 +00:00
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{
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EGID egid = new EGID(playerID, remote ? InputExclusiveGroups.RemotePlayers : InputExclusiveGroups.LocalPlayers);
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if (entitiesDB.Exists<LocalPlayerInputEntityStruct>(egid))
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2020-04-04 18:48:12 +00:00
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{
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ref LocalPlayerInputEntityStruct ies = ref entitiesDB.QueryEntity<LocalPlayerInputEntityStruct>(egid);
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ies = input;
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return true;
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2020-04-04 18:48:12 +00:00
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}
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else return false;
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2020-04-04 18:48:12 +00:00
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}
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2021-04-19 23:23:39 +00:00
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public LocalInputEntityStruct GetInput()
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{
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EGID egid = CommonExclusiveGroups.GameStateEGID;
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if (entitiesDB.Exists<LocalInputEntityStruct>(egid))
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{
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return entitiesDB.QueryEntity<LocalInputEntityStruct>(egid);
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}
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else return default(LocalInputEntityStruct);
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}
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public LocalPlayerInputEntityStruct GetPlayerInput(uint playerID, bool remote = false)
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2020-04-04 18:48:12 +00:00
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{
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EGID egid = new EGID(playerID, remote ? InputExclusiveGroups.RemotePlayers : InputExclusiveGroups.LocalPlayers);
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if (entitiesDB.Exists<LocalPlayerInputEntityStruct>(egid))
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{
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return entitiesDB.QueryEntity<LocalPlayerInputEntityStruct>(egid);
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}
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else return default;
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}
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public ref LocalInputEntityStruct GetInputRef()
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{
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EGID egid = CommonExclusiveGroups.GameStateEGID;
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return ref entitiesDB.QueryEntity<LocalInputEntityStruct>(egid);
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2020-04-04 18:48:12 +00:00
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}
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public ref LocalPlayerInputEntityStruct GetPlayerInputRef(uint playerID, bool remote = false)
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{
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EGID egid = new EGID(playerID, remote ? InputExclusiveGroups.RemotePlayers : InputExclusiveGroups.LocalPlayers);
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return ref entitiesDB.QueryEntity<LocalPlayerInputEntityStruct>(egid);
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}
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2020-04-04 18:48:12 +00:00
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public uint GetLocalPlayerID()
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{
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return LocalPlayerIDUtility.GetLocalPlayerID(entitiesDB);
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}
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}
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}
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