2019-12-14 04:42:55 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GamecraftModdingAPI.Events
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{
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2019-12-14 18:52:24 +00:00
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/// <summary>
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/// Built-in event types.
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/// These are configured to fire when the API is initialized.
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/// </summary>
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2019-12-14 04:42:55 +00:00
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public enum EventType
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{
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ApplicationInitialized,
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2019-12-14 18:52:24 +00:00
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Menu,
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2019-12-14 04:42:55 +00:00
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MenuSwitchedTo,
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2019-12-14 18:52:24 +00:00
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Game,
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2019-12-14 04:42:55 +00:00
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GameReloaded,
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2020-02-26 03:19:22 +00:00
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GameSwitchedTo,
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SimulationSwitchedTo,
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BuildSwitchedTo
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2019-12-14 04:42:55 +00:00
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}
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}
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