20 lines
388 B
C#
20 lines
388 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Svelto.ECS;
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namespace GamecraftModdingAPI.Events
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{
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public interface IEventEmitterEngine : IEngine, IQueryingEntitiesEngine
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{
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string Name { get; }
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object type { get; }
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IEntityFactory Factory { set; }
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void Emit();
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}
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}
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