44 lines
1.1 KiB
C#
44 lines
1.1 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Svelto.ECS;
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using GamecraftModdingAPI.Utility;
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namespace GamecraftModdingAPI.Events
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{
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class SimpleEventEmitterEngine : IEventEmitterEngine
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{
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public string Name { get; set; }
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public object type { get; set; }
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public IEntityFactory Factory { private get; set; }
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public IEntitiesDB entitiesDB { set; private get; }
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public void Ready() { }
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public void Emit()
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{
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Factory.BuildEntity<ModEventEntityDescriptor>(ApiExclusiveGroups.eventID++, ApiExclusiveGroups.eventsExclusiveGroup)
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.Init(new ModEventEntityStruct
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{
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type = type
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});
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}
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public SimpleEventEmitterEngine(EventType type, string name)
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{
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this.type = type;
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this.Name = name;
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}
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public SimpleEventEmitterEngine(object type, string name)
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{
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this.type = type;
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this.Name = name;
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}
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}
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}
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