TechbloxModdingAPI/GamecraftModdingAPI/Inventory/HotbarSlotSelectionHandlerEnginePatch.cs

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using System;
using System.Reflection;
using RobocraftX.GUI;
using RobocraftX.GUI.Hotbar;
using Svelto.ECS;
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using HarmonyLib;
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using GamecraftModdingAPI.Blocks;
namespace GamecraftModdingAPI.Inventory
{
[HarmonyPatch]
public class HotbarSlotSelectionHandlerEnginePatch
{
private static int selectedBlockInt = 0;
public static BlockIDs EquippedPartID { get => (BlockIDs)selectedBlockInt; }
private static MethodInfo PatchedMethod { get; } = AccessTools.Method(AccessTools.TypeByName("RobocraftX.GUI.Hotbar.HotbarSlotSelectionHandlerEngine"), "ActivateSlotForCube", parameters: new Type[] { typeof(uint), typeof(int), typeof(ExclusiveGroupStruct) });
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public static void Prefix(uint playerID, int selectedDBPartID, ExclusiveGroupStruct groupID)
{
selectedBlockInt = selectedDBPartID;
}
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public static MethodBase TargetMethod(Harmony harmonyInstance)
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{
return PatchedMethod;
}
}
}