TechbloxModdingAPI/CodeGenerator/CodeGenerator.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
2022-04-12 01:18:28 +00:00
<Version>1.2.0</Version>
<Authors>Exmods</Authors>
<PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression>
<PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl>
<NeutralLanguage>en-CA</NeutralLanguage>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<OutputType>Exe</OutputType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Test|AnyCPU' ">
<DefineConstants>DEBUG;TEST;TRACE</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="HarmonyX" Version="2.10.1" />
<PackageReference Include="System.CodeDom" Version="7.0.0-preview.2.22152.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TechbloxModdingAPI\TechbloxModdingAPI.csproj" />
</ItemGroup>
<!--Start Dependencies-->
<ItemGroup>
<Reference Include="IllusionInjector">
<HintPath>..\ref_TB\Techblox_Data\Managed\IllusionInjector.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\IllusionInjector.dll</HintPath>
</Reference>
<Reference Include="IllusionPlugin">
<HintPath>..\ref_TB\Techblox_Data\Managed\IllusionPlugin.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\IllusionPlugin.dll</HintPath>
</Reference>
<Reference Include="Accessibility">
<HintPath>..\ref_TB\Techblox_Data\Managed\Accessibility.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Accessibility.dll</HintPath>
</Reference>
<Reference Include="Analytics">
<HintPath>..\ref_TB\Techblox_Data\Managed\Analytics.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Analytics.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\ref_TB\Techblox_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="AWSSDK.Core">
<HintPath>..\ref_TB\Techblox_Data\Managed\AWSSDK.Core.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\AWSSDK.Core.dll</HintPath>
</Reference>
<Reference Include="AWSSDK.GameLift">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\AWSSDK.GameLift.dll</HintPath>
</Reference>
<Reference Include="BevelEffect">
<HintPath>..\ref_TB\Techblox_Data\Managed\BevelEffect.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\BevelEffect.dll</HintPath>
</Reference>
<Reference Include="Boxophobic.TheVehetationEngine.Runtime">
<HintPath>..\ref_TB\Techblox_Data\Managed\Boxophobic.TheVehetationEngine.Runtime.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Boxophobic.TheVehetationEngine.Runtime.dll</HintPath>
</Reference>
<Reference Include="Boxophobic.Utils.Scripts">
<HintPath>..\ref_TB\Techblox_Data\Managed\Boxophobic.Utils.Scripts.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Boxophobic.Utils.Scripts.dll</HintPath>
</Reference>
<Reference Include="DataLoader">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\DataLoader.dll</HintPath>
</Reference>
<Reference Include="DDNA">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\DDNA.dll</HintPath>
</Reference>
<Reference Include="EasyButtons">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\EasyButtons.dll</HintPath>
</Reference>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\EOSSDK.dll</HintPath>
</Reference>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\FMODUnity.dll</HintPath>
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<Reference Include="FMODUnityResonance">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\FMODUnityResonance.dll</HintPath>
</Reference>
<Reference Include="FMODUnityWrapperClient">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\FMODUnityWrapperClient.dll</HintPath>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\FullGame.dll</HintPath>
</Reference>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
</Reference>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.BlockGroups.dll</HintPath>
</Reference>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.Blocks.LogicBlock.dll</HintPath>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath>
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<Reference Include="Gamecraft.ColourPalette">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.ColourPalette.dll</HintPath>
</Reference>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.Damage.dll</HintPath>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath>
</Reference>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
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</Reference>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.Blueprints.dll</HintPath>
</Reference>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.BlueprintSets.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.GameOptionsScreen">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.GameOptionsScreen.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.GameOptionsScreen.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.GraphicsScreen">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.GraphicsScreen.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Hotbar.Blocks">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.Hotbar.Blocks.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.Hotbar.Blocks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Hotbar.BlueprintsHotbar">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.Hotbar.BlueprintsHotbar.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Hotbar.Colours">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.Hotbar.Colours.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.Hotbar.Colours.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.ModeBar">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.ModeBar.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.ModeBar.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.OptionsScreen">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.OptionsScreen.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.OptionsScreen.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.TabsBar.Blocks">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.TabsBar.Blocks.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.TabsBar.Blocks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.TabsBar.Blueprints">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.TabsBar.Blueprints.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.TabsBar.Blueprints.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.TabsBar.Colours">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.TabsBar.Colours.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.TabsBar.Colours.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.TabsBar.Common">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.TabsBar.Common.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.TabsBar.Common.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Tweaks">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.Tweaks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.GUI.Wires">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.Wires.dll</HintPath>
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<Reference Include="Gamecraft.GUI.WorldSpaceGuis">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.JointBlocks">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.Music">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.Music.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.Music.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.NetStrings">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.NetStrings.dll</HintPath>
</Reference>
<Reference Include="Gamecraft.PickupsCommon">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
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<Reference Include="Gamecraft.PopupMessage">
<HintPath>..\ref_TB\Techblox_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
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<Reference Include="Gamecraft.Serialization">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.Serialization.dll</HintPath>
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<Reference Include="Gamecraft.Tweaks">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
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<Reference Include="Gamecraft.VisualEffects.Decals">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath>
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<Reference Include="Gamecraft.Wires">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Gamecraft.Wires.dll</HintPath>
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<Reference Include="GameLiftServerSDKNet45">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\GameLiftServerSDKNet45.dll</HintPath>
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<Reference Include="GameState">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\GameState.dll</HintPath>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Google.Protobuf.dll</HintPath>
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<Reference Include="GPUInstancer.CrowdAnimations">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\GPUInstancer.CrowdAnimations.dll</HintPath>
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<Reference Include="GPUInstancer">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\GPUInstancer.dll</HintPath>
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<Reference Include="Havok.Physics">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Havok.Physics.dll</HintPath>
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<Reference Include="Havok.Physics.Hybrid">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\LiteNetLib.dll</HintPath>
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<Reference Include="log4net">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\log4net.dll</HintPath>
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<Reference Include="LZ4">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\LZ4.dll</HintPath>
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<Reference Include="Monobehaviours">
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\Monobehaviours.dll</HintPath>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\mscorlib.dll</HintPath>
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<HintPath>..\..\ref_TB\Techblox_Data\Managed\MultiplayerNetworking.dll</HintPath>
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<HintPath>..\ref_TB\Techblox_Data\Managed\UnityEngine.WindModule.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\UnityEngine.WindModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>..\ref_TB\Techblox_Data\Managed\UnityEngine.XRModule.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\UnityEngine.XRModule.dll</HintPath>
</Reference>
<Reference Include="VisualProfiler">
<HintPath>..\ref_TB\Techblox_Data\Managed\VisualProfiler.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\VisualProfiler.dll</HintPath>
</Reference>
<Reference Include="websocket-sharp">
<HintPath>..\ref_TB\Techblox_Data\Managed\websocket-sharp.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\websocket-sharp.dll</HintPath>
</Reference>
<Reference Include="ZFBrowser">
<HintPath>..\ref_TB\Techblox_Data\Managed\ZFBrowser.dll</HintPath>
<HintPath>..\..\ref_TB\Techblox_Data\Managed\ZFBrowser.dll</HintPath>
</Reference>
</ItemGroup>
<!--End Dependencies-->
</Project>