TechbloxModdingAPI/GamecraftModdingAPI/Persistence/SaveAndLoadCompositionRootPatch.cs

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using System;
using RobocraftX.SaveAndLoad;
using Svelto.ECS;
using Harmony;
namespace GamecraftModdingAPI.Persistence
{
[HarmonyPatch(typeof(SaveAndLoadCompositionRoot), "Compose")]
class SaveAndLoadCompositionRootPatch
{
public static void Prefix(EnginesRoot enginesRoot)
{
SerializerManager.RegisterSerializers(enginesRoot);
}
}
}