Update music block and attempt to fix test
This commit is contained in:
parent
15485481a2
commit
057a030c20
3 changed files with 81 additions and 74 deletions
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@ -123,6 +123,7 @@ namespace GamecraftModdingAPI
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{
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{
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{typeof(ConsoleBlock), new[] {CommonExclusiveGroups.BUILD_CONSOLE_BLOCK_GROUP}},
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{typeof(ConsoleBlock), new[] {CommonExclusiveGroups.BUILD_CONSOLE_BLOCK_GROUP}},
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{typeof(Motor), new[] {CommonExclusiveGroups.BUILD_MOTOR_BLOCK_GROUP}},
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{typeof(Motor), new[] {CommonExclusiveGroups.BUILD_MOTOR_BLOCK_GROUP}},
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{typeof(MusicBlock), new[] {CommonExclusiveGroups.BUILD_MUSIC_BLOCK_GROUP}},
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{typeof(Piston), new[] {CommonExclusiveGroups.BUILD_PISTON_BLOCK_GROUP}},
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{typeof(Piston), new[] {CommonExclusiveGroups.BUILD_PISTON_BLOCK_GROUP}},
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{typeof(Servo), new[] {CommonExclusiveGroups.BUILD_SERVO_BLOCK_GROUP}},
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{typeof(Servo), new[] {CommonExclusiveGroups.BUILD_SERVO_BLOCK_GROUP}},
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{
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{
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@ -198,10 +199,16 @@ namespace GamecraftModdingAPI
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public Block(EGID id)
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public Block(EGID id)
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{
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{
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Id = id;
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Id = id;
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if (typeToGroup.TryGetValue(GetType(), out var groups) && groups.All(gr => gr != id.groupID))
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var type = GetType();
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if (typeToGroup.TryGetValue(type, out var groups))
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{
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if (groups.All(gr => gr != id.groupID))
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throw new BlockTypeException("The block has the wrong group! The type is " + GetType() +
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throw new BlockTypeException("The block has the wrong group! The type is " + GetType() +
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" while the group is " + id.groupID);
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" while the group is " + id.groupID);
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}
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}
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else if (type != typeof(Block))
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Logging.LogWarning($"Unknown block type! Add {type} to the dictionary.");
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}
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/// <summary>
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/// <summary>
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/// This overload searches for the correct group the block is in.
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/// This overload searches for the correct group the block is in.
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@ -74,8 +74,8 @@ namespace GamecraftModdingAPI.Blocks
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if (!Assert.CloseTo(b.MaximumForce, 750f, $"Servo.MaximumForce {b.MaximumForce} does not equal default value, possibly because it failed silently.", "Servo.MaximumForce is close enough to default.")) return;
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if (!Assert.CloseTo(b.MaximumForce, 750f, $"Servo.MaximumForce {b.MaximumForce} does not equal default value, possibly because it failed silently.", "Servo.MaximumForce is close enough to default.")) return;
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}
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}
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[APITestCase(TestType.EditMode)]
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[APITestCase(TestType.Game)]
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public static void TestMusicBlock()
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public static void TestMusicBlock1()
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{
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{
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Block newBlock = Block.PlaceNew(BlockIDs.MusicBlock, Unity.Mathematics.float3.zero + 2);
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Block newBlock = Block.PlaceNew(BlockIDs.MusicBlock, Unity.Mathematics.float3.zero + 2);
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MusicBlock b = null; // Note: the assignment operation is a lambda, which slightly confuses the compiler
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MusicBlock b = null; // Note: the assignment operation is a lambda, which slightly confuses the compiler
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@ -83,8 +83,19 @@ namespace GamecraftModdingAPI.Blocks
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if (!Assert.NotNull(b, "Block.Specialize<MusicBlock>() returned null, possibly because it failed silently.", "Specialized MusicBlock is not null.")) return;
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if (!Assert.NotNull(b, "Block.Specialize<MusicBlock>() returned null, possibly because it failed silently.", "Specialized MusicBlock is not null.")) return;
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if (!Assert.CloseTo(b.Volume, 100f, $"MusicBlock.Volume {b.Volume} does not equal default value, possibly because it failed silently.", "MusicBlock.Volume is close enough to default.")) return;
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if (!Assert.CloseTo(b.Volume, 100f, $"MusicBlock.Volume {b.Volume} does not equal default value, possibly because it failed silently.", "MusicBlock.Volume is close enough to default.")) return;
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if (!Assert.Equal(b.TrackIndex, 0, $"MusicBlock.TrackIndex {b.TrackIndex} does not equal default value, possibly because it failed silently.", "MusicBlock.TrackIndex is equal to default.")) return;
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if (!Assert.Equal(b.TrackIndex, 0, $"MusicBlock.TrackIndex {b.TrackIndex} does not equal default value, possibly because it failed silently.", "MusicBlock.TrackIndex is equal to default.")) return;
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_musicBlock = b;
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}
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private static MusicBlock _musicBlock;
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[APITestCase(TestType.EditMode)]
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public static void TestMusicBlock2()
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{
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//Block newBlock = Block.GetLastPlacedBlock();
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var b = _musicBlock;
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if (!Assert.NotNull(b, "Block.Specialize<MusicBlock>() returned null, possibly because it failed silently.", "Specialized MusicBlock is not null.")) return;
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b.IsPlaying = true; // play sfx
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b.IsPlaying = true; // play sfx
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if (!Assert.Equal(b.IsPlaying, true, $"MusicBlock.IsPlaying {b.IsPlaying} does not equal default value, possibly because it failed silently.", "MusicBlock.IsPlaying is set properly.")) return;
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if (!Assert.Equal(b.IsPlaying, true, $"MusicBlock.IsPlaying {b.IsPlaying} does not equal true, possibly because it failed silently.", "MusicBlock.IsPlaying is set properly.")) return;
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if (!Assert.Equal(b.ChannelType, ChannelType.Character, $"MusicBlock.ChannelType {b.ChannelType} does not equal default value, possibly because it failed silently.", "MusicBlock.ChannelType is equal to default.")) return;
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if (!Assert.Equal(b.ChannelType, ChannelType.Character, $"MusicBlock.ChannelType {b.ChannelType} does not equal default value, possibly because it failed silently.", "MusicBlock.ChannelType is equal to default.")) return;
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//Assert.Log(b.Track.ToString());
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//Assert.Log(b.Track.ToString());
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if (!Assert.Equal(b.Track.ToString(), new Guid("3237ff8f-f5f2-4f84-8144-496ca280f8c0").ToString(), $"MusicBlock.Track {b.Track} does not equal default value, possibly because it failed silently.", "MusicBlock.Track is equal to default.")) return;
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if (!Assert.Equal(b.Track.ToString(), new Guid("3237ff8f-f5f2-4f84-8144-496ca280f8c0").ToString(), $"MusicBlock.Track {b.Track} does not equal default value, possibly because it failed silently.", "MusicBlock.Track is equal to default.")) return;
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@ -3,58 +3,38 @@ using System;
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using FMOD.Studio;
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using FMOD.Studio;
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using FMODUnity;
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using FMODUnity;
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using Gamecraft.Wires;
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using Gamecraft.Wires;
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using RobocraftX.Common;
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using RobocraftX.Blocks;
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using RobocraftX.Blocks;
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using Svelto.ECS;
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using Svelto.ECS;
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using Unity.Mathematics;
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using Unity.Mathematics;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Tests;
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using GamecraftModdingAPI.Utility;
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using GamecraftModdingAPI.Utility;
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namespace GamecraftModdingAPI.Blocks
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namespace GamecraftModdingAPI.Blocks
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{
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{
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public class MusicBlock : Block
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public class MusicBlock : Block
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{
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{
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public static MusicBlock PlaceNew(float3 position,
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float3 rotation = default, BlockColors color = BlockColors.Default, byte darkness = 0,
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int uscale = 1, float3 scale = default, Player player = null)
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{
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if (PlacementEngine.IsInGame && GameState.IsBuildMode())
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{
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EGID id = PlacementEngine.PlaceBlock(BlockIDs.MusicBlock, color, darkness,
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position, uscale, scale, player, rotation);
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return new MusicBlock(id);
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}
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return null;
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}
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public MusicBlock(EGID id) : base(id)
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public MusicBlock(EGID id) : base(id)
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{
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{
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if (!BlockEngine.GetBlockInfoExists<MusicBlockDataEntityStruct>(this.Id))
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{
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throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
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}
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}
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}
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public MusicBlock(uint id) : base(id)
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public MusicBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_MUSIC_BLOCK_GROUP))
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{
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{
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if (!BlockEngine.GetBlockInfoExists<MusicBlockDataEntityStruct>(this.Id))
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{
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throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
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}
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}
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}
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public byte TrackIndex
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public byte TrackIndex
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{
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{
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get
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get
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{
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{
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return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id).trackIndx;
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return BlockEngine.GetBlockInfo(this, (MusicBlockDataEntityStruct st) => st.trackIndx);
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}
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}
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set
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set
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{
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{
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id);
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BlockEngine.SetBlockInfo(this,
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msdes.trackIndx = value;
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(ref MusicBlockDataEntityStruct msdes, byte val) => msdes.trackIndx = val, value);
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}
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}
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}
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}
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@ -62,22 +42,24 @@ namespace GamecraftModdingAPI.Blocks
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{
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{
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get
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get
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{
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{
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id);
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return BlockEngine.GetBlockInfo(this,
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return msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx);
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(MusicBlockDataEntityStruct msdes) => msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx));
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}
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}
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set
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set
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{
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{
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id);
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BlockEngine.SetBlockInfo(this, (ref MusicBlockDataEntityStruct msdes, Guid val) =>
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{
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for (byte i = 0; i < msdes.fmod2DEventPaths.Count<Guid>(); i++)
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for (byte i = 0; i < msdes.fmod2DEventPaths.Count<Guid>(); i++)
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{
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{
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Guid track = msdes.fmod2DEventPaths.Get<Guid>(i);
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Guid track = msdes.fmod2DEventPaths.Get<Guid>(i);
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if (track == value)
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if (track == val)
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{
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{
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msdes.trackIndx = i;
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msdes.trackIndx = i;
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break;
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break;
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}
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}
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}
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}
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}, value);
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}
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}
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}
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}
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@ -85,13 +67,15 @@ namespace GamecraftModdingAPI.Blocks
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{
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{
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get
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get
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{
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{
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id);
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return BlockEngine.GetBlockInfo(this, (MusicBlockDataEntityStruct msdes) =>
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{
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Guid[] tracks = new Guid[msdes.fmod2DEventPaths.Count<Guid>()];
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Guid[] tracks = new Guid[msdes.fmod2DEventPaths.Count<Guid>()];
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for (byte i = 0; i < tracks.Length; i++)
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for (byte i = 0; i < tracks.Length; i++)
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{
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{
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tracks[i] = msdes.fmod2DEventPaths.Get<Guid>(i);
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tracks[i] = msdes.fmod2DEventPaths.Get<Guid>(i);
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}
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}
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return tracks;
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return tracks;
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});
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}
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}
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}
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}
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@ -99,13 +83,13 @@ namespace GamecraftModdingAPI.Blocks
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{
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{
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get
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get
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{
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{
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return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id).tweakableVolume;
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return BlockEngine.GetBlockInfo(this, (MusicBlockDataEntityStruct msdes) => msdes.tweakableVolume);
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}
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}
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set
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set
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{
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{
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id);
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BlockEngine.SetBlockInfo(this,
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msdes.tweakableVolume = value;
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(ref MusicBlockDataEntityStruct msdes, float val) => msdes.tweakableVolume = val, value);
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}
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}
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}
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}
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@ -113,13 +97,15 @@ namespace GamecraftModdingAPI.Blocks
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{
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{
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get
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get
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{
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{
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return (ChannelType)BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id).channelType;
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Assert.Log("Block exists: " + Exists);
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return BlockEngine.GetBlockInfo(this,
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(MusicBlockDataEntityStruct msdes) => (ChannelType) msdes.channelType);
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}
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}
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set
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set
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{
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{
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id);
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BlockEngine.SetBlockInfo(this,
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msdes.channelType = (byte)value;
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(ref MusicBlockDataEntityStruct msdes, ChannelType val) => msdes.channelType = (byte) val, value);
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}
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}
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}
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}
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@ -127,14 +113,16 @@ namespace GamecraftModdingAPI.Blocks
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{
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{
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get
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get
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{
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{
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return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id).isPlaying;
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return BlockEngine.GetBlockInfo(this,
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(MusicBlockDataEntityStruct msdes) => msdes.isPlaying);
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}
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}
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set
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set
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{
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{
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ref MusicBlockDataEntityStruct msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(Id);
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BlockEngine.SetBlockInfo(this, (ref MusicBlockDataEntityStruct msdes, bool val) =>
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if (msdes.isPlaying == value) return;
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{
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if (value)
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if (msdes.isPlaying == val) return;
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if (val)
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{
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{
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// start playing
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// start playing
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EventInstance inst = RuntimeManager.CreateInstance(msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx));
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EventInstance inst = RuntimeManager.CreateInstance(msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx));
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@ -150,7 +138,8 @@ namespace GamecraftModdingAPI.Blocks
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inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
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inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
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inst.release();
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inst.release();
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}
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}
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msdes.isPlaying = value;
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msdes.isPlaying = val;
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}, value);
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}
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}
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}
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}
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}
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}
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