Update refs
This commit is contained in:
parent
cfdc5e8c26
commit
11b94e384e
1 changed files with 137 additions and 129 deletions
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@ -22,7 +22,7 @@
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="Microsoft.CSharp" />
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</ItemGroup>
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</ItemGroup>
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<<<<<<< HEAD
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<!--Start Dependencies-->
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<!--Start Dependencies-->
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<ItemGroup>
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<ItemGroup>
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<Reference Include="IllusionInjector">
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<Reference Include="IllusionInjector">
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@ -33,45 +33,6 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="JWT">
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<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Burst.Unsafe">
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="Rewired_Core">
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
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</Reference>
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<Reference Include="Rewired_Windows">
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
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</Reference>
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<Reference Include="mscorlib">
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<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
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</Reference>
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<Reference Include="Accessibility">
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<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
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=======
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<!--Start Dependencies-->
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<ItemGroup>
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<Reference Include="IllusionInjector">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\IllusionInjector.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\IllusionInjector.dll</HintPath>
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</Reference>
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<Reference Include="IllusionPlugin">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\IllusionPlugin.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\IllusionPlugin.dll</HintPath>
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>>>>>>> 50ebf4f... Fix build issues for latest Gamecraft preview version
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</Reference>
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<Reference Include="Analytics">
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<Reference Include="Analytics">
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<HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
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@ -88,13 +49,6 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
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</Reference>
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</Reference>
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<<<<<<< HEAD
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<Reference Include="BlockEntityFactory">
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<HintPath>..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
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</Reference>
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=======
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>>>>>>> 50ebf4f... Fix build issues for latest Gamecraft preview version
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<Reference Include="Blocks.HUDFeedbackBlocks">
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<Reference Include="Blocks.HUDFeedbackBlocks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
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@ -104,16 +58,16 @@
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<HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="CommandLineCompositionRoot">
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<Reference Include="CommandLineCompositionRoot">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\CommandLineCompositionRoot.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\CommandLineCompositionRoot.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\CommandLineCompositionRoot.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLineCompositionRoot.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="ConsoleBlockComposotionRoot">
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<Reference Include="ConsoleBlockComposotionRoot">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="ConsoleCommand">
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<Reference Include="ConsoleCommand">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\ConsoleCommand.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\ConsoleCommand.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\ConsoleCommand.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\ConsoleCommand.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="DataLoader">
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<Reference Include="DataLoader">
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<HintPath>..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
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@ -123,10 +77,6 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Facepunch.Steamworks.Win64">
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<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
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</Reference>
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<Reference Include="FMOD">
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<Reference Include="FMOD">
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<HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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@ -140,12 +90,12 @@
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.BlockCompositionRoot">
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<Reference Include="Gamecraft.BlockCompositionRoot">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.BlockEntityFactory">
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<Reference Include="Gamecraft.BlockEntityFactory">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Blocks.ConsoleBlock">
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<Reference Include="Gamecraft.Blocks.ConsoleBlock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Blocks.DestructionBlocks">
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<Reference Include="Gamecraft.Blocks.DestructionBlocks">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Blocks.GenericPhysicsBlocks">
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<Reference Include="Gamecraft.Blocks.GenericPhysicsBlocks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Blocks.TextBlock.CompositionRoot">
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<Reference Include="Gamecraft.Blocks.TextBlock.CompositionRoot">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Blocks.TimerBlock">
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<Reference Include="Gamecraft.Blocks.TimerBlock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.BlocksEntityDescriptors">
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<Reference Include="Gamecraft.BlocksEntityDescriptors">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.CharacterVulnerability">
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<Reference Include="Gamecraft.CharacterVulnerability">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Damage">
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<Reference Include="Gamecraft.Damage">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Damage.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Damage.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Effects">
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<Reference Include="Gamecraft.Effects">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.ExplosionFragments">
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<Reference Include="Gamecraft.ExplosionFragments">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.GraphicsSettings">
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<Reference Include="Gamecraft.GraphicsSettings">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.GUI.ConsoleBlock">
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<Reference Include="Gamecraft.GUI.ConsoleBlock">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.InventoryTimeRunning">
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<Reference Include="Gamecraft.InventoryTimeRunning">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.JointBlocks">
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<Reference Include="Gamecraft.JointBlocks">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Music">
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<Reference Include="Gamecraft.Music">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.PickupBlck">
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<Reference Include="Gamecraft.PickupBlck">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.PickupBlck.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PickupBlck.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.PickupBlck.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PickupBlck.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.PickupsCommon">
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<Reference Include="Gamecraft.PickupsCommon">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.PopupMessage">
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<Reference Include="Gamecraft.PopupMessage">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Projectiles">
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<Reference Include="Gamecraft.Projectiles">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.Tweaks">
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<Reference Include="Gamecraft.Tweaks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.VisualEffects.Decals">
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<Reference Include="Gamecraft.VisualEffects.Decals">
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<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath>
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<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Gamecraft.VisualEffects">
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<Reference Include="Gamecraft.VisualEffects">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath>
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|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<<<<<<< HEAD
|
|
||||||
<Reference Include="Gamecraft.Wires.Input">
|
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
|
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
=======
|
|
||||||
>>>>>>> 50ebf4f... Fix build issues for latest Gamecraft preview version
|
|
||||||
<Reference Include="Gamecraft.Wires.Mockup">
|
<Reference Include="Gamecraft.Wires.Mockup">
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
|
||||||
|
@ -326,18 +269,6 @@
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
|
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Newtonsoft.Json">
|
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
|
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Novell.Directory.Ldap">
|
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
|
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="RCX.ScreenshotTaker">
|
<Reference Include="RCX.ScreenshotTaker">
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
|
||||||
|
@ -519,12 +450,12 @@
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocratX.SimulationCompositionRoot.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocratX.SimulationCompositionRoot.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="SpawningPointCompositionRoot">
|
<Reference Include="SpawningPointCompositionRoot">
|
||||||
<HintPath>..\ref\GamecraftPreview_Data\Managed\SpawningPointCompositionRoot.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\SpawningPointCompositionRoot.dll</HintPath>
|
||||||
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\SpawningPointCompositionRoot.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\SpawningPointCompositionRoot.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="SpecializedDescriptors">
|
<Reference Include="SpecializedDescriptors">
|
||||||
<HintPath>..\ref\GamecraftPreview_Data\Managed\SpecializedDescriptors.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\SpecializedDescriptors.dll</HintPath>
|
||||||
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\SpecializedDescriptors.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\SpecializedDescriptors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="StringFormatter">
|
<Reference Include="StringFormatter">
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>
|
||||||
|
@ -547,13 +478,41 @@
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Tasks.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UltimateDecals">
|
<Reference Include="UltimateDecals">
|
||||||
<HintPath>..\ref\GamecraftPreview_Data\Managed\UltimateDecals.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\UltimateDecals.dll</HintPath>
|
||||||
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\UltimateDecals.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\UltimateDecals.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Addressables">
|
<Reference Include="Unity.Addressables">
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Unity.Animation.Curves">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Animation.Curves.Hybrid">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.Hybrid.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.Hybrid.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Animation.DefaultGraphPipeline">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Animation.DefaultGraphPipeline.Hybrid">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.Hybrid.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.Hybrid.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Animation">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Animation.Graph">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Graph.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Graph.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Animation.Hybrid">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Hybrid.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Hybrid.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.Build.SlimPlayerRuntime">
|
<Reference Include="Unity.Build.SlimPlayerRuntime">
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath>
|
||||||
|
@ -566,6 +525,10 @@
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Unity.DataFlowGraph">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.Deformations">
|
<Reference Include="Unity.Deformations">
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
|
||||||
|
@ -594,6 +557,10 @@
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Unity.MemoryProfiler">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.MemoryProfiler.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.MemoryProfiler.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.Physics">
|
<Reference Include="Unity.Physics">
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath>
|
||||||
|
@ -678,6 +645,62 @@
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Unity.VisualEffectGraph.Runtime">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="uREPL">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="VisualProfiler">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Accessibility">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Facepunch.Steamworks.Win64">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="JWT">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="mscorlib">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="netstandard">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Newtonsoft.Json">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Novell.Directory.Ldap">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Rewired_Core">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Rewired_Windows">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Burst.Unsafe">
|
||||||
|
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
|
||||||
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
|
@ -846,10 +869,6 @@
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
|
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
|
@ -922,17 +941,6 @@
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
|
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
|
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<<<<<<< HEAD
|
|
||||||
<Reference Include="uREPL">
|
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
|
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="VisualProfiler">
|
|
||||||
<HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
|
|
||||||
<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
=======
|
|
||||||
>>>>>>> 50ebf4f... Fix build issues for latest Gamecraft preview version
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!--End Dependencies-->
|
<!--End Dependencies-->
|
||||||
</Project>
|
</Project>
|
Loading…
Reference in a new issue