Update refs

This commit is contained in:
NGnius (Graham) 2020-08-22 09:25:14 -04:00
parent cfdc5e8c26
commit 11b94e384e

View file

@ -22,7 +22,7 @@
<ItemGroup> <ItemGroup>
<Reference Include="Microsoft.CSharp" /> <Reference Include="Microsoft.CSharp" />
</ItemGroup> </ItemGroup>
<<<<<<< HEAD
<!--Start Dependencies--> <!--Start Dependencies-->
<ItemGroup> <ItemGroup>
<Reference Include="IllusionInjector"> <Reference Include="IllusionInjector">
@ -33,45 +33,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
</Reference> </Reference>
<Reference Include="JWT">
<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Unsafe">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Rewired_Core">
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
</Reference>
<Reference Include="Rewired_Windows">
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
</Reference>
<Reference Include="Accessibility">
<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
=======
<!--Start Dependencies-->
<ItemGroup>
<Reference Include="IllusionInjector">
<HintPath>..\ref\GamecraftPreview_Data\Managed\IllusionInjector.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\IllusionInjector.dll</HintPath>
</Reference>
<Reference Include="IllusionPlugin">
<HintPath>..\ref\GamecraftPreview_Data\Managed\IllusionPlugin.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\IllusionPlugin.dll</HintPath>
>>>>>>> 50ebf4f... Fix build issues for latest Gamecraft preview version
</Reference>
<Reference Include="Analytics"> <Reference Include="Analytics">
<HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
@ -88,13 +49,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Authentication.dll</HintPath>
</Reference> </Reference>
<<<<<<< HEAD
<Reference Include="BlockEntityFactory">
<HintPath>..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\BlockEntityFactory.dll</HintPath>
</Reference>
=======
>>>>>>> 50ebf4f... Fix build issues for latest Gamecraft preview version
<Reference Include="Blocks.HUDFeedbackBlocks"> <Reference Include="Blocks.HUDFeedbackBlocks">
<HintPath>..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll</HintPath>
@ -104,16 +58,16 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLine.dll</HintPath>
</Reference> </Reference>
<Reference Include="CommandLineCompositionRoot"> <Reference Include="CommandLineCompositionRoot">
<HintPath>..\ref\GamecraftPreview_Data\Managed\CommandLineCompositionRoot.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\CommandLineCompositionRoot.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\CommandLineCompositionRoot.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\CommandLineCompositionRoot.dll</HintPath>
</Reference> </Reference>
<Reference Include="ConsoleBlockComposotionRoot"> <Reference Include="ConsoleBlockComposotionRoot">
<HintPath>..\ref\GamecraftPreview_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\ConsoleBlockComposotionRoot.dll</HintPath>
</Reference> </Reference>
<Reference Include="ConsoleCommand"> <Reference Include="ConsoleCommand">
<HintPath>..\ref\GamecraftPreview_Data\Managed\ConsoleCommand.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\ConsoleCommand.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\ConsoleCommand.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\ConsoleCommand.dll</HintPath>
</Reference> </Reference>
<Reference Include="DataLoader"> <Reference Include="DataLoader">
<HintPath>..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\DataLoader.dll</HintPath>
@ -123,10 +77,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facepunch.Steamworks.Win64">
<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
</Reference>
<Reference Include="FMOD"> <Reference Include="FMOD">
<HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
@ -140,12 +90,12 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.BlockCompositionRoot"> <Reference Include="Gamecraft.BlockCompositionRoot">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockCompositionRoot.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.BlockEntityFactory"> <Reference Include="Gamecraft.BlockEntityFactory">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Blocks.ConsoleBlock"> <Reference Include="Gamecraft.Blocks.ConsoleBlock">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll</HintPath>
@ -156,8 +106,8 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Blocks.DestructionBlocks"> <Reference Include="Gamecraft.Blocks.DestructionBlocks">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Blocks.GenericPhysicsBlocks"> <Reference Include="Gamecraft.Blocks.GenericPhysicsBlocks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll</HintPath>
@ -172,16 +122,16 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Blocks.TextBlock.CompositionRoot"> <Reference Include="Gamecraft.Blocks.TextBlock.CompositionRoot">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Blocks.TimerBlock"> <Reference Include="Gamecraft.Blocks.TimerBlock">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.BlocksEntityDescriptors"> <Reference Include="Gamecraft.BlocksEntityDescriptors">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlocksEntityDescriptors.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.CharacterVulnerability"> <Reference Include="Gamecraft.CharacterVulnerability">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
@ -192,20 +142,20 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Damage"> <Reference Include="Gamecraft.Damage">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Damage.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Damage.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Damage.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Effects"> <Reference Include="Gamecraft.Effects">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.ExplosionFragments"> <Reference Include="Gamecraft.ExplosionFragments">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.ExplosionFragments.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.GraphicsSettings"> <Reference Include="Gamecraft.GraphicsSettings">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GraphicsSettings.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.GUI.ConsoleBlock"> <Reference Include="Gamecraft.GUI.ConsoleBlock">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.ConsoleBlock.dll</HintPath>
@ -236,12 +186,12 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.InventoryTimeRunning"> <Reference Include="Gamecraft.InventoryTimeRunning">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.InventoryTimeRunning.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.JointBlocks"> <Reference Include="Gamecraft.JointBlocks">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.JointBlocks.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.JointBlocks.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.JointBlocks.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Music"> <Reference Include="Gamecraft.Music">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Music.dll</HintPath>
@ -252,20 +202,20 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PerformanceWarnings.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.PickupBlck"> <Reference Include="Gamecraft.PickupBlck">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.PickupBlck.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PickupBlck.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.PickupBlck.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PickupBlck.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.PickupsCommon"> <Reference Include="Gamecraft.PickupsCommon">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PickupsCommon.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.PopupMessage"> <Reference Include="Gamecraft.PopupMessage">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.PopupMessage.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.PopupMessage.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.PopupMessage.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Projectiles"> <Reference Include="Gamecraft.Projectiles">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.Projectiles.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.Projectiles.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Projectiles.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.Tweaks"> <Reference Include="Gamecraft.Tweaks">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
@ -276,8 +226,8 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.Mockup.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.VisualEffects.Decals"> <Reference Include="Gamecraft.VisualEffects.Decals">
<HintPath>..\ref\GamecraftPreview_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.Decals.dll</HintPath>
</Reference> </Reference>
<Reference Include="Gamecraft.VisualEffects"> <Reference Include="Gamecraft.VisualEffects">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.VisualEffects.dll</HintPath>
@ -287,13 +237,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.dll</HintPath>
</Reference> </Reference>
<<<<<<< HEAD
<Reference Include="Gamecraft.Wires.Input">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Input.dll</HintPath>
</Reference>
=======
>>>>>>> 50ebf4f... Fix build issues for latest Gamecraft preview version
<Reference Include="Gamecraft.Wires.Mockup"> <Reference Include="Gamecraft.Wires.Mockup">
<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Wires.Mockup.dll</HintPath>
@ -326,18 +269,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
</Reference> </Reference>
<Reference Include="netstandard">
<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Novell.Directory.Ldap">
<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
</Reference>
<Reference Include="RCX.ScreenshotTaker"> <Reference Include="RCX.ScreenshotTaker">
<HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
@ -519,12 +450,12 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocratX.SimulationCompositionRoot.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocratX.SimulationCompositionRoot.dll</HintPath>
</Reference> </Reference>
<Reference Include="SpawningPointCompositionRoot"> <Reference Include="SpawningPointCompositionRoot">
<HintPath>..\ref\GamecraftPreview_Data\Managed\SpawningPointCompositionRoot.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\SpawningPointCompositionRoot.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\SpawningPointCompositionRoot.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\SpawningPointCompositionRoot.dll</HintPath>
</Reference> </Reference>
<Reference Include="SpecializedDescriptors"> <Reference Include="SpecializedDescriptors">
<HintPath>..\ref\GamecraftPreview_Data\Managed\SpecializedDescriptors.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\SpecializedDescriptors.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\SpecializedDescriptors.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\SpecializedDescriptors.dll</HintPath>
</Reference> </Reference>
<Reference Include="StringFormatter"> <Reference Include="StringFormatter">
<HintPath>..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\StringFormatter.dll</HintPath>
@ -547,13 +478,41 @@
<HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Tasks.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Svelto.Tasks.dll</HintPath>
</Reference> </Reference>
<Reference Include="UltimateDecals"> <Reference Include="UltimateDecals">
<HintPath>..\ref\GamecraftPreview_Data\Managed\UltimateDecals.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UltimateDecals.dll</HintPath>
<HintPath>..\..\ref\GamecraftPreview_Data\Managed\UltimateDecals.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\UltimateDecals.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Addressables"> <Reference Include="Unity.Addressables">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Addressables.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Animation.Curves">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Curves.Hybrid">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Curves.Hybrid.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.DefaultGraphPipeline">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.DefaultGraphPipeline.Hybrid">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.DefaultGraphPipeline.Hybrid.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Graph">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Graph.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Graph.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Hybrid">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Animation.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Animation.Hybrid.dll</HintPath>
</Reference>
<Reference Include="Unity.Build.SlimPlayerRuntime"> <Reference Include="Unity.Build.SlimPlayerRuntime">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Build.SlimPlayerRuntime.dll</HintPath>
@ -566,6 +525,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.DataFlowGraph">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
</Reference>
<Reference Include="Unity.Deformations"> <Reference Include="Unity.Deformations">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Deformations.dll</HintPath>
@ -594,6 +557,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Mathematics.Extensions.Hybrid.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.MemoryProfiler">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.MemoryProfiler.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.MemoryProfiler.dll</HintPath>
</Reference>
<Reference Include="Unity.Physics"> <Reference Include="Unity.Physics">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Physics.dll</HintPath>
@ -678,6 +645,62 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Transforms.Hybrid.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VisualEffectGraph.Runtime">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="uREPL">
<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
</Reference>
<Reference Include="VisualProfiler">
<HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
</Reference>
<Reference Include="Accessibility">
<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
</Reference>
<Reference Include="Facepunch.Steamworks.Win64">
<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
</Reference>
<Reference Include="JWT">
<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
</Reference>
<Reference Include="netstandard">
<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Novell.Directory.Ldap">
<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
</Reference>
<Reference Include="Rewired_Core">
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
</Reference>
<Reference Include="Rewired_Windows">
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Unsafe">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AccessibilityModule"> <Reference Include="UnityEngine.AccessibilityModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
@ -846,10 +869,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule"> <Reference Include="UnityEngine.UIElementsModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
@ -922,17 +941,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
</Reference> </Reference>
<<<<<<< HEAD
<Reference Include="uREPL">
<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
</Reference>
<Reference Include="VisualProfiler">
<HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
</Reference>
=======
>>>>>>> 50ebf4f... Fix build issues for latest Gamecraft preview version
</ItemGroup> </ItemGroup>
<!--End Dependencies--> <!--End Dependencies-->
</Project> </Project>