Turned the rest of the errors into TODOs
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a6b69d94c9
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2d41026a05
5 changed files with 11 additions and 10 deletions
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@ -109,8 +109,8 @@ namespace GamecraftModdingAPI.Input
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}
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ref LocalInputEntityStruct currentInput = ref inputEngine.GetInputRef(playerID);
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//Utility.Logging.CommandLog($"Current sim frame {currentInput.frame}");
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// set inputs
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if (toggleMode) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.ToggleTimeRunningMode;
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// set inputs - TODO
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/*if (toggleMode) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.ToggleTimeRunningMode;
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if (forward) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Forward;
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if (backward) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Backward;
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if (up) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Up;
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@ -134,7 +134,7 @@ namespace GamecraftModdingAPI.Input
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if (rotateBlockCounterclockwise) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.RotateBlockAnticlockwise;
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if (cutSelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.CutSelection;
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if (copySelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.CopySelection;
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if (deleteSelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.DeleteSelection;
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if (deleteSelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.DeleteSelection;*/
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}
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public static void Init()
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@ -41,8 +41,8 @@ namespace GamecraftModdingAPI.Inventory
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for (int i = 0; i < inputs.count; i++)
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{
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if (inputs.buffer[i].ID.entityID == playerID) {
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inputs.buffer[i].cubeSelectedByPick = cubeSelectedByPick;
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inputs.buffer[i].selectedCube = block;
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/*inputs.buffer[i].cubeSelectedByPick = cubeSelectedByPick; - TODO
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inputs.buffer[i].selectedCube = block;*/
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return true;
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}
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}
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@ -232,7 +232,7 @@ namespace GamecraftModdingAPI.Players
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EGID egid = new EGID(playerId, PlayerGroupFromEnum(type));
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if (entitiesDB.Exists<PlayerNetworkStatsEntityStruct>(egid))
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{
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return entitiesDB.QueryEntity<PlayerNetworkStatsEntityStruct>(egid).lastPingTimeSinceLevelLoad;
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//return entitiesDB.QueryEntity<PlayerNetworkStatsEntityStruct>(egid).lastPingTimeSinceLevelLoad; - TODO
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}
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return null;
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}
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@ -242,7 +242,7 @@ namespace GamecraftModdingAPI.Tests
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}
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}).Build();
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CommandBuilder.Builder()
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/*CommandBuilder.Builder()
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.Name("PlaceConsole")
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.Description("Place a bunch of console block with a given text - entering simulation with them crashes the game as the cmd doesn't exist")
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.Action((float x, float y, float z) =>
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@ -262,7 +262,7 @@ namespace GamecraftModdingAPI.Tests
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sw.Stop();
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Logging.CommandLog($"Blocks placed in {sw.ElapsedMilliseconds} ms");
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})
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.Build();
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.Build();*/
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CommandBuilder.Builder()
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.Name("WireTest")
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@ -16,10 +16,11 @@ namespace GamecraftModdingAPI.Utility
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private IEnumerator WaitForSubmissionInternal(IEntityFunctions efu, IEntityFactory efa,
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EntitiesDB entitiesDB, TaskCompletionSource<object> task)
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{
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var waitEnumerator = new WaitForSubmissionEnumerator(efu, efa, entitiesDB);
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/*var waitEnumerator = new WaitForSubmissionEnumerator(efu, efa, entitiesDB);
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while (waitEnumerator.MoveNext())
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yield return null;
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task.SetResult(null);
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task.SetResult(null);*/
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yield break; //TODO
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}
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private IEnumerator WaitForNextFrameInternal(TaskCompletionSource<object> task)
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