Turned the rest of the errors into TODOs

This commit is contained in:
Norbi Peti 2021-04-11 02:36:00 +02:00
parent a6b69d94c9
commit 2d41026a05
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GPG key ID: DBA4C4549A927E56
5 changed files with 11 additions and 10 deletions

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@ -109,8 +109,8 @@ namespace GamecraftModdingAPI.Input
} }
ref LocalInputEntityStruct currentInput = ref inputEngine.GetInputRef(playerID); ref LocalInputEntityStruct currentInput = ref inputEngine.GetInputRef(playerID);
//Utility.Logging.CommandLog($"Current sim frame {currentInput.frame}"); //Utility.Logging.CommandLog($"Current sim frame {currentInput.frame}");
// set inputs // set inputs - TODO
if (toggleMode) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.ToggleTimeRunningMode; /*if (toggleMode) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.ToggleTimeRunningMode;
if (forward) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Forward; if (forward) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Forward;
if (backward) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Backward; if (backward) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Backward;
if (up) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Up; if (up) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.Up;
@ -134,7 +134,7 @@ namespace GamecraftModdingAPI.Input
if (rotateBlockCounterclockwise) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.RotateBlockAnticlockwise; if (rotateBlockCounterclockwise) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.RotateBlockAnticlockwise;
if (cutSelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.CutSelection; if (cutSelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.CutSelection;
if (copySelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.CopySelection; if (copySelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.CopySelection;
if (deleteSelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.DeleteSelection; if (deleteSelection) currentInput.actionMask |= RobocraftX.Common.Input.ActionInput.DeleteSelection;*/
} }
public static void Init() public static void Init()

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@ -41,8 +41,8 @@ namespace GamecraftModdingAPI.Inventory
for (int i = 0; i < inputs.count; i++) for (int i = 0; i < inputs.count; i++)
{ {
if (inputs.buffer[i].ID.entityID == playerID) { if (inputs.buffer[i].ID.entityID == playerID) {
inputs.buffer[i].cubeSelectedByPick = cubeSelectedByPick; /*inputs.buffer[i].cubeSelectedByPick = cubeSelectedByPick; - TODO
inputs.buffer[i].selectedCube = block; inputs.buffer[i].selectedCube = block;*/
return true; return true;
} }
} }

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@ -232,7 +232,7 @@ namespace GamecraftModdingAPI.Players
EGID egid = new EGID(playerId, PlayerGroupFromEnum(type)); EGID egid = new EGID(playerId, PlayerGroupFromEnum(type));
if (entitiesDB.Exists<PlayerNetworkStatsEntityStruct>(egid)) if (entitiesDB.Exists<PlayerNetworkStatsEntityStruct>(egid))
{ {
return entitiesDB.QueryEntity<PlayerNetworkStatsEntityStruct>(egid).lastPingTimeSinceLevelLoad; //return entitiesDB.QueryEntity<PlayerNetworkStatsEntityStruct>(egid).lastPingTimeSinceLevelLoad; - TODO
} }
return null; return null;
} }

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@ -242,7 +242,7 @@ namespace GamecraftModdingAPI.Tests
} }
}).Build(); }).Build();
CommandBuilder.Builder() /*CommandBuilder.Builder()
.Name("PlaceConsole") .Name("PlaceConsole")
.Description("Place a bunch of console block with a given text - entering simulation with them crashes the game as the cmd doesn't exist") .Description("Place a bunch of console block with a given text - entering simulation with them crashes the game as the cmd doesn't exist")
.Action((float x, float y, float z) => .Action((float x, float y, float z) =>
@ -262,7 +262,7 @@ namespace GamecraftModdingAPI.Tests
sw.Stop(); sw.Stop();
Logging.CommandLog($"Blocks placed in {sw.ElapsedMilliseconds} ms"); Logging.CommandLog($"Blocks placed in {sw.ElapsedMilliseconds} ms");
}) })
.Build(); .Build();*/
CommandBuilder.Builder() CommandBuilder.Builder()
.Name("WireTest") .Name("WireTest")

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@ -16,10 +16,11 @@ namespace GamecraftModdingAPI.Utility
private IEnumerator WaitForSubmissionInternal(IEntityFunctions efu, IEntityFactory efa, private IEnumerator WaitForSubmissionInternal(IEntityFunctions efu, IEntityFactory efa,
EntitiesDB entitiesDB, TaskCompletionSource<object> task) EntitiesDB entitiesDB, TaskCompletionSource<object> task)
{ {
var waitEnumerator = new WaitForSubmissionEnumerator(efu, efa, entitiesDB); /*var waitEnumerator = new WaitForSubmissionEnumerator(efu, efa, entitiesDB);
while (waitEnumerator.MoveNext()) while (waitEnumerator.MoveNext())
yield return null; yield return null;
task.SetResult(null); task.SetResult(null);*/
yield break; //TODO
} }
private IEnumerator WaitForNextFrameInternal(TaskCompletionSource<object> task) private IEnumerator WaitForNextFrameInternal(TaskCompletionSource<object> task)