Add support for initializing blocks with properties

Newly created blocks use the initializer to set properties, allowing the user to set per-block properties
This commit is contained in:
Norbi Peti 2020-07-15 21:58:24 +02:00
parent 5bbb54c0c5
commit 3592c6f464
15 changed files with 301 additions and 338 deletions

View file

@ -55,13 +55,7 @@ namespace GamecraftModdingAPI
float3 rotation = default, BlockColors color = BlockColors.Default, byte darkness = 0, float3 rotation = default, BlockColors color = BlockColors.Default, byte darkness = 0,
int uscale = 1, float3 scale = default, Player player = null) int uscale = 1, float3 scale = default, Player player = null)
{ {
if (PlacementEngine.IsInGame && GameState.IsBuildMode()) return PlaceNew<Block>(block, position, rotation, color, darkness, uscale, scale, player);
{
return new Block(PlacementEngine.PlaceBlock(block, color, darkness,
position, uscale, scale, player, rotation));
}
return null;
} }
/// <summary> /// <summary>
@ -85,8 +79,10 @@ namespace GamecraftModdingAPI
if (PlacementEngine.IsInGame && GameState.IsBuildMode()) if (PlacementEngine.IsInGame && GameState.IsBuildMode())
{ {
var egid = PlacementEngine.PlaceBlock(block, color, darkness, var egid = PlacementEngine.PlaceBlock(block, color, darkness,
position, uscale, scale, player, rotation); position, uscale, scale, player, rotation, out var initializer);
return New<T>(egid.entityID, egid.groupID); var bl = New<T>(egid.entityID, egid.groupID);
bl.InitData.Group = BlockEngine.InitGroup(initializer);
return bl;
} }
return null; return null;
@ -205,6 +201,8 @@ namespace GamecraftModdingAPI
public EGID Id { get; } public EGID Id { get; }
internal BlockEngine.BlockInitData InitData;
/// <summary> /// <summary>
/// The block's current position or zero if the block no longer exists. /// The block's current position or zero if the block no longer exists.
/// A block is 0.2 wide by default in terms of position. /// A block is 0.2 wide by default in terms of position.
@ -236,12 +234,11 @@ namespace GamecraftModdingAPI
/// </summary> /// </summary>
public float3 Scale public float3 Scale
{ {
get => BlockEngine.GetBlockInfo<ScalingEntityStruct>(Id).scale; get => BlockEngine.GetBlockInfo(this, (ScalingEntityStruct st) => st.scale);
set set
{ {
BlockEngine.SetBlockInfo(this, (ref ScalingEntityStruct st, float3 val) => st.scale = val, value);
if (!Exists) return; //UpdateCollision needs the block to exist if (!Exists) return; //UpdateCollision needs the block to exist
ref var scaling = ref BlockEngine.GetBlockInfo<ScalingEntityStruct>(Id);
scaling.scale = value;
ScalingEngine.UpdateCollision(Id); ScalingEngine.UpdateCollision(Id);
} }
} }
@ -252,11 +249,11 @@ namespace GamecraftModdingAPI
/// </summary> /// </summary>
public int UniformScale public int UniformScale
{ {
get => BlockEngine.GetBlockInfo<UniformBlockScaleEntityStruct>(Id).scaleFactor; get => BlockEngine.GetBlockInfo(this, (UniformBlockScaleEntityStruct st) => st.scaleFactor);
set set
{ {
ref var scaleStruct = ref BlockEngine.GetBlockInfo<UniformBlockScaleEntityStruct>(Id); BlockEngine.SetBlockInfo(this, (ref UniformBlockScaleEntityStruct st, int val) => st.scaleFactor = val,
scaleStruct.scaleFactor = value; value);
Scale = new float3(value, value, value); Scale = new float3(value, value, value);
} }
} }
@ -268,8 +265,7 @@ namespace GamecraftModdingAPI
{ {
get get
{ {
var id = (BlockIDs) BlockEngine.GetBlockInfo<DBEntityStruct>(Id, out var exists).DBID; return BlockEngine.GetBlockInfo(this, (DBEntityStruct st) => (BlockIDs) st.DBID, BlockIDs.Invalid);
return exists ? id : BlockIDs.Invalid;
} }
} }
@ -280,17 +276,19 @@ namespace GamecraftModdingAPI
{ {
get get
{ {
byte index = BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(Id, out var exists).indexInPalette; byte index = BlockEngine.GetBlockInfo(this, (ColourParameterEntityStruct st) => st.indexInPalette,
if (!exists) index = byte.MaxValue; byte.MaxValue);
return new BlockColor(index); return new BlockColor(index);
} }
set set
{ {
ref var color = ref BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(Id); BlockEngine.SetBlockInfo(this, (ref ColourParameterEntityStruct color, BlockColor val) =>
color.indexInPalette = (byte)(value.Color + value.Darkness * 10); {
color.overridePaletteColour = false; color.indexInPalette = (byte) (val.Color + val.Darkness * 10);
color.needsUpdate = true; color.overridePaletteColour = false;
BlockEngine.SetBlockColorFromPalette(ref color); color.needsUpdate = true;
BlockEngine.SetBlockColorFromPalette(ref color);
}, value);
} }
} }
@ -299,27 +297,31 @@ namespace GamecraftModdingAPI
/// </summary> /// </summary>
public float4 CustomColor public float4 CustomColor
{ {
get => BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(Id).overriddenColour; get => BlockEngine.GetBlockInfo(this, (ColourParameterEntityStruct st) => st.overriddenColour);
set set
{ {
ref var color = ref BlockEngine.GetBlockInfo<ColourParameterEntityStruct>(Id); BlockEngine.SetBlockInfo(this, (ref ColourParameterEntityStruct color, float4 val) =>
color.overriddenColour = value; {
color.overridePaletteColour = true; color.overriddenColour = val;
color.needsUpdate = true; color.overridePaletteColour = true;
color.needsUpdate = true;
}, value);
} }
} }
/// <summary> /// <summary>
/// The short text displayed on the block if applicable, or null. /// The text displayed on the block if applicable, or null.
/// Setting it is temporary to the session, it won't be saved. /// Setting it is temporary to the session, it won't be saved.
/// </summary> /// </summary>
public string Label public string Label
{ {
get => BlockEngine.GetBlockInfo<TextLabelEntityViewStruct>(Id).textLabelComponent?.text; get => BlockEngine.GetBlockInfo(this, (TextLabelEntityViewStruct st) => st.textLabelComponent?.text);
set set
{ {
ref var text = ref BlockEngine.GetBlockInfo<TextLabelEntityViewStruct>(Id); BlockEngine.SetBlockInfo(this, (ref TextLabelEntityViewStruct text, string val) =>
if (text.textLabelComponent != null) text.textLabelComponent.text = value; {
if (text.textLabelComponent != null) text.textLabelComponent.text = val;
}, value);
} }
} }
@ -346,8 +348,8 @@ namespace GamecraftModdingAPI
/// <returns>The SimBody of the cluster or null if the block doesn't exist.</returns> /// <returns>The SimBody of the cluster or null if the block doesn't exist.</returns>
public SimBody GetSimBody() public SimBody GetSimBody()
{ {
uint id = BlockEngine.GetBlockInfo<GridConnectionsEntityStruct>(Id, out var exists).machineRigidBodyId; return BlockEngine.GetBlockInfo(this,
return exists ? new SimBody(id) : null; (GridConnectionsEntityStruct st) => new SimBody(st.machineRigidBodyId));
} }
public override string ToString() public override string ToString()
@ -404,7 +406,9 @@ namespace GamecraftModdingAPI
// So thanks to Microsoft, we've got this horrible implementation using reflection // So thanks to Microsoft, we've got this horrible implementation using reflection
//Lets improve that using delegates //Lets improve that using delegates
return New<T>(Id.entityID, Id.groupID); var block = New<T>(Id.entityID, Id.groupID);
block.InitData = this.InitData;
return block;
} }
#if DEBUG #if DEBUG

View file

@ -1,3 +1,4 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
using Gamecraft.Wires; using Gamecraft.Wires;
@ -10,14 +11,13 @@ using Svelto.DataStructures;
using Svelto.ECS; using Svelto.ECS;
using GamecraftModdingAPI.Engines; using GamecraftModdingAPI.Engines;
using GamecraftModdingAPI.Utility;
namespace GamecraftModdingAPI.Blocks namespace GamecraftModdingAPI.Blocks
{ {
/// <summary> /// <summary>
/// Engine for executing general block actions /// Engine for executing general block actions
/// </summary> /// </summary>
public class BlockEngine : IApiEngine public partial class BlockEngine : IApiEngine
{ {
public string Name { get; } = "GamecraftModdingAPIBlockGameEngine"; public string Name { get; } = "GamecraftModdingAPIBlockGameEngine";
@ -61,66 +61,54 @@ namespace GamecraftModdingAPI.Blocks
color.paletteColour = paletteEntry.Colour; color.paletteColour = paletteEntry.Colour;
} }
/// <summary>
/// Get a struct of a block. Can be used to set properties.
/// Returns a default value if not found.
/// </summary>
/// <param name="blockID">The block's ID</param>
/// <typeparam name="T">The struct to query</typeparam>
/// <returns>An editable reference to the struct</returns>
public ref T GetBlockInfo<T>(EGID blockID) where T : struct, IEntityComponent public ref T GetBlockInfo<T>(EGID blockID) where T : struct, IEntityComponent
{ {
if (!Synced)
{
Sync();
Synced = true;
}
if (entitiesDB.Exists<T>(blockID)) if (entitiesDB.Exists<T>(blockID))
return ref entitiesDB.QueryEntity<T>(blockID); return ref entitiesDB.QueryEntity<T>(blockID);
T[] structHolder = new T[1]; //Create something that can be referenced T[] structHolder = new T[1]; //Create something that can be referenced
return ref structHolder[0]; //Gets a default value automatically return ref structHolder[0]; //Gets a default value automatically
} }
/// <summary> public U GetBlockInfo<T, U>(Block block, Func<T, U> getter,
/// Get a struct of a block. Can be used to set properties. U def = default) where T : struct, IEntityComponent
/// Returns a default value if not found.
/// </summary>
/// <param name="blockID">The block's ID</param>
/// <param name="exists">Whether the specified struct exists for the block</param>
/// <typeparam name="T">The struct to query</typeparam>
/// <returns>An editable reference to the struct</returns>
public ref T GetBlockInfo<T>(EGID blockID, out bool exists) where T : struct, IEntityComponent
{ {
if (!Synced) if (entitiesDB.Exists<T>(block.Id))
return getter(entitiesDB.QueryEntity<T>(block.Id));
if (block.InitData.Group == null) return def;
var initializer = new EntityComponentInitializer(block.Id, block.InitData.Group);
if (initializer.Has<T>())
return getter(initializer.Get<T>());
return def;
}
public delegate void Setter<T, U>(ref T component, U value) where T : struct, IEntityComponent;
public void SetBlockInfo<T, U>(Block block, Setter<T, U> setter, U value) where T : struct, IEntityComponent
{
if (entitiesDB.Exists<T>(block.Id))
setter(ref entitiesDB.QueryEntity<T>(block.Id), value);
if (block.InitData.Group != null)
{ {
Sync(); var initializer = new EntityComponentInitializer(block.Id, block.InitData.Group);
Synced = true; ref T structRef = ref (new T[1])[0]; //A reference for a default value for struct
setter(ref structRef, value);
initializer.Init(structRef);
} }
exists = entitiesDB.Exists<T>(blockID);
if (exists)
return ref entitiesDB.QueryEntity<T>(blockID);
T[] structHolder = new T[1];
return ref structHolder[0];
} }
public bool BlockExists(EGID id) public bool BlockExists(EGID blockID)
{ {
if (!Synced) return entitiesDB.Exists<DBEntityStruct>(blockID);
{
Sync();
Synced = true;
}
return entitiesDB.Exists<DBEntityStruct>(id);
} }
public bool GetBlockInfoExists<T>(EGID blockID) where T : struct, IEntityComponent public bool GetBlockInfoExists<T>(Block block) where T : struct, IEntityComponent
{ {
if (!Synced) if (entitiesDB.Exists<T>(block.Id))
{ return true;
Sync(); if (block.InitData.Group == null)
Synced = true; return false;
} var init = new EntityComponentInitializer(block.Id, block.InitData.Group);
return entitiesDB.Exists<T>(blockID); return init.Has<T>();
} }
public SimBody[] GetSimBodiesFromID(byte id) public SimBody[] GetSimBodiesFromID(byte id)
@ -183,17 +171,6 @@ namespace GamecraftModdingAPI.Blocks
return null; return null;
} }
/// <summary>
/// Synchronize newly created entity components with entities DB.
/// This forces a partial game tick, so it may be slow.
/// This also has the potential to make Gamecraft unstable.
/// Use this sparingly.
/// </summary>
private static void Sync()
{
DeterministicStepCompositionRootPatch.SubmitEntitiesNow();
}
#if DEBUG #if DEBUG
public EntitiesDB GetEntitiesDB() public EntitiesDB GetEntitiesDB()
{ {

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@ -0,0 +1,46 @@
using System;
using System.Linq.Expressions;
using Svelto.DataStructures;
using Svelto.ECS;
using Svelto.ECS.Internal;
namespace GamecraftModdingAPI.Blocks
{
public partial class BlockEngine
{
internal struct BlockInitData
{
public FasterDictionary<RefWrapper<Type>, ITypeSafeDictionary> Group;
}
internal delegate FasterDictionary<RefWrapper<Type>, ITypeSafeDictionary> GetInitGroup(
EntityComponentInitializer initializer);
internal GetInitGroup InitGroup = CreateAccessor<GetInitGroup>("_group");
//https://stackoverflow.com/questions/55878525/unit-testing-ref-structs-with-private-fields-via-reflection
internal static TDelegate CreateAccessor<TDelegate>(string memberName) where TDelegate : Delegate
{
var invokeMethod = typeof(TDelegate).GetMethod("Invoke");
if (invokeMethod == null)
throw new InvalidOperationException($"{typeof(TDelegate)} signature could not be determined.");
var delegateParameters = invokeMethod.GetParameters();
if (delegateParameters.Length != 1)
throw new InvalidOperationException("Delegate must have a single parameter.");
var paramType = delegateParameters[0].ParameterType;
var objParam = Expression.Parameter(paramType, "obj");
var memberExpr = Expression.PropertyOrField(objParam, memberName);
Expression returnExpr = memberExpr;
if (invokeMethod.ReturnType != memberExpr.Type)
returnExpr = Expression.ConvertChecked(memberExpr, invokeMethod.ReturnType);
var lambda =
Expression.Lambda<TDelegate>(returnExpr, $"Access{paramType.Name}_{memberName}", new[] {objParam});
return lambda.Compile();
}
}
}

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@ -1,9 +1,11 @@
using System; using System;
using GamecraftModdingAPI.Engines;
using GamecraftModdingAPI.Utility;
using RobocraftX.Common; using RobocraftX.Common;
using Svelto.ECS; using Svelto.ECS;
using GamecraftModdingAPI.Engines;
using GamecraftModdingAPI.Utility;
namespace GamecraftModdingAPI.Blocks namespace GamecraftModdingAPI.Blocks
{ {
public class BlockEventsEngine : IReactionaryEngine<DBEntityStruct> public class BlockEventsEngine : IReactionaryEngine<DBEntityStruct>
@ -11,11 +13,18 @@ namespace GamecraftModdingAPI.Blocks
public event EventHandler<BlockPlacedRemovedEventArgs> Placed; public event EventHandler<BlockPlacedRemovedEventArgs> Placed;
public event EventHandler<BlockPlacedRemovedEventArgs> Removed; public event EventHandler<BlockPlacedRemovedEventArgs> Removed;
public BlockEventsEngine()
{
//Console.WriteLine("Creating BlockEventsEngine\n" + Environment.StackTrace);
}
public void Ready() public void Ready()
{ {
//Console.WriteLine("BlockEventsEngine registered");
} }
public EntitiesDB entitiesDB { get; set; } public EntitiesDB entitiesDB { get; set; }
public void Dispose() public void Dispose()
{ {
} }
@ -23,17 +32,52 @@ namespace GamecraftModdingAPI.Blocks
public string Name { get; } = "GamecraftModdingAPIBlockEventsEngine"; public string Name { get; } = "GamecraftModdingAPIBlockEventsEngine";
public bool isRemovable { get; } = false; public bool isRemovable { get; } = false;
private bool shouldAddRemove;
public void Add(ref DBEntityStruct entityComponent, EGID egid) public void Add(ref DBEntityStruct entityComponent, EGID egid)
{ {
ExceptionUtil.InvokeEvent(Placed, this, new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID}); if (!(shouldAddRemove = !shouldAddRemove))
return;
ExceptionUtil.InvokeEvent(Placed, this,
new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID});
} }
public void Remove(ref DBEntityStruct entityComponent, EGID egid) public void Remove(ref DBEntityStruct entityComponent, EGID egid)
{ {
ExceptionUtil.InvokeEvent(Removed, this, new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID}); if (!(shouldAddRemove = !shouldAddRemove))
return;
ExceptionUtil.InvokeEvent(Removed, this,
new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID});
} }
} }
/*[HarmonyPatch]
public static class TestPatch
{
public static void Postfix(FasterDictionary<RefWrapper<Type>, FasterList<IEngine>> engines,
ExclusiveGroupStruct? previousGroup, in PlatformProfiler profiler, EGID egid)
{
if (!engines.TryGetValue(new RefWrapper<Type>(TypeSafeDictionary<TValue>._type), out result))
return;
}
public static MethodBase TargetMethod()
{
return AccessTools.Method("Svelto.ECS.Internal.TypeSafeDictionary:AddEntityComponentToEngines");
}
}*/
/*[HarmonyPatch]
public static class TestPatch
{
public static void Postfix(EGID basePartEGID)
{
Console.WriteLine("Patched Add method: " + basePartEGID);
}
public static MethodBase TargetMethod()
{
return AccessTools.Method("RobocraftX.CR.MachineEditing.BuildBlockAdditionalPartEngine:Add");
}
}*/
public struct BlockPlacedRemovedEventArgs public struct BlockPlacedRemovedEventArgs
{ {
public EGID ID; public EGID ID;

View file

@ -6,7 +6,7 @@ namespace GamecraftModdingAPI.Blocks
public enum BlockIDs : ushort public enum BlockIDs : ushort
{ {
/// <summary> /// <summary>
/// A custom value for the API. Doesn't exist for Gamecraft. /// Called "nothing" in Gamecraft. (DBID.NOTHING)
/// </summary> /// </summary>
Invalid = ushort.MaxValue, Invalid = ushort.MaxValue,
AluminiumCube = 0, AluminiumCube = 0,

View file

@ -14,18 +14,10 @@ namespace GamecraftModdingAPI.Blocks
{ {
public ConsoleBlock(EGID id): base(id) public ConsoleBlock(EGID id): base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<ConsoleBlockEntityStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
public ConsoleBlock(uint id): base(new EGID(id, CommonExclusiveGroups.BUILD_CONSOLE_BLOCK_GROUP)) public ConsoleBlock(uint id): base(new EGID(id, CommonExclusiveGroups.BUILD_CONSOLE_BLOCK_GROUP))
{ {
if (!BlockEngine.GetBlockInfoExists<ConsoleBlockEntityStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
// custom console block properties // custom console block properties
@ -34,43 +26,47 @@ namespace GamecraftModdingAPI.Blocks
{ {
get get
{ {
return BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).commandName; return BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.commandName);
} }
set set
{ {
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).commandName.Set(value); BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.commandName.Set(val),
value);
} }
} }
public string Arg1 public string Arg1
{ {
get => BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg1; get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg1);
set set
{ {
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg1.Set(value); BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg1.Set(val),
value);
} }
} }
public string Arg2 public string Arg2
{ {
get => BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg2; get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg2);
set set
{ {
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg2.Set(value); BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg2.Set(val),
} value);
}
} }
public string Arg3 public string Arg3
{ {
get => BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg3; get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg3);
set set
{ {
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg3.Set(value); BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg3.Set(val),
} value);
}
} }
} }
} }

View file

@ -13,18 +13,10 @@ namespace GamecraftModdingAPI.Blocks
{ {
public Motor(EGID id) : base(id) public Motor(EGID id) : base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<MotorReadOnlyStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
public Motor(uint id): base(new EGID(id, CommonExclusiveGroups.BUILD_MOTOR_BLOCK_GROUP)) public Motor(uint id): base(new EGID(id, CommonExclusiveGroups.BUILD_MOTOR_BLOCK_GROUP))
{ {
if (!BlockEngine.GetBlockInfoExists<MotorReadOnlyStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
// custom motor properties // custom motor properties
@ -36,13 +28,12 @@ namespace GamecraftModdingAPI.Blocks
{ {
get get
{ {
return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id).maxVelocity; return BlockEngine.GetBlockInfo(this, (MotorReadOnlyStruct st) => st.maxVelocity);
} }
set set
{ {
ref MotorReadOnlyStruct motor = ref BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id); BlockEngine.SetBlockInfo(this, (ref MotorReadOnlyStruct st, float val) => st.maxVelocity = val, value);
motor.maxVelocity = value;
} }
} }
@ -53,13 +44,12 @@ namespace GamecraftModdingAPI.Blocks
{ {
get get
{ {
return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id).maxForce; return BlockEngine.GetBlockInfo(this, (MotorReadOnlyStruct st) => st.maxForce);
} }
set set
{ {
ref MotorReadOnlyStruct motor = ref BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id); BlockEngine.SetBlockInfo(this, (ref MotorReadOnlyStruct st, float val) => st.maxForce = val, value);
motor.maxForce = value;
} }
} }
@ -70,13 +60,12 @@ namespace GamecraftModdingAPI.Blocks
{ {
get get
{ {
return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id).reverse; return BlockEngine.GetBlockInfo(this, (MotorReadOnlyStruct st) => st.reverse);
} }
set set
{ {
ref MotorReadOnlyStruct motor = ref BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(Id); BlockEngine.SetBlockInfo(this, (ref MotorReadOnlyStruct st, bool val) => st.reverse = val, value);
motor.reverse = value;
} }
} }
} }

View file

@ -8,27 +8,22 @@ namespace GamecraftModdingAPI.Blocks
{ {
public ObjectIdentifier(EGID id) : base(id) public ObjectIdentifier(EGID id) : base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<ObjectIdEntityStruct>(Id))
{
throw new BlockTypeException($"Block is not a {GetType().Name} block");
}
} }
public ObjectIdentifier(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_OBJID_BLOCK_GROUP)) public ObjectIdentifier(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_OBJID_BLOCK_GROUP))
{ {
if (!BlockEngine.GetBlockInfoExists<ObjectIdEntityStruct>(Id))
{
throw new BlockTypeException($"Block is not a {GetType().Name} block");
}
} }
public char Identifier public char Identifier
{ {
get => (char) (BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(Id).objectId + 'A'); get => (char) BlockEngine.GetBlockInfo(this, (ObjectIdEntityStruct st) => st.objectId + 'A');
set set
{ {
BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(Id).objectId = (byte) (value - 'A'); BlockEngine.SetBlockInfo(this, (ref ObjectIdEntityStruct st, char val) =>
Label = value + ""; //The label isn't updated automatically {
st.objectId = (byte) (val - 'A');
Label = val + ""; //The label isn't updated automatically
}, value);
} }
} }
@ -37,7 +32,7 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public byte SimID public byte SimID
{ {
get => BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(Id).simObjectId; get => BlockEngine.GetBlockInfo(this, (ObjectIdEntityStruct st) => st.simObjectId);
} }
/// <summary> /// <summary>

View file

@ -13,18 +13,10 @@ namespace GamecraftModdingAPI.Blocks
{ {
public Piston(EGID id) : base(id) public Piston(EGID id) : base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<PistonReadOnlyStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
public Piston(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_PISTON_BLOCK_GROUP)) public Piston(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_PISTON_BLOCK_GROUP))
{ {
if (!BlockEngine.GetBlockInfoExists<PistonReadOnlyStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
// custom piston properties // custom piston properties
@ -33,13 +25,13 @@ namespace GamecraftModdingAPI.Blocks
/// The piston's max extension distance. /// The piston's max extension distance.
/// </summary> /// </summary>
public float MaximumExtension public float MaximumExtension
{ {
get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id).maxDeviation; get => BlockEngine.GetBlockInfo(this, (PistonReadOnlyStruct st) => st.maxDeviation);
set set
{ {
ref PistonReadOnlyStruct piston = ref BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id); BlockEngine.SetBlockInfo(this, (ref PistonReadOnlyStruct st, float val) => st.maxDeviation = val,
piston.maxDeviation = value; value);
} }
} }
@ -47,13 +39,12 @@ namespace GamecraftModdingAPI.Blocks
/// The piston's max extension force. /// The piston's max extension force.
/// </summary> /// </summary>
public float MaximumForce public float MaximumForce
{ {
get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id).maxForce; get => BlockEngine.GetBlockInfo(this, (PistonReadOnlyStruct st) => st.maxForce);
set set
{ {
ref PistonReadOnlyStruct piston = ref BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(Id); BlockEngine.SetBlockInfo(this, (ref PistonReadOnlyStruct st, float val) => st.maxForce = val, value);
piston.maxForce = value;
} }
} }
} }

View file

@ -40,15 +40,16 @@ namespace GamecraftModdingAPI.Blocks
private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine
public EGID PlaceBlock(BlockIDs block, BlockColors color, byte darkness, float3 position, int uscale, public EGID PlaceBlock(BlockIDs block, BlockColors color, byte darkness, float3 position, int uscale,
float3 scale, Player player, float3 rotation) float3 scale, Player player, float3 rotation, out EntityComponentInitializer initializer)
{ //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one { //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one
if (darkness > 9) if (darkness > 9)
throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)"); throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)");
return BuildBlock((ushort) block, (byte) (color + darkness * 10), position, uscale, scale, rotation, initializer = BuildBlock((ushort) block, (byte) (color + darkness * 10), position, uscale, scale, rotation,
(player ?? new Player(PlayerType.Local)).Id); (player ?? new Player(PlayerType.Local)).Id);
return initializer.EGID;
} }
private EGID BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId) private EntityComponentInitializer BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId)
{ {
if (_blockEntityFactory == null) if (_blockEntityFactory == null)
throw new Exception("The factory is null."); throw new Exception("The factory is null.");
@ -107,7 +108,7 @@ namespace GamecraftModdingAPI.Blocks
pickedBlock.placedBlockEntityID = structInitializer.EGID; pickedBlock.placedBlockEntityID = structInitializer.EGID;
pickedBlock.placedBlockWasAPickedBlock = false; pickedBlock.placedBlockWasAPickedBlock = false;
Block.BlockEngine.Synced = false; // Block entities will need to be submitted before properties can be used Block.BlockEngine.Synced = false; // Block entities will need to be submitted before properties can be used
return structInitializer.EGID; return structInitializer;
} }
public string Name { get; } = "GamecraftModdingAPIPlacementGameEngine"; public string Name { get; } = "GamecraftModdingAPIPlacementGameEngine";

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@ -13,18 +13,10 @@ namespace GamecraftModdingAPI.Blocks
{ {
public Servo(EGID id) : base(id) public Servo(EGID id) : base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<ServoReadOnlyStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
public Servo(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_SERVO_BLOCK_GROUP)) public Servo(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_SERVO_BLOCK_GROUP))
{ {
if (!BlockEngine.GetBlockInfoExists<ServoReadOnlyStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
// custom servo properties // custom servo properties
@ -33,13 +25,12 @@ namespace GamecraftModdingAPI.Blocks
/// The servo's minimum angle. /// The servo's minimum angle.
/// </summary> /// </summary>
public float MinimumAngle public float MinimumAngle
{ {
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id).minDeviation; get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.minDeviation);
set set
{ {
ref ServoReadOnlyStruct servo = ref BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id); BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, float val) => st.minDeviation = val, value);
servo.minDeviation = value;
} }
} }
@ -48,13 +39,12 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public float MaximumAngle public float MaximumAngle
{ {
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id).maxDeviation; get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.maxDeviation);
set set
{ {
ref ServoReadOnlyStruct servo = ref BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id); BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, float val) => st.maxDeviation = val, value);
servo.maxDeviation = value; }
}
} }
/// <summary> /// <summary>
@ -62,13 +52,12 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public float MaximumForce public float MaximumForce
{ {
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id).maxForce; get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.maxForce);
set set
{ {
ref ServoReadOnlyStruct servo = ref BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id); BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, float val) => st.maxForce = val, value);
servo.maxForce = value; }
}
} }
/// <summary> /// <summary>
@ -76,13 +65,12 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public bool Reverse public bool Reverse
{ {
get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id).reverse; get => BlockEngine.GetBlockInfo(this, (ServoReadOnlyStruct st) => st.reverse);
set set
{ {
ref ServoReadOnlyStruct servo = ref BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(Id); BlockEngine.SetBlockInfo(this, (ref ServoReadOnlyStruct st, bool val) => st.reverse = val, value);
servo.reverse = value; }
}
} }
} }
} }

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@ -16,7 +16,7 @@ namespace GamecraftModdingAPI.Blocks
{ {
public SignalingBlock(EGID id) : base(id) public SignalingBlock(EGID id) : base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<BlockPortsStruct>(this.Id)) if (!BlockEngine.GetBlockInfoExists<BlockPortsStruct>(this))
{ {
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
} }
@ -24,17 +24,12 @@ namespace GamecraftModdingAPI.Blocks
public SignalingBlock(uint id) : base(id) public SignalingBlock(uint id) : base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<BlockPortsStruct>(this.Id)) if (!BlockEngine.GetBlockInfoExists<BlockPortsStruct>(this))
{ {
throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
} }
} }
protected ref BlockPortsStruct GetBlockPortsStruct()
{
return ref BlockEngine.GetBlockInfo<BlockPortsStruct>(Id);
}
/// <summary> /// <summary>
/// Generates the input port identifiers. /// Generates the input port identifiers.
/// </summary> /// </summary>
@ -53,16 +48,6 @@ namespace GamecraftModdingAPI.Blocks
return SignalEngine.GetSignalOutputs(Id); return SignalEngine.GetSignalOutputs(Id);
} }
/// <summary>
/// Gets the port struct.
/// </summary>
/// <returns>The port struct.</returns>
/// <param name="portId">Port identifier.</param>
protected ref PortEntityStruct GetPortStruct(EGID portId)
{
return ref BlockEngine.GetBlockInfo<PortEntityStruct>(portId);
}
/// <summary> /// <summary>
/// Gets the connected wire. /// Gets the connected wire.
/// </summary> /// </summary>
@ -89,16 +74,16 @@ namespace GamecraftModdingAPI.Blocks
/// The input port count. /// The input port count.
/// </summary> /// </summary>
public uint InputCount public uint InputCount
{ {
get => GetBlockPortsStruct().inputCount; get => BlockEngine.GetBlockInfo(this, (BlockPortsStruct st) => st.inputCount);
} }
/// <summary> /// <summary>
/// The output port count. /// The output port count.
/// </summary> /// </summary>
public uint OutputCount public uint OutputCount
{ {
get => GetBlockPortsStruct().outputCount; get => BlockEngine.GetBlockInfo(this, (BlockPortsStruct st) => st.outputCount);
} }
} }
} }

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@ -15,18 +15,10 @@ namespace GamecraftModdingAPI.Blocks
{ {
public SpawnPoint(EGID id) : base(id) public SpawnPoint(EGID id) : base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<SpawnPointStatsEntityStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
public SpawnPoint(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_SPAWNPOINT_BLOCK_GROUP)) public SpawnPoint(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_SPAWNPOINT_BLOCK_GROUP))
{ {
if (!BlockEngine.GetBlockInfoExists<SpawnPointStatsEntityStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
// custom spawn point properties // custom spawn point properties
@ -36,16 +28,12 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public uint Lives public uint Lives
{ {
get get => BlockEngine.GetBlockInfo(this, (SpawnPointStatsEntityStruct st) => st.lives);
{
return BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id).lives;
}
set set
{ {
ref SpawnPointStatsEntityStruct spses = ref BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id); BlockEngine.SetBlockInfo(this, (ref SpawnPointStatsEntityStruct st, uint val) => st.lives = val, value);
spses.lives = value; }
}
} }
/// <summary> /// <summary>
@ -53,16 +41,12 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public bool Damageable public bool Damageable
{ {
get get => BlockEngine.GetBlockInfo(this, (SpawnPointStatsEntityStruct st) => st.canTakeDamage);
{
return BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id).canTakeDamage;
}
set set
{ {
ref SpawnPointStatsEntityStruct spses = ref BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id); BlockEngine.SetBlockInfo(this, (ref SpawnPointStatsEntityStruct st, bool val) => st.canTakeDamage = val, value);
spses.canTakeDamage = value; }
}
} }
/// <summary> /// <summary>
@ -70,16 +54,12 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public bool GameOverEnabled public bool GameOverEnabled
{ {
get get => BlockEngine.GetBlockInfo(this, (SpawnPointStatsEntityStruct st) => st.gameOverScreen);
{
return BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id).gameOverScreen;
}
set set
{ {
ref SpawnPointStatsEntityStruct spses = ref BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(Id); BlockEngine.SetBlockInfo(this, (ref SpawnPointStatsEntityStruct st, bool val) => st.gameOverScreen = val, value);
spses.gameOverScreen = value; }
}
} }
/// <summary> /// <summary>
@ -87,16 +67,12 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public byte Team public byte Team
{ {
get get => BlockEngine.GetBlockInfo(this, (SpawnPointIdsEntityStruct st) => st.teamId);
{
return BlockEngine.GetBlockInfo<SpawnPointIdsEntityStruct>(Id).teamId;
}
set set
{ {
ref SpawnPointIdsEntityStruct spses = ref BlockEngine.GetBlockInfo<SpawnPointIdsEntityStruct>(Id); BlockEngine.SetBlockInfo(this, (ref SpawnPointIdsEntityStruct st, byte val) => st.teamId = val, value);
spses.teamId = value; }
}
} }
} }
} }

View file

@ -14,18 +14,10 @@ namespace GamecraftModdingAPI.Blocks
{ {
public TextBlock(EGID id) : base(id) public TextBlock(EGID id) : base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<TextBlockDataStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
public TextBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_TEXT_BLOCK_GROUP)) public TextBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_TEXT_BLOCK_GROUP))
{ {
if (!BlockEngine.GetBlockInfoExists<TextBlockDataStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
// custom text block properties // custom text block properties
@ -35,35 +27,34 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public string Text public string Text
{ {
get get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textCurrent);
{
return BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id).textCurrent;
}
set set
{ {
ref TextBlockDataStruct tbds = ref BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id); BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) =>
tbds.textCurrent.Set(value); {
tbds.textStored.Set(value); tbds.textCurrent.Set(val);
BlockEngine.GetBlockInfo<TextBlockNetworkDataStruct>(Id).newTextBlockStringContent.Set(value); tbds.textStored.Set(val);
} }, value);
} BlockEngine.SetBlockInfo(this,
(ref TextBlockNetworkDataStruct st, string val) => st.newTextBlockStringContent.Set(val), value);
}
}
/// <summary> /// <summary>
/// The text block's current text block ID (used in ChangeTextBlockCommand). /// The text block's current text block ID (used in ChangeTextBlockCommand).
/// </summary> /// </summary>
public string TextBlockId public string TextBlockId
{ {
get get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textBlockID);
{
return BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id).textBlockID;
}
set set
{ {
BlockEngine.GetBlockInfo<TextBlockDataStruct>(Id).textBlockID.Set(value); BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) =>
BlockEngine.GetBlockInfo<TextBlockNetworkDataStruct>(Id).newTextBlockID.Set(value); tbds.textBlockID.Set(val), value);
} BlockEngine.SetBlockInfo(this,
(ref TextBlockNetworkDataStruct st, string val) => st.newTextBlockID.Set(val), value);
}
} }
} }
} }

View file

@ -15,18 +15,10 @@ namespace GamecraftModdingAPI.Blocks
{ {
public Timer(EGID id) : base(id) public Timer(EGID id) : base(id)
{ {
if (!BlockEngine.GetBlockInfoExists<TimerBlockDataStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
public Timer(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_TIMER_BLOCK_GROUP)) public Timer(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_TIMER_BLOCK_GROUP))
{ {
if (!BlockEngine.GetBlockInfoExists<TimerBlockDataStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
} }
// custom timer properties // custom timer properties
@ -36,16 +28,13 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public float Start public float Start
{ {
get get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.startTime);
{
return BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id).startTime;
}
set set
{ {
ref TimerBlockDataStruct tbds = ref BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id); BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.startTime = val,
tbds.startTime = value; value);
} }
} }
/// <summary> /// <summary>
@ -53,16 +42,13 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public float End public float End
{ {
get get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.endTime);
{
return BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id).endTime;
}
set set
{ {
ref TimerBlockDataStruct tbds = ref BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id); BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.endTime = val,
tbds.endTime = value; value);
} }
} }
/// <summary> /// <summary>
@ -70,16 +56,13 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public bool DisplayMilliseconds public bool DisplayMilliseconds
{ {
get get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.outputFormatHasMS);
{
return BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id).outputFormatHasMS;
}
set set
{ {
ref TimerBlockDataStruct tbds = ref BlockEngine.GetBlockInfo<TimerBlockDataStruct>(Id); BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, bool val) => tbds.outputFormatHasMS = val,
tbds.outputFormatHasMS = value; value);
} }
} }
/// <summary> /// <summary>
@ -87,16 +70,13 @@ namespace GamecraftModdingAPI.Blocks
/// </summary> /// </summary>
public int CurrentTime public int CurrentTime
{ {
get get => BlockEngine.GetBlockInfo(this, (TimerBlockLabelCacheEntityStruct st) => st.timeLastRenderFrameMS);
{
return BlockEngine.GetBlockInfo<TimerBlockLabelCacheEntityStruct>(Id).timeLastRenderFrameMS;
}
set set
{ {
ref TimerBlockLabelCacheEntityStruct tblces = ref BlockEngine.GetBlockInfo<TimerBlockLabelCacheEntityStruct>(Id); BlockEngine.SetBlockInfo(this, (ref TimerBlockLabelCacheEntityStruct tbds, int val) => tbds.timeLastRenderFrameMS = val,
tblces.timeLastRenderFrameMS = value; value);
} }
} }
} }
} }