Bump version to 1.8.0

This commit is contained in:
NGnius (Graham) 2020-11-18 16:46:23 -05:00
parent fad3b5cbf4
commit 404c47c7c0
2 changed files with 66 additions and 65 deletions

View file

@ -2,7 +2,7 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net472</TargetFramework> <TargetFramework>net472</TargetFramework>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Version>1.7.0</Version> <Version>1.8.0</Version>
<Authors>Exmods</Authors> <Authors>Exmods</Authors>
<PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression> <PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression>
<PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl> <PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl>
@ -24,11 +24,16 @@
</ItemGroup> </ItemGroup>
<!--Start Dependencies--> <!--Start Dependencies-->
<ItemGroup> <ItemGroup>
<Reference Include="Accessibility"> <Reference Include="IllusionInjector">
<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
</Reference>
<Reference Include="IllusionPlugin">
<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
</Reference> </Reference>
<Reference Include="Analytics"> <Reference Include="Analytics">
<HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
@ -74,10 +79,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
</Reference> </Reference>
<Reference Include="Facepunch.Steamworks.Win64">
<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
</Reference>
<Reference Include="FMOD"> <Reference Include="FMOD">
<HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
@ -330,26 +331,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
</Reference> </Reference>
<Reference Include="IllusionInjector">
<HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
</Reference>
<Reference Include="IllusionPlugin">
<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
</Reference>
<Reference Include="JWT">
<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
</Reference>
<Reference Include="LZ4"> <Reference Include="LZ4">
<HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
</Reference> </Reference>
<Reference Include="mscorlib">
<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
</Reference>
<Reference Include="MultiplayerNetworking"> <Reference Include="MultiplayerNetworking">
<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
@ -358,30 +343,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
</Reference> </Reference>
<Reference Include="netstandard">
<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Novell.Directory.Ldap">
<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
</Reference>
<Reference Include="RCX.ScreenshotTaker"> <Reference Include="RCX.ScreenshotTaker">
<HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
</Reference> </Reference>
<Reference Include="Rewired_Core">
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
</Reference>
<Reference Include="Rewired_Windows">
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
</Reference>
<Reference Include="RobocraftECS"> <Reference Include="RobocraftECS">
<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath>
@ -654,18 +619,10 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Burst.Unsafe">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Unity.Collections"> <Reference Include="Unity.Collections">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Collections.LowLevel.ILSupport">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
</Reference>
<Reference Include="Unity.DataFlowGraph"> <Reference Include="Unity.DataFlowGraph">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
@ -794,6 +751,62 @@
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="uREPL">
<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
</Reference>
<Reference Include="VisualProfiler">
<HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
</Reference>
<Reference Include="Accessibility">
<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
</Reference>
<Reference Include="Facepunch.Steamworks.Win64">
<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
</Reference>
<Reference Include="JWT">
<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
</Reference>
<Reference Include="netstandard">
<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Novell.Directory.Ldap">
<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
</Reference>
<Reference Include="Rewired_Core">
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
</Reference>
<Reference Include="Rewired_Windows">
<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Unsafe">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Unity.Collections.LowLevel.ILSupport">
<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AccessibilityModule"> <Reference Include="UnityEngine.AccessibilityModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
@ -962,10 +975,6 @@
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIElementsModule"> <Reference Include="UnityEngine.UIElementsModule">
<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath> <HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath> <HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
@ -1046,14 +1055,6 @@
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<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<!--End Dependencies--> <!--End Dependencies-->
</Project> </Project>

View file

@ -38,7 +38,7 @@ PROJECT_NAME = "GamecraftModdingAPI"
# could be handy for archiving the generated documentation or if some version # could be handy for archiving the generated documentation or if some version
# control system is used. # control system is used.
PROJECT_NUMBER = "v1.7.0" PROJECT_NUMBER = "v1.8.0"
# Using the PROJECT_BRIEF tag one can provide an optional one line description # Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a # for a project that appears at the top of each page and should give viewer a