Bump version to 1.8.0
This commit is contained in:
parent
fad3b5cbf4
commit
404c47c7c0
2 changed files with 66 additions and 65 deletions
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@ -2,7 +2,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<TargetFramework>net472</TargetFramework>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Version>1.7.0</Version>
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<Version>1.8.0</Version>
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<Authors>Exmods</Authors>
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<Authors>Exmods</Authors>
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<PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression>
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<PackageLicenseExpression>GNU General Public Licence 3+</PackageLicenseExpression>
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<PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl>
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<PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl>
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@ -24,11 +24,16 @@
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</ItemGroup>
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</ItemGroup>
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<!--Start Dependencies-->
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<!--Start Dependencies-->
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Accessibility">
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<Reference Include="IllusionInjector">
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<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
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</Reference>
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<Reference Include="IllusionPlugin">
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Analytics">
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<Reference Include="Analytics">
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<HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Analytics.dll</HintPath>
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@ -74,10 +79,6 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\DDNA.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Facepunch.Steamworks.Win64">
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<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
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</Reference>
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<Reference Include="FMOD">
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<Reference Include="FMOD">
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<HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\FMOD.dll</HintPath>
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@ -330,26 +331,10 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Havok.Physics.Hybrid.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="IllusionInjector">
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll</HintPath>
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</Reference>
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<Reference Include="IllusionPlugin">
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<HintPath>..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll</HintPath>
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</Reference>
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<Reference Include="JWT">
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<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
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</Reference>
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<Reference Include="LZ4">
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<Reference Include="LZ4">
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<HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\LZ4.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="mscorlib">
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<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
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</Reference>
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<Reference Include="MultiplayerNetworking">
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<Reference Include="MultiplayerNetworking">
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<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerNetworking.dll</HintPath>
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@ -358,30 +343,10 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\MultiplayerTest.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="netstandard">
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<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="Novell.Directory.Ldap">
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<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
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</Reference>
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<Reference Include="RCX.ScreenshotTaker">
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<Reference Include="RCX.ScreenshotTaker">
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<HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\RCX.ScreenshotTaker.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Rewired_Core">
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
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</Reference>
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<Reference Include="Rewired_Windows">
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
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</Reference>
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<Reference Include="RobocraftECS">
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<Reference Include="RobocraftECS">
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\RobocraftECS.dll</HintPath>
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@ -654,18 +619,10 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Unity.Burst.Unsafe">
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Collections">
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<Reference Include="Unity.Collections">
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Unity.Collections.LowLevel.ILSupport">
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
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</Reference>
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<Reference Include="Unity.DataFlowGraph">
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<Reference Include="Unity.DataFlowGraph">
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.DataFlowGraph.dll</HintPath>
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@ -794,6 +751,62 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.VisualEffectGraph.Runtime.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="uREPL">
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<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
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</Reference>
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<Reference Include="VisualProfiler">
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<HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
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</Reference>
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<Reference Include="Accessibility">
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<HintPath>..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Accessibility.dll</HintPath>
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</Reference>
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<Reference Include="Facepunch.Steamworks.Win64">
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<HintPath>..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll</HintPath>
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</Reference>
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<Reference Include="JWT">
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<HintPath>..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\JWT.dll</HintPath>
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</Reference>
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<Reference Include="mscorlib">
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<HintPath>..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\mscorlib.dll</HintPath>
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</Reference>
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<Reference Include="netstandard">
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<HintPath>..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\netstandard.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="Novell.Directory.Ldap">
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<HintPath>..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Novell.Directory.Ldap.dll</HintPath>
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</Reference>
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<Reference Include="Rewired_Core">
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Core.dll</HintPath>
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</Reference>
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<Reference Include="Rewired_Windows">
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<HintPath>..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Rewired_Windows.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Burst.Unsafe">
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Burst.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Collections.LowLevel.ILSupport">
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<HintPath>..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.AccessibilityModule">
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<Reference Include="UnityEngine.AccessibilityModule">
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.TLSModule.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UIElementsModule">
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<Reference Include="UnityEngine.UIElementsModule">
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.UIElementsModule.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
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<HintPath>..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\UnityEngine.XRModule.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="uREPL">
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<HintPath>..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\uREPL.dll</HintPath>
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</Reference>
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<Reference Include="VisualProfiler">
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<HintPath>..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\VisualProfiler.dll</HintPath>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<!--End Dependencies-->
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<!--End Dependencies-->
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</Project>
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</Project>
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# could be handy for archiving the generated documentation or if some version
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# could be handy for archiving the generated documentation or if some version
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# control system is used.
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# control system is used.
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PROJECT_NUMBER = "v1.7.0"
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PROJECT_NUMBER = "v1.8.0"
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer a
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# for a project that appears at the top of each page and should give viewer a
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