Improve dev info in README
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@ -10,10 +10,16 @@ This means your code won't break when the GamecraftModdingAPI or Gamecraft updat
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For more info, please check out the [official documentation](https://mod.exmods.org).
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For more info, please check out the [official documentation](https://mod.exmods.org).
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For more support, join the ExMods [Discord](https://discord.gg/xjnFxQV).
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For more support, join the ExMods [Discord](https://discord.exmods.org).
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## Installation
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## Installation
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[Please follow the official mod installation guide](https://www.exmods.org/guides/install.html)
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[Please follow the official mod installation guide](https://www.exmods.org/guides/install.html) or use GCMM.
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## Development
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To get started, create a symbolic link called `ref` in the root of the project, or one folder higher, linking to the Gamecraft install folder.
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This will allow your IDE to resolve references to Gamecraft files for building and IDE tools.
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GamecraftModdingAPI version numbers follow the [Semantic Versioning guidelines](https://semver.org/).
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## External Libraries
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## External Libraries
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GamecraftModdingAPI includes [Harmony](https://github.com/pardeike/Harmony) to modify the behaviour of existing Gamecraft code.
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GamecraftModdingAPI includes [Harmony](https://github.com/pardeike/Harmony) to modify the behaviour of existing Gamecraft code.
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@ -21,4 +27,5 @@ GamecraftModdingAPI includes [Harmony](https://github.com/pardeike/Harmony) to m
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# Disclaimer
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# Disclaimer
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This API is an unofficial modification of Gamecraft software, and is not endorsed or supported by FreeJam or Gamecraft.
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This API is an unofficial modification of Gamecraft software, and is not endorsed or supported by FreeJam or Gamecraft.
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The GamecraftModdingAPI developer(s) claim no rights on the Gamecraft code referenced within this project.
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The GamecraftModdingAPI developer(s) claim no rights on the Gamecraft code referenced within this project.
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All code contained in this project is licensed under the [GNU Public License v3](https://git.exmods.org/modtainers/GamecraftModdingAPI/src/branch/master/LICENSE).
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