Get wire looked at, block class generation
This commit is contained in:
parent
ece71c45a6
commit
49c3b60963
11 changed files with 1471 additions and 3 deletions
68
CodeGenerator/BlockClassGenerator.cs
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68
CodeGenerator/BlockClassGenerator.cs
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@ -0,0 +1,68 @@
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using System.CodeDom;
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using System.CodeDom.Compiler;
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using System.IO;
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using System.Linq;
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using RobocraftX.Common;
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namespace CodeGenerator
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{
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public class BlockClassGenerator
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{
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public void Generate(string name, string group)
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{
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if (group is null)
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{
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group = GetGroup(name) + "_BLOCK_GROUP";
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if (typeof(CommonExclusiveGroups).GetFields().All(field => field.Name != group))
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group = GetGroup(name) + "_BLOCK_BUILD_GROUP";
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}
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var codeUnit = new CodeCompileUnit();
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var ns = new CodeNamespace("TechbloxModdingAPI.Blocks");
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ns.Imports.Add(new CodeNamespaceImport("RobocraftX.Common"));
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ns.Imports.Add(new CodeNamespaceImport("Svelto.ECS"));
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var cl = new CodeTypeDeclaration(name);
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cl.Members.Add(new CodeConstructor
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{
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Parameters = {new CodeParameterDeclarationExpression("EGID", "egid")},
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Comments = { new CodeCommentStatement($"{name} constructor", true)}
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});
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cl.Members.Add(new CodeConstructor
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{
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Parameters =
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{
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new CodeParameterDeclarationExpression(typeof(uint), "id")
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},
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Comments = {new CodeCommentStatement($"{name} constructor", true)},
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BaseConstructorArgs =
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{
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new CodeObjectCreateExpression("EGID", new CodeVariableReferenceExpression("id"),
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new CodeFieldReferenceExpression(new CodeTypeReferenceExpression("CommonExclusiveGroups"),
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group))
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}
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});
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ns.Types.Add(cl);
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codeUnit.Namespaces.Add(ns);
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var provider = CodeDomProvider.CreateProvider("CSharp");
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using (var sw = new StreamWriter($"{name}.cs"))
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{
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provider.GenerateCodeFromCompileUnit(codeUnit, sw, new CodeGeneratorOptions {BracingStyle = "C"});
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}
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}
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private static string GetGroup(string name)
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{
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var ret = "";
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foreach (var ch in name)
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{
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if (char.IsUpper(ch) && ret.Length > 0)
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ret += "_" + ch;
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else
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ret += char.ToUpper(ch);
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}
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return ret;
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}
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}
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}
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1176
CodeGenerator/CodeGenerator.csproj
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1176
CodeGenerator/CodeGenerator.csproj
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File diff suppressed because it is too large
Load diff
16
CodeGenerator/Program.cs
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16
CodeGenerator/Program.cs
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using System.CodeDom;
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using System.CodeDom.Compiler;
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using System.IO;
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namespace CodeGenerator
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{
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internal class Program
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{
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public static void Main(string[] args)
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{
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var bcg = new BlockClassGenerator();
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bcg.Generate("TestBlock", "TEST_BLOCK");
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bcg.Generate("Engine", null);
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}
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}
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}
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35
CodeGenerator/Properties/AssemblyInfo.cs
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35
CodeGenerator/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("CodeGenerator")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("CodeGenerator")]
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[assembly: AssemblyCopyright("Copyright © ExMods 2021")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("0EBB6400-95A7-4A3D-B2ED-BF31E364CC10")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -5,6 +5,8 @@ VisualStudioVersion = 16.0.29411.108
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TechbloxModdingAPI", "TechbloxModdingAPI\TechbloxModdingAPI.csproj", "{7FD5A7D8-4F3E-426A-B07D-7DC70442A4DF}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeGenerator", "CodeGenerator\CodeGenerator.csproj", "{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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{7FD5A7D8-4F3E-426A-B07D-7DC70442A4DF}.Release|Any CPU.Build.0 = Release|Any CPU
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{7FD5A7D8-4F3E-426A-B07D-7DC70442A4DF}.Test|Any CPU.ActiveCfg = Test|Any CPU
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{7FD5A7D8-4F3E-426A-B07D-7DC70442A4DF}.Test|Any CPU.Build.0 = Test|Any CPU
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{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Release|Any CPU.Build.0 = Release|Any CPU
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{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Test|Any CPU.ActiveCfg = Debug|Any CPU
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{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Test|Any CPU.Build.0 = Debug|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -1,8 +1,6 @@
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using System;
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using System.Collections.Generic;
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using HarmonyLib;
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using RobocraftX;
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using RobocraftX.Common;
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using RobocraftX.Schedulers;
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using RobocraftX.SimulationModeState;
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16
TechbloxModdingAPI/Blocks/LogicGate.cs
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16
TechbloxModdingAPI/Blocks/LogicGate.cs
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using RobocraftX.Common;
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using Svelto.ECS;
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namespace TechbloxModdingAPI.Blocks
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{
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public class LogicGate : SignalingBlock
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{
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public LogicGate(EGID id) : base(id)
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{
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}
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public LogicGate(uint id) : base(new EGID(id, CommonExclusiveGroups.LOGIC_BLOCK_GROUP))
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{
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}
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}
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}
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50
TechbloxModdingAPI/Blocks/Piston.cs
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50
TechbloxModdingAPI/Blocks/Piston.cs
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using System;
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using RobocraftX.Blocks;
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using Svelto.ECS;
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using Unity.Mathematics;
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using TechbloxModdingAPI.Utility;
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using RobocraftX.Common;
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namespace TechbloxModdingAPI.Blocks
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{
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public class Piston : SignalingBlock
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{
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public Piston(EGID id) : base(id)
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{
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}
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public Piston(uint id) : base(new EGID(id, CommonExclusiveGroups.PISTON_BLOCK_GROUP))
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{
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}
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// custom piston properties
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/// <summary>
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/// The piston's max extension distance.
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/// </summary>
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public float MaximumExtension
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{
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get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).maxDeviation;
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set
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{
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BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).maxDeviation = value;
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}
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}
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/// <summary>
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/// The piston's max extension force.
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/// </summary>
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public float MaximumForce
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{
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get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).pistonVelocity;
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set
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{
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BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).pistonVelocity = value;
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}
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}
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}
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}
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71
TechbloxModdingAPI/Blocks/Servo.cs
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71
TechbloxModdingAPI/Blocks/Servo.cs
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using RobocraftX.Blocks;
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using RobocraftX.Common;
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using Svelto.ECS;
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namespace TechbloxModdingAPI.Blocks
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{
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public class Servo : SignalingBlock
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{
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public Servo(EGID id) : base(id)
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{
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}
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public Servo(uint id) : base(new EGID(id, CommonExclusiveGroups.SERVO_BLOCK_GROUP))
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{
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}
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// custom servo properties
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/// <summary>
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/// The servo's minimum angle.
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/// </summary>
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public float MinimumAngle
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{
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get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).minDeviation;
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set
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{
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BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).minDeviation = value;
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}
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}
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/// <summary>
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/// The servo's maximum angle.
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/// </summary>
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public float MaximumAngle
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{
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get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).maxDeviation;
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set
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{
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BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).maxDeviation = value;
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}
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}
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/// <summary>
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/// The servo's maximum force.
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/// </summary>
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public float MaximumForce
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{
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get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).servoVelocity;
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set
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{
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BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).servoVelocity = value;
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}
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}
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/// <summary>
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/// The servo's direction.
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/// </summary>
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public bool Reverse
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{
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get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).reverse;
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set
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{
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BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).reverse = value;
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}
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}
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}
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}
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@ -4,6 +4,7 @@ using RobocraftX.Character.Movement;
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using Unity.Mathematics;
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using RobocraftX.Common;
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using RobocraftX.Common.Players;
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using RobocraftX.GUI.Wires;
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using RobocraftX.Physics;
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using Svelto.ECS;
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using Techblox.BuildingDrone;
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{
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var egid = playerEngine.GetThingLookedAt(Id, maxDistance);
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return egid != EGID.Empty && egid.groupID != CommonExclusiveGroups.SIMULATION_BODIES_GROUP
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&& egid.groupID != WiresGUIExclusiveGroups.WireGroup
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? Block.New(egid)
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: null;
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}
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@ -449,6 +451,19 @@ namespace TechbloxModdingAPI
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: null;
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}
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/// <summary>
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/// Returns the wire the player is currently looking at in build mode.
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/// </summary>
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/// <param name="maxDistance">The maximum distance from the player (default is the player's building reach)</param>
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/// <returns>The wire or null if not found</returns>
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public Wire GetWireLookedAt(float maxDistance = -1f)
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{
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var egid = playerEngine.GetThingLookedAt(Id, maxDistance);
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return egid != EGID.Empty && egid.groupID == WiresGUIExclusiveGroups.WireGroup
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? new Wire(egid)
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: null;
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}
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/// <summary>
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/// Returns the blocks that are in the player's current selection.
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/// </summary>
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@ -312,6 +312,21 @@ namespace TechbloxModdingAPI.Tests
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Loop().RunOn(Scheduler.leanRunner);
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}).Build();
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CommandBuilder.Builder("importAssetBundle")
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.Action(() =>
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{
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Logging.CommandLog("Importing asset bundle...");
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var ab = AssetBundle.LoadFromFile(
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@"filepath");
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Logging.CommandLog("Imported asset bundle: " + ab);
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var assets = ab.LoadAllAssets();
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Logging.CommandLog("Loaded " + assets.Length + " assets");
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foreach (var asset in assets)
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{
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Logging.CommandLog(asset);
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}
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}).Build();
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#if TEST
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TestRoot.RunTests();
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#endif
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