Improve dev info in README

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NGnius (Graham) 2020-07-19 12:43:06 -04:00
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@ -10,10 +10,16 @@ This means your code won't break when the GamecraftModdingAPI or Gamecraft updat
For more info, please check out the [official documentation](https://mod.exmods.org).
For more support, join the ExMods [Discord](https://discord.gg/xjnFxQV).
For more support, join the ExMods [Discord](https://discord.exmods.org).
## Installation
[Please follow the official mod installation guide](https://www.exmods.org/guides/install.html)
[Please follow the official mod installation guide](https://www.exmods.org/guides/install.html) or use GCMM.
## Development
To get started, create a symbolic link called `ref` in the root of the project, or one folder higher, linking to the Gamecraft install folder.
This will allow your IDE to resolve references to Gamecraft files for building and IDE tools.
GamecraftModdingAPI version numbers follow the [Semantic Versioning guidelines](https://semver.org/).
## External Libraries
GamecraftModdingAPI includes [Harmony](https://github.com/pardeike/Harmony) to modify the behaviour of existing Gamecraft code.
@ -21,4 +27,5 @@ GamecraftModdingAPI includes [Harmony](https://github.com/pardeike/Harmony) to m
# Disclaimer
This API is an unofficial modification of Gamecraft software, and is not endorsed or supported by FreeJam or Gamecraft.
The GamecraftModdingAPI developer(s) claim no rights on the Gamecraft code referenced within this project.
All code contained in this project is licensed under the [GNU Public License v3](https://git.exmods.org/modtainers/GamecraftModdingAPI/src/branch/master/LICENSE).