Documentation, added invalid block ID, error handling
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parent
1c5ce37fce
commit
6dce87fb66
6 changed files with 78 additions and 25 deletions
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@ -1,7 +1,9 @@
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using System;
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using System;
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using Svelto.ECS;
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using Svelto.ECS;
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using Svelto.ECS.EntityStructs;
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using RobocraftX.Common;
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using RobocraftX.Common;
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using RobocraftX.Blocks.Scaling;
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using Unity.Mathematics;
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using Unity.Mathematics;
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using GamecraftModdingAPI.Blocks;
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using GamecraftModdingAPI.Blocks;
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@ -9,6 +11,9 @@ using GamecraftModdingAPI.Utility;
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namespace GamecraftModdingAPI
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namespace GamecraftModdingAPI
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{
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{
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/// <summary>
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/// A single (perhaps scaled) block. Properties may return default values if the block is removed and then setting them is ignored.
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/// </summary>
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public class Block
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public class Block
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{
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{
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private static readonly PlacementEngine PlacementEngine = new PlacementEngine();
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private static readonly PlacementEngine PlacementEngine = new PlacementEngine();
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@ -73,7 +78,8 @@ namespace GamecraftModdingAPI
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public EGID Id { get; }
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public EGID Id { get; }
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/// <summary>
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/// <summary>
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/// The block's current position.
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/// The block's current position or zero if the block no longer exists.
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/// A block is 0.2 wide by default in terms of position.
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/// </summary>
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/// </summary>
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public float3 Position
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public float3 Position
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{
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{
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@ -85,7 +91,7 @@ namespace GamecraftModdingAPI
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}
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}
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/// <summary>
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/// <summary>
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/// The block's current rotation in degrees.
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/// The block's current rotation in degrees or zero if the block doesn't exist.
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/// </summary>
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/// </summary>
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public float3 Rotation
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public float3 Rotation
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{
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{
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@ -97,10 +103,42 @@ namespace GamecraftModdingAPI
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}
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}
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/// <summary>
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/// <summary>
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/// The block's type (ID).
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/// The block's non-uniform scale or zero if the block's invalid. Independent of the uniform scaling.
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/// </summary>
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/// </summary>
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public BlockIDs Type => (BlockIDs) (BlockEngine.GetBlockInfo<DBEntityStruct>(Id)?.DBID ?? 0);
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public float3 Scale
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{
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get => BlockEngine.GetBlockInfo<ScalingEntityStruct>(Id)?.scale ?? float3.zero;
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set
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{
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var def = new ScalingEntityStruct();
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BlockEngine.GetBlockInfo(Id, ref def).scale = value;
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}
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}
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/// <summary>
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/// The block's uniform scale or zero if the block's invalid. Also sets the non-uniform scale.
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/// </summary>
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public int UniformScale
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{
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get => BlockEngine.GetBlockInfo<BlockPlacementScaleEntityStruct>(Id)?.desiredScaleFactor ?? 0;
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set
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{
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var def = new BlockPlacementScaleEntityStruct();
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ref var scaleStruct = ref BlockEngine.GetBlockInfo(Id, ref def);
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scaleStruct.blockPlacementHeight = scaleStruct.blockPlacementWidth =
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scaleStruct.desiredScaleFactor = scaleStruct.snapGridScale = value;
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Scale = new float3(value, value, value);
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}
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}
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/// <summary>
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/// The block's type (ID). Returns BlockIDs.Invalid if the block doesn't exist anymore.
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/// </summary>
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public BlockIDs Type => (BlockIDs) (BlockEngine.GetBlockInfo<DBEntityStruct>(Id)?.DBID ?? ushort.MaxValue);
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/// <summary>
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/// The block's color. Returns BlockColors.Default if the block no longer exists.
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/// </summary>
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public BlockColor Color
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public BlockColor Color
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{
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{
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get
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get
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@ -118,10 +156,13 @@ namespace GamecraftModdingAPI
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}
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}
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}
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}
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/// <summary>
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/// Whether the block exists. The other properties will return a default value if the block doesn't exist.
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/// </summary>
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public bool Exists => BlockEngine.BlockExists(Id);
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public bool Exists => BlockEngine.BlockExists(Id);
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/// <summary>
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/// <summary>
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/// Returns an array of blocks that are connected to this one.
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/// Returns an array of blocks that are connected to this one. Returns an empty array if the block doesn't exist.
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/// </summary>
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/// </summary>
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public Block[] GetConnectedCubes() => BlockEngine.GetConnectedBlocks(Id);
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public Block[] GetConnectedCubes() => BlockEngine.GetConnectedBlocks(Id);
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@ -3,9 +3,10 @@ namespace GamecraftModdingAPI.Blocks
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/// <summary>
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/// <summary>
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/// Possible block types
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/// Possible block types
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/// </summary>
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/// </summary>
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public enum BlockIDs
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public enum BlockIDs : ushort
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{
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{
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AluminiumCube,
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Invalid = ushort.MaxValue,
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AluminiumCube = 0,
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AxleS,
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AxleS,
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HingeS = 3,
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HingeS = 3,
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MotorS,
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MotorS,
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@ -72,7 +72,7 @@ namespace GamecraftModdingAPI
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// init object-oriented classes
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// init object-oriented classes
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Player.Init();
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Player.Init();
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Block.Init();
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Block.Init();
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DebugInterface.Init();
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GameClient.Init();
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Logging.MetaLog($"{currentAssembly.GetName().Name} v{currentAssembly.GetName().Version} initialized");
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Logging.MetaLog($"{currentAssembly.GetName().Name} v{currentAssembly.GetName().Version} initialized");
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}
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}
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@ -180,6 +180,8 @@ namespace GamecraftModdingAPI.Tests
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.Action(() => { throw new Exception("Error Command always throws an error"); })
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.Action(() => { throw new Exception("Error Command always throws an error"); })
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.Build();
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.Build();
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GameClient.SetDebugInfo("lookedAt", LookedAt);
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/*
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/*
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CommandManager.AddCommand(new SimpleCustomCommandEngine<float>((float d) => { UnityEngine.Camera.main.fieldOfView = d; },
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CommandManager.AddCommand(new SimpleCustomCommandEngine<float>((float d) => { UnityEngine.Camera.main.fieldOfView = d; },
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"SetFOV", "Set the player camera's field of view"));
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"SetFOV", "Set the player camera's field of view"));
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@ -235,6 +237,17 @@ namespace GamecraftModdingAPI.Tests
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}
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}
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}
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}
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private Player player;
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private string LookedAt()
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{
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if (player == null)
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player = new Player(Players.PlayerType.Local);
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Block block = player.GetBlockLookedAt();
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if (block == null) return "Block: none";
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return "Block: " + block.Type + "\nColor: " + block.Color + "\n" + "At: " + block.Position;
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}
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public void OnFixedUpdate() { }
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public void OnFixedUpdate() { }
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public void OnLateUpdate() { }
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public void OnLateUpdate() { }
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@ -19,7 +19,6 @@ namespace GamecraftModdingAPI.Utility
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private static Dictionary<string, Func<string>> _extraInfo=new Dictionary<string, Func<string>>();
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private static Dictionary<string, Func<string>> _extraInfo=new Dictionary<string, Func<string>>();
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public void Ready()
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public void Ready()
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{
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{
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SetInfo("lookedAt", LookedAt);
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}
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}
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public EntitiesDB entitiesDB { get; set; }
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public EntitiesDB entitiesDB { get; set; }
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@ -31,16 +30,6 @@ namespace GamecraftModdingAPI.Utility
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public void SetInfo(string id, Func<string> contentGetter) => _extraInfo[id] = contentGetter;
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public void SetInfo(string id, Func<string> contentGetter) => _extraInfo[id] = contentGetter;
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public bool RemoveInfo(string id) => _extraInfo.Remove(id);
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public bool RemoveInfo(string id) => _extraInfo.Remove(id);
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private Player player;
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private string LookedAt()
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{
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if (player == null)
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player = new Player(PlayerType.Local);
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Block block = player.GetBlockLookedAt();
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if (block == null) return "Block: none";
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return "Block: " + block.Type + "\nColor: " + block.Color + "\n" + "At: " + block.Position;
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}
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public string Name { get; } = "GamecraftModdingAPIDebugInterfaceGameEngine";
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public string Name { get; } = "GamecraftModdingAPIDebugInterfaceGameEngine";
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public bool isRemovable { get; } = true;
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public bool isRemovable { get; } = true;
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@ -63,7 +52,7 @@ namespace GamecraftModdingAPI.Utility
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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Console.WriteLine(e);
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Logging.LogException(e, "Failed to inject AddInfo method for the debug display!");
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}
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}
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return list;
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return list;
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public static void AddInfo(StringBuffer sb)
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public static void AddInfo(StringBuffer sb)
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{
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{
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foreach (var info in _extraInfo.Values)
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foreach (var info in _extraInfo)
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sb.Append(info() + "\n");
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{
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try
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{
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sb.Append(info.Value() + "\n");
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}
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catch (Exception e)
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{
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Logging.LogException(e, "Unable to get info for " + info.Key);
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}
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}
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}
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}
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public static MethodInfo TargetMethod()
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public static MethodInfo TargetMethod()
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@ -3,7 +3,7 @@ using GamecraftModdingAPI.Blocks;
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namespace GamecraftModdingAPI.Utility
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namespace GamecraftModdingAPI.Utility
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{
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{
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public static class DebugInterface
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public static class GameClient
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{
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{
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private static DebugInterfaceEngine _engine = new DebugInterfaceEngine();
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private static DebugInterfaceEngine _engine = new DebugInterfaceEngine();
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@ -13,14 +13,14 @@ namespace GamecraftModdingAPI.Utility
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/// </summary>
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/// </summary>
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/// <param name="id">A global ID for the custom information</param>
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/// <param name="id">A global ID for the custom information</param>
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/// <param name="contentGetter">A function that returns the current information</param>
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/// <param name="contentGetter">A function that returns the current information</param>
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public static void SetInfo(string id, Func<string> contentGetter) => _engine.SetInfo(id, contentGetter);
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public static void SetDebugInfo(string id, Func<string> contentGetter) => _engine.SetInfo(id, contentGetter);
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/// <summary>
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/// <summary>
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/// Removes an information provided by a plugin.
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/// Removes an information provided by a plugin.
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/// </summary>
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/// </summary>
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/// <param name="id">The ID of the custom information</param>
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/// <param name="id">The ID of the custom information</param>
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/// <returns></returns>
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/// <returns></returns>
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public static bool RemoveInfo(string id) => _engine.RemoveInfo(id);
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public static bool RemoveDebugInfo(string id) => _engine.RemoveInfo(id);
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public static void Init()
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public static void Init()
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{
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{
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