Update deps
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parent
06b8c3664e
commit
782e00e3dd
2 changed files with 14 additions and 1 deletions
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@ -46,7 +46,7 @@ if __name__ == "__main__":
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exit(1)
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newFileStr = fileStr[:depsStart.start()] + "\n" + asmXml + "\n" + fileStr[depsEnd.end() + 1:]
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with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "w") as xmlFile:
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print("Writing Assembly references (not)")
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print("Writing Assembly references")
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xmlFile.write(newFileStr)
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# print(newFileStr)
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@ -23,6 +23,7 @@
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<!--Start Dependencies-->
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<ItemGroup>
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<Reference Include="IllusionInjector">
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@ -369,6 +370,14 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.CharacterVulnerability">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerability.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.CharacterVulnerabilityGui">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.CharacterVulnerabilityGui.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Effects">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Effects.dll</HintPath>
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@ -397,6 +406,10 @@
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.Wires.Mockup.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.GUI.WorldSpaceGuis">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.GUI.WorldSpaceGuis.dll</HintPath>
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</Reference>
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<Reference Include="Gamecraft.Tweaks">
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<HintPath>..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
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<HintPath>..\..\ref\Gamecraft_Data\Managed\Gamecraft.Tweaks.dll</HintPath>
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