From 78ee3b3bcdd33c46341d16cb187b296e3e6cc148 Mon Sep 17 00:00:00 2001 From: NorbiPeti Date: Mon, 10 May 2021 01:38:15 +0200 Subject: [PATCH] Fix block type check on placement --- TechbloxModdingAPI/Blocks/PlacementEngine.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/TechbloxModdingAPI/Blocks/PlacementEngine.cs b/TechbloxModdingAPI/Blocks/PlacementEngine.cs index afd5574..5e1b97c 100644 --- a/TechbloxModdingAPI/Blocks/PlacementEngine.cs +++ b/TechbloxModdingAPI/Blocks/PlacementEngine.cs @@ -49,8 +49,7 @@ namespace TechbloxModdingAPI.Blocks { if (_blockEntityFactory == null) throw new BlockException("The factory is null."); - uint resourceId = (uint) PrefabsID.GenerateResourceID(0, block); - if (!PrefabsID.PrefabIDByResourceIDMap.ContainsKey(resourceId)) + if(!FullGameFields._dataDb.ContainsKey(block)) throw new BlockException("Block with ID " + block + " not found!"); //RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine DBEntityStruct dbEntity = new DBEntityStruct {DBID = block};