diff --git a/GamecraftModdingAPI/Blocks/BlockIDs.cs b/GamecraftModdingAPI/Blocks/BlockIDs.cs new file mode 100644 index 0000000..83dc735 --- /dev/null +++ b/GamecraftModdingAPI/Blocks/BlockIDs.cs @@ -0,0 +1,174 @@ +namespace GamecraftModdingAPI.Blocks +{ + public enum BlockIDs + { + AluminiumCube, + AxleS, + Battery, + HingeS, + MotorS, + HingeM, + MotorM, + TyreM, + AxleM, + IronCube, + RubberCube, + OiledCube, + AluminiumConeSegment, //12 + AluminiumCorner, + AluminiumRoundedCorner, + AluminiumSlicedCube, + AluminiumRoundedSlicedCube, + AluminiumCylinder, + AluminiumPyramidSegment, + AluminiumSlope, + AluminiumRoundedSlope, + AluminiumSphere, + RubberConeSegment, //22 + RubberCorner, + RubberRoundedCorner, + RubberSlicedCube, + RubberRoundedSlicedCube, + RubberCylinder, + RubberPyramidSegment, + RubberSlope, + RubberRoundedSlope, + RubberSphere, + OiledConeSegment, //32 + OiledCorner, + OiledRoundedCorner, + OiledSlicedCube, + OiledRoundedSlicedCube, + OiledCylinder, + OiledPyramidSegment, + OiledSlope, + OiledRoundedSlope, + OiledSphere, + IronConeSegment, //42 + IronCorner, + IronRoundedCorner, + IronSlicedCube, + IronRoundedSlicedCube, + IronCylinder, + IronPyramidSegment, + IronSlope, + IronRoundedSlope, + IronSphere, + GlassCube, //52 + GlassSlicedCube, + GlassSlope, + GlassCorner, + GlassPyramidSegment, + GlassRoundedSlicedCube, + GlassRoundedSlope, + GlassRoundedCorner, + GlassConeSegment, + GlassCylinder, + GlassSphere, + Lever, + Reactor, //64 - one ID is skipped + PlayerSpawn = 66, //Crashes without special handling + SmallSpawn, + MediumSpawn, + LargeSpawn, + BallJoint, + UniversalJoint, + ServoAxle, + ServoHinge, + StepperAxle, + StepperHinge, + TelescopicJoint, + DampedSpring, + ServoPiston, + StepperPiston, + PneumaticPiston, + PneumaticHinge, + PneumaticAxle, //82 + PilotSeat = 90, //Might crash + PassengerSeat, + PilotControls, + GrassCube, + DirtCube, + GrassConeSegment, + GrassCorner, + GrassRoundedCorner, + GrassSlicedCube, + GrassRoundedSlicedCube, + GrassPyramidSegment, + GrassSlope, + GrassRoundedSlope, + DirtConeSegment, + DirtCorner, + DirtRoundedCorner, + DirtSlicedCube, + DirtRoundedSlicedCube, + DirtPyramidSegment, + DirtSlope, + DirtRoundedSlope, + RubberHemisphere, + AluminiumHemisphere, + GrassInnerCornerBulged, + DirtInnerCornerBulged, + IronHemisphere, + OiledHemisphere, + GlassHemisphere, + TyreS, + ThreeWaySwitch, + Dial, //120 + CharacterOnEnterTrigger, //Probably crashes + CharacterOnLeaveTrigger, + CharacterOnStayTrigger, + ObjectOnEnterTrigger, + ObjectOnLeaveTrigger, + ObjectOnStayTrigger, + Button, + Switch, + TextBlock, //Brings up a screen + ConsoleBlock, //Brings up a screen + Door, + GlassDoor, + PoweredDoor, + PoweredGlassDoor, + AluminiumTubeCorner, + IronTubeCorner, + WoodCube, + WoodSlicedCube, + WoodSlope, + WoodCorner, + WoodPyramidSegment, + WoodConeSegment, + WoodRoundedSlicedCube, + WoodRoundedSlope, + WoodRoundedCorner, + WoodCylinder, + WoodHemisphere, + WoodSphere, + BrickCube, //149 + BrickSlicedCube = 151, + BrickSlope, + BrickCorner, + ConcreteCube, + ConcreteSlicedCube, + ConcreteSlope, + ConcreteCorner, + BeachTree1 = 200, + BeachTree2, + BeachTree3, + Rock1, + Rock2, + Rock3, + Rock4, + BirchTree1, + BirchTree2, + BirchTree3, + PineTree1, + PineTree2, + PineTree3, + Flower1, + Flower2, + Flower3, + Shrub1, + Shrub2, + Shrub3 + } +} \ No newline at end of file diff --git a/GamecraftModdingAPI/Blocks/Placement.cs b/GamecraftModdingAPI/Blocks/Placement.cs index c7279e3..110f92c 100644 --- a/GamecraftModdingAPI/Blocks/Placement.cs +++ b/GamecraftModdingAPI/Blocks/Placement.cs @@ -22,10 +22,10 @@ namespace GamecraftModdingAPI.Blocks /// The block's position in the grid - default block size is 0.2 /// The block's rotation /// The block's uniform scale - default scale is 1 (with 0.2 width) - /// The block's non-uniform scale - less than 1 means is used + /// The block's non-uniform scale - 0 means is used /// The player who placed the block /// - public static bool PlaceBlock(ushort block, float3 position, + public static bool PlaceBlock(BlockIDs block, float3 position, quaternion rotation = new quaternion(), BlockColors color = BlockColors.Default, byte darkness = 0, int uscale = 1, float3 scale = new float3(), uint playerId = 0) { diff --git a/GamecraftModdingAPI/Blocks/PlacementEngine.cs b/GamecraftModdingAPI/Blocks/PlacementEngine.cs index 15303a8..3171cd1 100644 --- a/GamecraftModdingAPI/Blocks/PlacementEngine.cs +++ b/GamecraftModdingAPI/Blocks/PlacementEngine.cs @@ -52,14 +52,14 @@ namespace GCMC /// The block's non-uniform scale - less than 1 means is used /// The player who placed the block /// - public void PlaceBlock(ushort block, BlockColors color, byte darkness, float3 position, int uscale, + public void PlaceBlock(BlockIDs block, BlockColors color, byte darkness, float3 position, int uscale, float3 scale, uint playerId, quaternion rotation) { //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one try { if (darkness > 9) throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)"); - BuildBlock(block, (byte) (color + darkness * 10), position, uscale, scale, rotation).Init( + BuildBlock((ushort) block, (byte) (color + darkness * 10), position, uscale, scale, rotation).Init( new BlockPlacementInfoStruct() { loadedFromDisk = false, @@ -79,12 +79,12 @@ namespace GCMC throw new Exception("The factory is null."); if (uscale < 1) throw new Exception("Scale needs to be at least 1"); - if (scale.x < 1) scale.x = uscale; - if (scale.y < 1) scale.y = uscale; - if (scale.z < 1) scale.z = uscale; + if (scale.x < 4e-5) scale.x = uscale; + if (scale.y < 4e-5) scale.y = uscale; + if (scale.z < 4e-5) scale.z = uscale; //RobocraftX.CR.MachineEditing.PlaceBlockEngine ScalingEntityStruct scaling = new ScalingEntityStruct {scale = scale}; - RotationEntityStruct rotation = new RotationEntityStruct {rotation = rot}; + RotationEntityStruct rotation = new RotationEntityStruct {rotation = quaternion.identity}; GridRotationStruct gridRotation = new GridRotationStruct {position = float3.zero, rotation = quaternion.identity}; CubeCategoryStruct category = new CubeCategoryStruct @@ -135,7 +135,7 @@ namespace GCMC return structInitializer; } - public string Name { get; } = "Cube placer engine"; + public string Name { get; } = nameof(PlacementEngine); [HarmonyPatch] [UsedImplicitly]